};
enum button_event {
- BUTTON_EVENT_IN_BOTTOM_R = 30,
- BUTTON_EVENT_IN_BOTTOM_L,
- BUTTON_EVENT_IN_TOP_R,
- BUTTON_EVENT_IN_TOP_M,
- BUTTON_EVENT_IN_TOP_L,
- BUTTON_EVENT_IN_AREA,
- BUTTON_EVENT_UP,
- BUTTON_EVENT_PRESS,
- BUTTON_EVENT_RELEASE,
- BUTTON_EVENT_TIMEOUT,
+ BUTTON_EVENT_IN_BOTTOM_R = 30,
+ BUTTON_EVENT_IN_BOTTOM_L,
+ BUTTON_EVENT_IN_TOP_R,
+ BUTTON_EVENT_IN_TOP_M,
+ BUTTON_EVENT_IN_TOP_L,
+ BUTTON_EVENT_IN_AREA,
+ BUTTON_EVENT_UP,
+ BUTTON_EVENT_PRESS,
+ BUTTON_EVENT_RELEASE,
+ BUTTON_EVENT_TIMEOUT,
};
enum button_state {
- BUTTON_STATE_NONE,
- BUTTON_STATE_AREA,
- BUTTON_STATE_BOTTOM,
- BUTTON_STATE_BOTTOM_NEW,
- BUTTON_STATE_BOTTOM_TO_AREA,
- BUTTON_STATE_TOP,
- BUTTON_STATE_TOP_NEW,
- BUTTON_STATE_TOP_TO_IGNORE,
- BUTTON_STATE_IGNORE,
+ BUTTON_STATE_NONE,
+ BUTTON_STATE_AREA,
+ BUTTON_STATE_BOTTOM,
+ BUTTON_STATE_BOTTOM_NEW,
+ BUTTON_STATE_BOTTOM_TO_AREA,
+ BUTTON_STATE_TOP,
+ BUTTON_STATE_TOP_NEW,
+ BUTTON_STATE_TOP_TO_IGNORE,
+ BUTTON_STATE_IGNORE,
};
enum scroll_state {