#define D3D11_WINDOW_PROP_NAME "gst_d3d11_window_win32_object"
#define WM_GST_D3D11_FULLSCREEN (WM_USER + 1)
+#define WM_GST_D3D11_CONSTRUCT_INTERNAL_WINDOW (WM_USER + 2)
static LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam,
LPARAM lParam);
GstD3D11Window *window = GST_D3D11_WINDOW (object);
GstD3D11WindowWin32 *self = GST_D3D11_WINDOW_WIN32 (object);
+ if (window->external_handle) {
+ gst_d3d11_window_win32_set_window_handle (self, window->external_handle);
+ goto done;
+ }
+
g_mutex_lock (&self->lock);
self->loop = g_main_loop_new (self->main_context, FALSE);
self->thread = g_thread_new ("GstD3D11WindowWin32Win32",
g_cond_wait (&self->cond, &self->lock);
g_mutex_unlock (&self->lock);
- if (window->external_handle)
- gst_d3d11_window_win32_set_window_handle (self, window->external_handle);
+done:
+ G_OBJECT_CLASS (parent_class)->constructed (object);
}
static void
gst_d3d11_window_win32_release_external_handle (self);
- if (self->loop) {
+ if (self->loop) {
g_main_loop_quit (self->loop);
}
g_main_context_unref (self->main_context);
self->main_context = NULL;
}
+
+ gst_d3d11_window_win32_close_internal_window (self);
}
static void
return G_SOURCE_REMOVE;
}
+static gboolean
+msg_cb (GIOChannel * source, GIOCondition condition, gpointer data)
+{
+ MSG msg;
+
+ if (!PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
+ return G_SOURCE_CONTINUE;
+
+ TranslateMessage (&msg);
+ DispatchMessage (&msg);
+
+ return G_SOURCE_CONTINUE;
+}
+
static gpointer
gst_d3d11_window_win32_thread_func (gpointer data)
{
window->initialized = gst_d3d11_window_win32_create_internal_window (self);
+ self->msg_io_channel =
+ g_io_channel_win32_new_messages ((guintptr) self->internal_hwnd);
+ self->msg_source = g_io_create_watch (self->msg_io_channel, G_IO_IN);
+ g_source_set_callback (self->msg_source, (GSourceFunc) msg_cb, self, NULL);
+ g_source_attach (self->msg_source, self->main_context);
+
source = g_idle_source_new ();
g_source_set_callback (source, (GSourceFunc) running_cb, self, NULL);
g_source_attach (source, self->main_context);
return NULL;
}
-static gboolean
-msg_cb (GIOChannel * source, GIOCondition condition, gpointer data)
-{
- MSG msg;
-
- if (!PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
- return G_SOURCE_CONTINUE;
-
- TranslateMessage (&msg);
- DispatchMessage (&msg);
-
- return G_SOURCE_CONTINUE;
-}
-
static void
gst_d3d11_window_win32_close_internal_window (GstD3D11WindowWin32 * self)
{
gst_d3d11_window_win32_set_external_handle (GstD3D11WindowWin32 * self)
{
WNDPROC external_window_proc;
- RECT rect;
-
- if (!self->external_hwnd) {
- /* no parent so the internal window needs borders and system menu */
- SetWindowLongPtr (self->internal_hwnd, GWL_STYLE,
- WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW);
- SetParent (self->internal_hwnd, NULL);
-
- return;
- }
external_window_proc =
(WNDPROC) GetWindowLongPtr (self->external_hwnd, GWLP_WNDPROC);
- GST_DEBUG ("set external window %" G_GUINTPTR_FORMAT,
- (guintptr) self->external_hwnd);
+ GST_DEBUG_OBJECT (self, "set external window %" G_GUINTPTR_FORMAT
+ ", original window procedure %p", (guintptr) self->external_hwnd,
+ external_window_proc);
SetProp (self->external_hwnd, EXTERNAL_PROC_PROP_NAME,
(HANDLE) external_window_proc);
SetWindowLongPtr (self->external_hwnd, GWLP_WNDPROC,
(LONG_PTR) sub_class_proc);
- SetWindowLongPtr (self->internal_hwnd, GWL_STYLE, WS_CHILD | WS_MAXIMIZE);
- SetParent (self->internal_hwnd, self->external_hwnd);
-
- /* take changes into account: SWP_FRAMECHANGED */
- GetClientRect (self->external_hwnd, &rect);
- SetWindowPos (self->internal_hwnd, HWND_TOP, rect.left, rect.top,
- rect.right, rect.bottom,
- SWP_ASYNCWINDOWPOS | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER |
- SWP_FRAMECHANGED | SWP_NOACTIVATE);
- MoveWindow (self->internal_hwnd, rect.left, rect.top, rect.right,
- rect.bottom, FALSE);
+ /* Will create our internal window on parent window's thread */
+ SendMessage (self->external_hwnd, WM_GST_D3D11_CONSTRUCT_INTERNAL_WINDOW,
+ 0, 0);
}
static void
if (!external_proc)
return;
- GST_DEBUG ("release external window %" G_GUINTPTR_FORMAT,
- (guintptr) self->external_hwnd);
+ GST_DEBUG_OBJECT (self, "release external window %" G_GUINTPTR_FORMAT
+ ", original window procedure %p", (guintptr) self->external_hwnd,
+ external_proc);
- SetWindowLongPtr (self->external_hwnd,
- GWLP_WNDPROC, (LONG_PTR) external_proc);
+ if (!SetWindowLongPtr (self->external_hwnd,
+ GWLP_WNDPROC, (LONG_PTR) external_proc)) {
+ GST_WARNING_OBJECT (self, "Couldn't restore original window procedure");
+ }
RemoveProp (self->external_hwnd, EXTERNAL_PROC_PROP_NAME);
RemoveProp (self->external_hwnd, D3D11_WINDOW_PROP_NAME);
GST_LOG_OBJECT (self,
"Created a internal d3d11 window %p", self->internal_hwnd);
- self->msg_io_channel =
- g_io_channel_win32_new_messages ((guintptr) self->internal_hwnd);
- self->msg_source = g_io_create_watch (self->msg_io_channel, G_IO_IN);
- g_source_set_callback (self->msg_source, (GSourceFunc) msg_cb, self, NULL);
- g_source_attach (self->msg_source, self->main_context);
-
return TRUE;
}
SetProp (hWnd, D3D11_WINDOW_PROP_NAME, self);
} else if (GetProp (hWnd, D3D11_WINDOW_PROP_NAME)) {
- self = GST_D3D11_WINDOW_WIN32 (GetProp (hWnd, D3D11_WINDOW_PROP_NAME));
+ HANDLE handle = GetProp (hWnd, D3D11_WINDOW_PROP_NAME);
+
+ if (!GST_IS_D3D11_WINDOW_WIN32 (handle)) {
+ GST_WARNING ("%p is not d3d11window object", handle);
+ goto done;
+ }
+
+ self = GST_D3D11_WINDOW_WIN32 (handle);
g_assert (self->internal_hwnd == hWnd);
if (uMsg == WM_SIZE)
return 0;
+done:
return DefWindowProc (hWnd, uMsg, wParam, lParam);
}
GstD3D11WindowWin32 *self =
(GstD3D11WindowWin32 *) GetProp (hWnd, D3D11_WINDOW_PROP_NAME);
- if (uMsg == WM_SIZE) {
+ if (uMsg == WM_GST_D3D11_CONSTRUCT_INTERNAL_WINDOW) {
+ GstD3D11Window *window = GST_D3D11_WINDOW (self);
+ RECT rect;
+
+ GST_DEBUG_OBJECT (self, "Create internal window");
+
+ window->initialized = gst_d3d11_window_win32_create_internal_window (self);
+
+ SetWindowLongPtr (self->internal_hwnd, GWL_STYLE, WS_CHILD | WS_MAXIMIZE);
+ SetParent (self->internal_hwnd, self->external_hwnd);
+
+ /* take changes into account: SWP_FRAMECHANGED */
+ GetClientRect (self->external_hwnd, &rect);
+ SetWindowPos (self->internal_hwnd, HWND_TOP, rect.left, rect.top,
+ rect.right, rect.bottom,
+ SWP_ASYNCWINDOWPOS | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER |
+ SWP_FRAMECHANGED | SWP_NOACTIVATE);
+ MoveWindow (self->internal_hwnd, rect.left, rect.top, rect.right,
+ rect.bottom, FALSE);
+
+ /* don't need to be chained up to parent window procedure,
+ * as this is our custom message */
+ return 0;
+ } else if (uMsg == WM_SIZE) {
MoveWindow (self->internal_hwnd, 0, 0, LOWORD (lParam), HIWORD (lParam),
FALSE);
} else if (uMsg == WM_CLOSE || uMsg == WM_DESTROY) {
{
self->overlay_state = GST_D3D11_WINDOW_WIN32_OVERLAY_STATE_NONE;
- if (self->visible) {
- ShowWindow (self->internal_hwnd, SW_HIDE);
- self->visible = FALSE;
- }
-
- gst_d3d11_window_win32_release_external_handle (self);
self->external_hwnd = (HWND) handle;
gst_d3d11_window_win32_set_external_handle (self);
- if (self->external_hwnd)
- self->overlay_state = GST_D3D11_WINDOW_WIN32_OVERLAY_STATE_OPENED;
+ self->overlay_state = GST_D3D11_WINDOW_WIN32_OVERLAY_STATE_OPENED;
}
static void