Section: libs
Priority: optional
Maintainer: E17 Debian Team <debian@edevelop.org>
-Build-Depends: debhelper (>= 4.2.0), cdbs (>= 0.4.3-1.1), libeet0-dev, libfreetype6-dev, libpng12-dev | libpng-dev, libx11-dev | xlibs-dev, libxrender-dev | xlibs-dev, zlib1g-dev | libz-dev, libjpeg62-dev, autotools-dev
+Build-Depends: debhelper (>= 4.2.0), cdbs (>= 0.4.3-1.1), libeet0-dev, libfreetype6-dev, libpng12-dev | libpng-dev, libx11-dev | xlibs-dev, libxrender-dev | xlibs-dev, zlib1g-dev | libz-dev, libjpeg62-dev, autotools-dev, libtiff4-dev, libungif4-dev, libedb1-dev
Standards-Version: 3.6.2.2
Package: libevas0-dev
applications under development.
This package contains the Evas engine module for Xrender.
+Package: libevas0-loader-edb
+Section: libs
+Architecture: any
+Depends: ${shlibs:Depends}, libevas0, libedb1
+Description: Evas module providing the Edb loader
+ Evas is an advanced canvas library, providing six engines for rendering: X11,
+ OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
+ and Qtopia.
+ Due to its simple API, evas can be developed with rapidly, and cleanly.
+ Install evas if you want to develop applications against the only
+ hardware-accelerated canvas library, or if you want to try out the
+ applications under development.
+ This package contains the Evas loader module for Edb.
+
Package: libevas0-loader-eet
Section: libs
Architecture: any
-Depends: ${shlibs:Depends}, libevas0
+Depends: ${shlibs:Depends}, libevas0, libeet0
Description: Evas module providing the Eet loader
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
Package: libevas0-loader-png
Section: libs
Architecture: any
-Depends: ${shlibs:Depends}, libevas0
+Depends: ${shlibs:Depends}, libevas0, libpng12-0
Description: Evas module providing the PNG loader
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
Package: libevas0-loader-jpeg
Section: libs
Architecture: any
-Depends: ${shlibs:Depends}, libevas0
+Depends: ${shlibs:Depends}, libevas0, libjpeg62
Description: Evas module providing the JPEG loader
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
applications under development.
This package contains the Evas loader module for JPEG.
+Package: libevas0-loader-gif
+Section: libs
+Architecture: any
+Depends: ${shlibs:Depends}, libevas0, libungif4g
+Description: Evas module providing the GIF loader
+ Evas is an advanced canvas library, providing six engines for rendering: X11,
+ OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
+ and Qtopia.
+ Due to its simple API, evas can be developed with rapidly, and cleanly.
+ Install evas if you want to develop applications against the only
+ hardware-accelerated canvas library, or if you want to try out the
+ applications under development.
+ This package contains the Evas loader module for GIF.
+
+Package: libevas0-loader-tiff
+Section: libs
+Architecture: any
+Depends: ${shlibs:Depends}, libevas0, libtiff4
+Description: Evas module providing the TIFF loader
+ Evas is an advanced canvas library, providing six engines for rendering: X11,
+ OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
+ and Qtopia.
+ Due to its simple API, evas can be developed with rapidly, and cleanly.
+ Install evas if you want to develop applications against the only
+ hardware-accelerated canvas library, or if you want to try out the
+ applications under development.
+ This package contains the Evas loader module for TIFF.
+
+Package: libevas0-saver-edb
+Section: libs
+Architecture: any
+Depends: ${shlibs:Depends}, libevas0, libedb1
+Description: Evas module providing the Edb saver
+ Evas is an advanced canvas library, providing six engines for rendering: X11,
+ OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
+ and Qtopia.
+ Due to its simple API, evas can be developed with rapidly, and cleanly.
+ Install evas if you want to develop applications against the only
+ hardware-accelerated canvas library, or if you want to try out the
+ applications under development.
+ This package contains the Evas saver module for Edb.
+
Package: libevas0-saver-eet
Section: libs
Architecture: any
-Depends: ${shlibs:Depends}, libevas0
+Depends: ${shlibs:Depends}, libevas0, libeet0
Description: Evas module providing the Eet saver
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
Package: libevas0-saver-png
Section: libs
Architecture: any
-Depends: ${shlibs:Depends}, libevas0
+Depends: ${shlibs:Depends}, libevas0, libpng12-0
Description: Evas module providing the PNG saver
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
Package: libevas0-saver-jpeg
Section: libs
Architecture: any
-Depends: ${shlibs:Depends}, libevas0
+Depends: ${shlibs:Depends}, libevas0, libjpeg62
Description: Evas module providing the JPEG saver
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
applications under development.
This package contains the Evas saver module for JPEG.
+Package: libevas0-saver-tiff
+Section: libs
+Architecture: any
+Depends: ${shlibs:Depends}, libevas0, libtiff4
+Description: Evas module providing the TIFF saver
+ Evas is an advanced canvas library, providing six engines for rendering: X11,
+ OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
+ and Qtopia.
+ Due to its simple API, evas can be developed with rapidly, and cleanly.
+ Install evas if you want to develop applications against the only
+ hardware-accelerated canvas library, or if you want to try out the
+ applications under development.
+ This package contains the Evas saver module for TIFF.
+
Package: evas0-debug
Section: graphics
Architecture: any
hardware-accelerated canvas library, or if you want to try out the
applications under development.
-Package: libevas0-all
+Package: libevas0-engines-all
Section: graphics
Architecture: any
-Depends: libevas0-engine-buffer, libevas0-engine-fb, libevas0-engine-software-generic, libevas0-engine-software-x11, libevas0-engine-xrender, libevas0-loader-eet, libevas0-loader-jpeg, libevas0-loader-png, libevas0-saver-eet, libevas0-saver-jpeg, libevas0-saver-png
-Description: virtual package providing all available Evas modules
- This is a virtual package providing all available Evas modules.
+Depends: libevas0-engine-buffer, libevas0-engine-fb, libevas0-engine-software-generic, libevas0-engine-software-x11, libevas0-engine-xrender
+Description: virtual package providing all available Evas engines
+ This is a virtual package providing all available Evas engine modules.
.
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
hardware-accelerated canvas library, or if you want to try out the
applications under development.
-Package: libevas0-engines-all
+Package: libevas0-loaders-all
Section: graphics
Architecture: any
-Depends: libevas0-engine-buffer, libevas0-engine-fb, libevas0-engine-software-generic, libevas0-engine-software-x11, libevas0-engine-xrender
-Description: virtual package providing all available Evas engines
- This is a virtual package providing all available Evas engine modules.
+Depends: libevas0-loader-eet, libevas0-loader-jpeg, libevas0-loader-png, libevas0-loader-edb, libevas0-loader-tiff, libevas0-loader-gif
+Description: virtual package providing all available Evas loaders
+ This is a virtual package providing all available Evas loader modules.
.
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
hardware-accelerated canvas library, or if you want to try out the
applications under development.
-Package: libevas0-loaders-all
+Package: libevas0-savers-all
Section: graphics
Architecture: any
-Depends: libevas0-loader-eet, libevas0-loader-jpeg, libevas0-loader-png
-Description: virtual package providing all available Evas loaders
- This is a virtual package providing all available Evas loader modules.
+Depends: libevas0-saver-eet, libevas0-saver-jpeg, libevas0-saver-png, libevas0-saver-edb, libevas0-saver-tiff
+Description: virtual package providing all available Evas savers
+ This is a virtual package providing all available Evas saver modules.
.
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
hardware-accelerated canvas library, or if you want to try out the
applications under development.
-Package: libevas0-savers-all
+Package: libevas0-all
Section: graphics
Architecture: any
-Depends: libevas0-saver-eet, libevas0-saver-jpeg, libevas0-saver-png
-Description: virtual package providing all available Evas savers
- This is a virtual package providing all available Evas saver modules.
+Depends: libevas0-savers-all, libevas0-savers-all, libevas0-engines-all
+Description: virtual package providing all available Evas modules
+ This is a virtual package providing all available Evas modules.
.
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
Install evas if you want to develop applications against the only
hardware-accelerated canvas library, or if you want to try out the
applications under development.
+