void TextVisual::RenderText()
{
+ Actor self = mSelf.GetHandle();
+ if( !self )
+ {
+ // Nothing to do if the handle is not initialized.
+ return;
+ }
+
Actor renderableActor;
if( mRenderer )
const Vector2& scrollOffset = mController->GetScrollPosition();
renderableActor.SetPosition( scrollOffset.x, scrollOffset.y );
- mSelf.Add( renderableActor );
+ self.Add( renderableActor );
}
mRenderableActor = renderableActor;
void TextVisual::SetUpAutoScrolling()
{
+ Actor self = mSelf.GetHandle();
+ if( !self )
+ {
+ // Nothing to do if the handle is not initialized.
+ return;
+ }
+
const Text::ScrollerData* const data = mController->GetAutoScrollData();
if( NULL != data )
mTextScroller->StartScrolling( mRenderableActor,
*data );
- mSelf.Add( mTextScroller->GetScrollingText() );
- mSelf.Add( mTextScroller->GetSourceCamera() );
+ self.Add( mTextScroller->GetScrollingText() );
+ self.Add( mTextScroller->GetSourceCamera() );
}
}
*/
// EXTERNAL INCLUDES
+#include <dali/devel-api/object/weak-handle.h>
#include <dali/public-api/common/intrusive-ptr.h>
// INTERNAL INCLUDES
private:
Text::ControllerPtr mController; ///< The text's controller.
- Actor mSelf;
+ WeakHandle<Actor> mSelf;
Text::RendererPtr mRenderer;
Text::TextScrollerPtr mTextScroller;