dzn: remove unused struct
authorErik Faye-Lund <erik.faye-lund@collabora.com>
Tue, 5 Apr 2022 15:31:45 +0000 (17:31 +0200)
committerMarge Bot <emma+marge@anholt.net>
Thu, 7 Apr 2022 19:53:03 +0000 (19:53 +0000)
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15790>

src/microsoft/vulkan/dzn_private.h

index 61c28f4..5d568bd 100644 (file)
@@ -75,15 +75,6 @@ struct dxil_validator;
 struct dzn_instance;
 struct dzn_device;
 
-struct dzn_meta {
-   static void
-   compile_shader(struct dzn_device *pdev,
-                  nir_shader *nir,
-                  D3D12_SHADER_BYTECODE *slot);
-
-   struct dzn_device *device;
-};
-
 struct dzn_meta_indirect_draw {
    ID3D12RootSignature *root_sig;
    ID3D12PipelineState *pipeline_state;