tu: Enable shaderTessellationAndGeometryPointSize
authorConnor Abbott <cwabbott0@gmail.com>
Thu, 2 Jun 2022 00:54:54 +0000 (02:54 +0200)
committerMarge Bot <emma+marge@anholt.net>
Thu, 2 Jun 2022 16:32:57 +0000 (16:32 +0000)
This already works and AFAICT there was no reason to disable it other
than that the blob does.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16830>

src/freedreno/vulkan/tu_device.c

index 6388a25..b962322 100644 (file)
@@ -670,7 +670,7 @@ tu_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
       .pipelineStatisticsQuery = true,
       .vertexPipelineStoresAndAtomics = true,
       .fragmentStoresAndAtomics = true,
-      .shaderTessellationAndGeometryPointSize = false,
+      .shaderTessellationAndGeometryPointSize = true,
       .shaderImageGatherExtended = true,
       .shaderStorageImageExtendedFormats = true,
       .shaderStorageImageMultisample = false,