+Clutter 1.3.4 (07/06/2010)
+===============================================================================
+
+ • List of changes since Clutter 1.3.2
+
+ » Add ClutterEffect, a ClutterActorMeta sub-class that affects the
+ way an actor paints itself.
+
+ » Clutter provides a base class for effects painting to an
+ offscreen buffer, and a base class for effects using the
+ GL programmable pipeline (through the GLSL shader language).
+
+ » Clutter also provides some simple, shader-based effects:
+ ClutterBlurEffect, ClutterColorizeEffect and
+ ClutterDesaturateEffect.
+
+ » Effects can be applied to any actor, and can also be stacked.
+
+ » Add ClutterClickAction, an action that provides "button-like"
+ semantics for any ClutterActor.
+
+ » ClutterDragAction now moves the actor to which it has been applied
+ by default, using a class handler for the ::drag-motion signal.
+
+ » Add the :pick-with-alpha property to ClutterTexture; this property
+ allows using the alpha channel of a texture when picking it.
+
+ » Regenerate the mipmaps on COGL textures when a texture is modified.
+
+ » Documentation and build fixes.
+
+Many thanks to:
+
+ Robert Bragg
+ Damien Lespiau
+ Neil Roberts
+ Colin Walters
+
Clutter 1.3.2 (24/05/2010)
===============================================================================
# - increase clutter_interface_version to the next odd number
m4_define([clutter_major_version], [1])
m4_define([clutter_minor_version], [3])
-m4_define([clutter_micro_version], [3])
+m4_define([clutter_micro_version], [4])
m4_define([clutter_release_status],
[m4_if(m4_eval(clutter_micro_version % 2), [1], [git],
# clutter 1.2.10 -> 100 * 2 + 10 = 210, interface age = 4 -> 206
# ...
#
-m4_define([clutter_interface_age], [1])
+m4_define([clutter_interface_age], [0])
m4_define([clutter_binary_age], [m4_eval(100 * clutter_minor_version + clutter_micro_version)])
AC_PREREQ([2.63])