* Author: Jakob Bornecrantz <wallbraker@gmail.com>
*/
+/* XXX DRI1 is untested after the switch to st_api.h */
+
#include "util/u_memory.h"
#include "util/u_rect.h"
+#include "util/u_inlines.h"
#include "pipe/p_context.h"
-#include "state_tracker/st_context.h"
-#include "state_tracker/st_public.h"
#include "state_tracker/dri1_api.h"
#include "dri_screen.h"
#include "dri_context.h"
#include "dri_drawable.h"
+#include "dri_st_api.h"
#include "dri1.h"
static INLINE void
/**
* This ensures all contexts which bind to a drawable pick up the
* drawable change and signal new buffer state.
- * Calling st_resize_framebuffer for each context may seem like overkill,
- * but no new buffers will actually be allocated if the dimensions don't
- * change.
*/
-
static void
dri1_propagate_drawable_change(struct dri_context *ctx)
{
__DRIdrawable *dPriv = ctx->dPriv;
__DRIdrawable *rPriv = ctx->rPriv;
+ struct dri_drawable *draw = dri_drawable(dPriv);
+ struct dri_drawable *read = dri_drawable(rPriv);
boolean flushed = FALSE;
- if (dPriv && ctx->d_stamp != dPriv->lastStamp) {
-
- st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ if (dPriv && draw->texture_stamp != dPriv->lastStamp) {
+ ctx->st->flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
flushed = TRUE;
- ctx->d_stamp = dPriv->lastStamp;
- st_resize_framebuffer(dri_drawable(dPriv)->stfb, dPriv->w, dPriv->h);
-
+ ctx->st->notify_invalid_framebuffer(ctx->st, draw->stfb);
}
- if (rPriv && dPriv != rPriv && ctx->r_stamp != rPriv->lastStamp) {
-
+ if (rPriv && dPriv != rPriv && read->texture_stamp != rPriv->lastStamp) {
if (!flushed)
- st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
- ctx->r_stamp = rPriv->lastStamp;
- st_resize_framebuffer(dri_drawable(rPriv)->stfb, rPriv->w, rPriv->h);
-
- } else if (rPriv && dPriv == rPriv) {
-
- ctx->r_stamp = ctx->d_stamp;
-
+ ctx->st->flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ ctx->st->notify_invalid_framebuffer(ctx->st, read->stfb);
}
}
-void
-dri1_update_drawables(struct dri_context *ctx,
- struct dri_drawable *draw, struct dri_drawable *read)
-{
- dri1_lock(ctx);
- dri1_update_drawables_locked(ctx, draw->dPriv, read->dPriv);
- dri1_unlock(ctx);
-
- dri1_propagate_drawable_change(ctx);
-}
-
static INLINE boolean
dri1_intersect_src_bbox(struct drm_clip_rect *dst,
int dst_x,
}
static void
-dri1_swap_copy(struct dri_context *ctx,
+dri1_swap_copy(struct pipe_context *pipe,
struct pipe_surface *dst,
struct pipe_surface *src,
__DRIdrawable * dPriv, const struct drm_clip_rect *bbox)
{
- struct pipe_context *pipe = ctx->pipe;
struct drm_clip_rect clip;
struct drm_clip_rect *cur;
int i;
}
}
+static struct pipe_surface *
+dri1_get_pipe_surface(struct dri_drawable *drawable, struct pipe_texture *ptex)
+{
+ struct pipe_screen *pipe_screen = dri_screen(drawable->sPriv)->pipe_screen;
+ struct pipe_surface *psurf = drawable->dri1_surface;
+
+ if (!psurf || psurf->texture != ptex) {
+ pipe_surface_reference(&drawable->dri1_surface, NULL);
+
+ drawable->dri1_surface = pipe_screen->get_tex_surface(pipe_screen,
+ ptex, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ);
+
+ psurf = drawable->dri1_surface;
+ }
+
+ return psurf;
+}
+
+static struct pipe_context *
+dri1_get_pipe_context(struct dri_drawable *drawable)
+{
+ struct dri_screen *screen = dri_screen(drawable->sPriv);
+ struct pipe_context *pipe = screen->dri1_pipe;
+
+ if (!pipe) {
+ screen->dri1_pipe =
+ screen->pipe_screen->context_create(screen->pipe_screen, NULL);
+ pipe = screen->dri1_pipe;
+ }
+
+ return pipe;
+}
+
static void
-dri1_copy_to_front(struct dri_context *ctx,
- struct pipe_surface *surf,
- __DRIdrawable * dPriv,
- const struct drm_clip_rect *sub_box,
- struct pipe_fence_handle **fence)
+dri1_present_texture_locked(__DRIdrawable * dPriv,
+ struct pipe_texture *ptex,
+ const struct drm_clip_rect *sub_box,
+ struct pipe_fence_handle **fence)
{
- struct pipe_context *pipe = ctx->pipe;
- boolean save_lost_lock;
- uint cur_w;
- uint cur_h;
+ struct dri_drawable *drawable = dri_drawable(dPriv);
+ struct pipe_context *pipe;
+ struct pipe_surface *psurf;
struct drm_clip_rect bbox;
boolean visible = TRUE;
*fence = NULL;
- dri1_lock(ctx);
- save_lost_lock = ctx->stLostLock;
- dri1_update_drawables_locked(ctx, dPriv, dPriv);
- st_get_framebuffer_dimensions(dri_drawable(dPriv)->stfb, &cur_w, &cur_h);
-
bbox.x1 = 0;
- bbox.x2 = cur_w;
+ bbox.x2 = ptex->width0;
bbox.y1 = 0;
- bbox.y2 = cur_h;
+ bbox.y2 = ptex->height0;
if (sub_box)
visible = dri1_intersect_src_bbox(&bbox, 0, 0, &bbox, sub_box);
+ if (!visible)
+ return;
- if (visible && __dri1_api_hooks->present_locked) {
-
- __dri1_api_hooks->present_locked(pipe,
- surf,
- dPriv->pClipRects,
- dPriv->numClipRects,
- dPriv->x, dPriv->y, &bbox, fence);
-
- } else if (visible && __dri1_api_hooks->front_srf_locked) {
+ pipe = dri1_get_pipe_context(drawable);
+ psurf = dri1_get_pipe_surface(drawable, ptex);
+ if (!pipe || !psurf)
+ return;
+ if (__dri1_api_hooks->present_locked) {
+ __dri1_api_hooks->present_locked(pipe, psurf,
+ dPriv->pClipRects, dPriv->numClipRects,
+ dPriv->x, dPriv->y, &bbox, fence);
+ } else if (__dri1_api_hooks->front_srf_locked) {
struct pipe_surface *front = __dri1_api_hooks->front_srf_locked(pipe);
if (front)
- dri1_swap_copy(ctx, front, surf, dPriv, &bbox);
+ dri1_swap_copy(pipe, front, psurf, dPriv, &bbox);
- st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, fence);
+ pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, fence);
}
+}
+
+static void
+dri1_copy_to_front(struct dri_context *ctx,
+ struct pipe_texture *ptex,
+ __DRIdrawable * dPriv,
+ const struct drm_clip_rect *sub_box,
+ struct pipe_fence_handle **fence)
+{
+ boolean save_lost_lock;
+
+ dri1_lock(ctx);
+ save_lost_lock = ctx->stLostLock;
+ dri1_update_drawables_locked(ctx, dPriv, dPriv);
+
+ dri1_present_texture_locked(dPriv, ptex, sub_box, fence);
ctx->stLostLock = save_lost_lock;
}
void
-dri1_flush_frontbuffer(struct pipe_screen *screen,
- struct pipe_surface *surf, void *context_private)
+dri1_flush_frontbuffer(struct dri_drawable *drawable,
+ struct pipe_texture *ptex)
{
- struct dri_context *ctx = (struct dri_context *)context_private;
+ struct st_api *stapi = dri_get_st_api();
+ struct dri_screen *screen = dri_screen(drawable->sPriv);
+ struct pipe_screen *pipe_screen = screen->pipe_screen;
+ struct dri_context *ctx;
struct pipe_fence_handle *dummy_fence;
+ struct st_context_iface *st = stapi->get_current(stapi);
- dri1_copy_to_front(ctx, surf, ctx->dPriv, NULL, &dummy_fence);
- screen->fence_reference(screen, &dummy_fence, NULL);
+ if (!st)
+ return;
+
+ ctx = (struct dri_context *) st->st_manager_private;
+
+ dri1_copy_to_front(ctx, ptex, ctx->dPriv, NULL, &dummy_fence);
+ pipe_screen->fence_reference(pipe_screen, &dummy_fence, NULL);
/**
* FIXME: Do we need swap throttling here?
void
dri1_swap_buffers(__DRIdrawable * dPriv)
{
- struct dri_context *ctx;
- struct pipe_surface *back_surf;
+ struct dri_context *ctx = dri_get_current();
struct dri_drawable *draw = dri_drawable(dPriv);
- struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen;
+ struct dri_screen *screen = dri_screen(draw->sPriv);
+ struct pipe_screen *pipe_screen = screen->pipe_screen;
struct pipe_fence_handle *fence;
- struct st_context *st = st_get_current();
+ struct pipe_texture *ptex;
assert(__dri1_api_hooks != NULL);
- if (!st)
+ if (!ctx)
return; /* For now */
- ctx = (struct dri_context *)st->pipe->priv;
-
- st_get_framebuffer_surface(draw->stfb, ST_SURFACE_BACK_LEFT, &back_surf);
- if (back_surf) {
- st_notify_swapbuffers(draw->stfb);
- st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ ptex = draw->textures[ST_ATTACHMENT_BACK_LEFT];
+ if (ptex) {
+ ctx->st->flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
fence = dri_swap_fences_pop_front(draw);
if (fence) {
- (void)screen->fence_finish(screen, fence, 0);
- screen->fence_reference(screen, &fence, NULL);
+ (void)pipe_screen->fence_finish(pipe_screen, fence, 0);
+ pipe_screen->fence_reference(pipe_screen, &fence, NULL);
}
- dri1_copy_to_front(ctx, back_surf, dPriv, NULL, &fence);
+ dri1_copy_to_front(ctx, ptex, dPriv, NULL, &fence);
dri_swap_fences_push_back(draw, fence);
- screen->fence_reference(screen, &fence, NULL);
+ pipe_screen->fence_reference(pipe_screen, &fence, NULL);
}
}
void
dri1_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h)
{
- struct pipe_screen *screen = dri_screen(dPriv->driScreenPriv)->pipe_screen;
+ struct dri_context *ctx = dri_get_current();
+ struct dri_screen *screen = dri_screen(dPriv->driScreenPriv);
+ struct pipe_screen *pipe_screen = screen->pipe_screen;
struct drm_clip_rect sub_bbox;
- struct dri_context *ctx;
- struct pipe_surface *back_surf;
struct dri_drawable *draw = dri_drawable(dPriv);
struct pipe_fence_handle *dummy_fence;
- struct st_context *st = st_get_current();
+ struct pipe_texture *ptex;
assert(__dri1_api_hooks != NULL);
- if (!st)
+ if (!ctx)
return;
- ctx = (struct dri_context *)st->pipe->priv;
-
sub_bbox.x1 = x;
sub_bbox.x2 = x + w;
sub_bbox.y1 = y;
sub_bbox.y2 = y + h;
- st_get_framebuffer_surface(draw->stfb, ST_SURFACE_BACK_LEFT, &back_surf);
- if (back_surf) {
- st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
- dri1_copy_to_front(ctx, back_surf, dPriv, &sub_bbox, &dummy_fence);
- screen->fence_reference(screen, &dummy_fence, NULL);
+ ptex = draw->textures[ST_ATTACHMENT_BACK_LEFT];
+ if (ptex) {
+ ctx->st->flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ dri1_copy_to_front(ctx, ptex, dPriv, &sub_bbox, &dummy_fence);
+ pipe_screen->fence_reference(pipe_screen, &dummy_fence, NULL);
}
}
+void
+dri1_allocate_textures(struct dri_drawable *drawable,
+ unsigned width, unsigned height,
+ unsigned mask)
+{
+ struct dri_screen *screen = dri_screen(drawable->sPriv);
+ struct pipe_texture templ;
+ int i;
+
+ /* remove outdated textures */
+ if (drawable->old_w != width || drawable->old_h != height) {
+ for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
+ pipe_texture_reference(&drawable->textures[i], NULL);
+ }
+
+ memset(&templ, 0, sizeof(templ));
+ templ.target = PIPE_TEXTURE_2D;
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
+ templ.last_level = 0;
+
+ for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
+ enum pipe_format format;
+ unsigned tex_usage;
+
+ /* the texture already exists or not requested */
+ if (drawable->textures[i] || !(mask & (1 << i))) {
+ /* remember the texture */
+ if (drawable->textures[i])
+ mask |= (1 << i);
+ continue;
+ }
+
+ switch (i) {
+ case ST_ATTACHMENT_FRONT_LEFT:
+ case ST_ATTACHMENT_BACK_LEFT:
+ case ST_ATTACHMENT_FRONT_RIGHT:
+ case ST_ATTACHMENT_BACK_RIGHT:
+ format = drawable->stvis.color_format;
+ tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ break;
+ case ST_ATTACHMENT_DEPTH_STENCIL:
+ format = drawable->stvis.depth_stencil_format;
+ tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
+ break;
+ default:
+ format = PIPE_FORMAT_NONE;
+ break;
+ }
+
+ if (templ.format != PIPE_FORMAT_NONE) {
+ templ.format = format;
+ templ.tex_usage = tex_usage;
+
+ drawable->textures[i] =
+ screen->pipe_screen->texture_create(screen->pipe_screen, &templ);
+ }
+ }
+
+ drawable->old_w = width;
+ drawable->old_h = height;
+ drawable->texture_mask = mask;
+}
+
static void
st_dri_lock(struct pipe_context *pipe)
{
__dri1_api_hooks = arg.api;
- screen->pipe_screen->flush_frontbuffer = dri1_flush_frontbuffer;
driParseOptionInfo(&screen->optionCache,
__driConfigOptions, __driNConfigOptions);
#include "dri_context.h"
#include "dri_drawable.h"
+
+#include "state_tracker/st_api.h"
#include "dri_util.h"
extern struct dri1_api *__dri1_api_hooks;
dri1_init_screen(__DRIscreen * sPriv);
void
-dri1_update_drawables(struct dri_context *ctx,
- struct dri_drawable *draw, struct dri_drawable *read);
+dri1_flush_frontbuffer(struct dri_drawable *drawable,
+ struct pipe_texture *ptex);
void
-dri1_flush_frontbuffer(struct pipe_screen *screen,
- struct pipe_surface *surf, void *context_private);
+dri1_allocate_textures(struct dri_drawable *drawable,
+ unsigned width, unsigned height,
+ unsigned mask);
void dri1_swap_buffers(__DRIdrawable * dPriv);
#include "dri_screen.h"
#include "dri_drawable.h"
#include "dri_context.h"
+#include "dri_st_api.h"
#include "dri1.h"
-#include "state_tracker/st_public.h"
#include "pipe/p_context.h"
#include "util/u_memory.h"
dri_create_context(const __GLcontextModes * visual,
__DRIcontext * cPriv, void *sharedContextPrivate)
{
+ struct st_api *stapi = dri_get_st_api();
__DRIscreen *sPriv = cPriv->driScreenPriv;
struct dri_screen *screen = dri_screen(sPriv);
struct dri_context *ctx = NULL;
- struct st_context *st_share = NULL;
+ struct st_context_iface *st_share = NULL;
+ struct st_visual stvis;
if (sharedContextPrivate) {
st_share = ((struct dri_context *)sharedContextPrivate)->st;
ctx->cPriv = cPriv;
ctx->sPriv = sPriv;
ctx->lock = screen->drmLock;
- ctx->d_stamp = -1;
- ctx->r_stamp = -1;
driParseConfigFiles(&ctx->optionCache,
&screen->optionCache, sPriv->myNum, "dri");
- ctx->pipe = screen->pipe_screen->context_create( screen->pipe_screen,
- ctx );
-
- if (ctx->pipe == NULL)
- goto fail;
-
- ctx->st = st_create_context(ctx->pipe, visual, st_share);
+ dri_fill_st_visual(&stvis, screen, visual);
+ ctx->st = stapi->create_context(stapi, screen->smapi, &stvis, st_share);
if (ctx->st == NULL)
goto fail;
+ ctx->st->st_manager_private = (void *) ctx;
dri_init_extensions(ctx);
fail:
if (ctx && ctx->st)
- st_destroy_context(ctx->st);
-
- if (ctx && ctx->pipe)
- ctx->pipe->destroy(ctx->pipe);
+ ctx->st->destroy(ctx->st);
FREE(ctx);
return FALSE;
* to avoid having to add code elsewhere to cope with flushing a
* partially destroyed context.
*/
- st_flush(ctx->st, 0, NULL);
-
- /* Also frees ctx->pipe?
- */
- st_destroy_context(ctx->st);
+ ctx->st->flush(ctx->st, 0, NULL);
+ ctx->st->destroy(ctx->st);
FREE(ctx);
}
GLboolean
dri_unbind_context(__DRIcontext * cPriv)
{
+ struct st_api *stapi = dri_get_st_api();
+
if (cPriv) {
struct dri_context *ctx = dri_context(cPriv);
if (--ctx->bind_count == 0) {
- if (ctx->st && ctx->st == st_get_current()) {
- st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
- st_make_current(NULL, NULL, NULL, NULL);
- }
+ if (ctx->st == stapi->get_current(stapi)) {
+ ctx->st->flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ stapi->make_current(stapi, NULL, NULL, NULL);
+ }
}
}
__DRIdrawable * driDrawPriv,
__DRIdrawable * driReadPriv)
{
+ struct st_api *stapi = dri_get_st_api();
+
if (cPriv) {
struct dri_context *ctx = dri_context(cPriv);
struct dri_drawable *draw = dri_drawable(driDrawPriv);
struct dri_drawable *read = dri_drawable(driReadPriv);
- struct st_context *old_st = st_get_current();
+ struct st_context_iface *old_st;
+ old_st = stapi->get_current(stapi);
if (old_st && old_st != ctx->st)
- st_flush(old_st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ ctx->st->flush(old_st, PIPE_FLUSH_RENDER_CACHE, NULL);
++ctx->bind_count;
if (ctx->dPriv != driDrawPriv) {
ctx->dPriv = driDrawPriv;
- ctx->d_stamp = driDrawPriv->lastStamp - 1;
+ draw->texture_stamp = driDrawPriv->lastStamp - 1;
}
if (ctx->rPriv != driReadPriv) {
ctx->rPriv = driReadPriv;
- ctx->r_stamp = driReadPriv->lastStamp - 1;
+ draw->texture_stamp = driReadPriv->lastStamp - 1;
}
- /* DRI co-state tracker currently overrides flush_frontbuffer.
- * When this is fixed, will need to pass the drawable in the
- * fourth parameter here so that when Mesa calls
- * flush_frontbuffer directly (in front-buffer rendering), it
- * will have access to the drawable argument:
- */
- st_make_current(ctx->st, draw->stfb, read->stfb, ctx);
-
- if (__dri1_api_hooks) {
- dri1_update_drawables(ctx, draw, read);
- } else {
- dri_update_buffer(ctx->pipe->screen,
- ctx->pipe->priv);
- }
- } else {
- st_make_current(NULL, NULL, NULL, NULL);
+ stapi->make_current(stapi, ctx->st, draw->stfb, read->stfb);
+ }
+ else {
+ stapi->make_current(stapi, NULL, NULL, NULL);
}
return GL_TRUE;
}
+struct dri_context *
+dri_get_current(void)
+{
+ struct st_api *stapi = dri_get_st_api();
+ struct st_context_iface *st;
+
+ st = stapi->get_current(stapi);
+
+ return (struct dri_context *) (st) ? st->st_manager_private : NULL;
+}
+
/* vim: set sw=3 ts=8 sts=3 expandtab: */
driOptionCache optionCache;
- unsigned int d_stamp;
- unsigned int r_stamp;
-
drmLock *lock;
boolean isLocked;
boolean stLostLock;
unsigned int bind_count;
/* gallium */
- struct st_context *st;
- struct pipe_context *pipe;
+ struct st_context_iface *st;
};
static INLINE struct dri_context *
__DRIdrawable * driDrawPriv,
__DRIdrawable * driReadPriv);
+struct dri_context *
+dri_get_current(void);
+
boolean
dri_create_context(const __GLcontextModes * visual,
__DRIcontext * driContextPriv,
#include "dri_screen.h"
#include "dri_context.h"
#include "dri_drawable.h"
+#include "dri_st_api.h"
#include "dri1.h"
-#include "main/mtypes.h"
-#include "main/renderbuffer.h"
-#include "state_tracker/st_context.h"
-#include "state_tracker/st_public.h"
-#include "state_tracker/st_cb_fbo.h"
-#include "state_tracker/drm_api.h"
-
#include "pipe/p_screen.h"
#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
-static struct pipe_surface *
-dri_surface_from_handle(struct drm_api *api,
- struct pipe_screen *screen,
- unsigned handle,
- enum pipe_format format,
- unsigned width, unsigned height, unsigned pitch)
-{
- struct pipe_surface *surface = NULL;
- struct pipe_texture *texture = NULL;
- struct pipe_texture templat;
- struct winsys_handle whandle;
-
- memset(&templat, 0, sizeof(templat));
- templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
- templat.target = PIPE_TEXTURE_2D;
- templat.last_level = 0;
- templat.depth0 = 1;
- templat.format = format;
- templat.width0 = width;
- templat.height0 = height;
-
- memset(&whandle, 0, sizeof(whandle));
- whandle.handle = handle;
- whandle.stride = pitch;
-
- texture = screen->texture_from_handle(screen, &templat, &whandle);
-
- if (!texture) {
- debug_printf("%s: Failed to blanket the buffer with a texture\n", __func__);
- return NULL;
- }
-
- surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_GPU_WRITE);
-
- /* we don't need the texture from this point on */
- pipe_texture_reference(&texture, NULL);
- return surface;
-}
-
-/**
- * Pixmaps have will have the same name of fake front and front.
- */
-static boolean
-dri2_check_if_pixmap(__DRIbuffer *buffers, int count)
-{
- boolean found = FALSE;
- boolean is_pixmap = FALSE;
- unsigned name;
- int i;
-
- for (i = 0; i < count; i++) {
- switch (buffers[i].attachment) {
- case __DRI_BUFFER_FRONT_LEFT:
- case __DRI_BUFFER_FAKE_FRONT_LEFT:
- if (found) {
- is_pixmap = buffers[i].name == name;
- } else {
- name = buffers[i].name;
- found = TRUE;
- }
- default:
- continue;
- }
- }
-
- return is_pixmap;
-}
-
-/**
- * This will be called a drawable is known to have been resized.
- */
-void
-dri_get_buffers(__DRIdrawable * dPriv)
-{
-
- struct dri_drawable *drawable = dri_drawable(dPriv);
- struct pipe_surface *surface = NULL;
- struct dri_screen *st_screen = dri_screen(drawable->sPriv);
- struct pipe_screen *screen = st_screen->pipe_screen;
- __DRIbuffer *buffers = NULL;
- __DRIscreen *dri_screen = drawable->sPriv;
- __DRIdrawable *dri_drawable = drawable->dPriv;
- struct drm_api *api = st_screen->api;
- boolean have_depth = FALSE;
- int i, count;
-
- if ((dri_screen->dri2.loader
- && (dri_screen->dri2.loader->base.version > 2)
- && (dri_screen->dri2.loader->getBuffersWithFormat != NULL))) {
- buffers = (*dri_screen->dri2.loader->getBuffersWithFormat)
- (dri_drawable, &dri_drawable->w, &dri_drawable->h,
- drawable->attachments, drawable->num_attachments,
- &count, dri_drawable->loaderPrivate);
- } else {
- assert(dri_screen->dri2.loader);
- buffers = (*dri_screen->dri2.loader->getBuffers) (dri_drawable,
- &dri_drawable->w,
- &dri_drawable->h,
- drawable->attachments,
- drawable->
- num_attachments, &count,
- dri_drawable->
- loaderPrivate);
- }
-
- if (buffers == NULL) {
- return;
- }
-
- /* set one cliprect to cover the whole dri_drawable */
- dri_drawable->x = 0;
- dri_drawable->y = 0;
- dri_drawable->backX = 0;
- dri_drawable->backY = 0;
- dri_drawable->numClipRects = 1;
- dri_drawable->pClipRects[0].x1 = 0;
- dri_drawable->pClipRects[0].y1 = 0;
- dri_drawable->pClipRects[0].x2 = dri_drawable->w;
- dri_drawable->pClipRects[0].y2 = dri_drawable->h;
- dri_drawable->numBackClipRects = 1;
- dri_drawable->pBackClipRects[0].x1 = 0;
- dri_drawable->pBackClipRects[0].y1 = 0;
- dri_drawable->pBackClipRects[0].x2 = dri_drawable->w;
- dri_drawable->pBackClipRects[0].y2 = dri_drawable->h;
-
- if (drawable->old_num == count &&
- drawable->old_w == dri_drawable->w &&
- drawable->old_h == dri_drawable->h &&
- memcmp(drawable->old, buffers, sizeof(__DRIbuffer) * count) == 0) {
- return;
- } else {
- drawable->old_num = count;
- drawable->old_w = dri_drawable->w;
- drawable->old_h = dri_drawable->h;
- memcpy(drawable->old, buffers, sizeof(__DRIbuffer) * count);
- }
-
- drawable->is_pixmap = dri2_check_if_pixmap(buffers, count);
-
- for (i = 0; i < count; i++) {
- enum pipe_format format = 0;
- int index = 0;
-
- switch (buffers[i].attachment) {
- case __DRI_BUFFER_FRONT_LEFT:
- if (!st_screen->auto_fake_front)
- continue;
- /* fallthrough */
- case __DRI_BUFFER_FAKE_FRONT_LEFT:
- index = ST_SURFACE_FRONT_LEFT;
- format = drawable->color_format;
- break;
- case __DRI_BUFFER_BACK_LEFT:
- index = ST_SURFACE_BACK_LEFT;
- format = drawable->color_format;
- break;
- case __DRI_BUFFER_DEPTH:
- case __DRI_BUFFER_DEPTH_STENCIL:
- case __DRI_BUFFER_STENCIL:
- index = ST_SURFACE_DEPTH;
- format = drawable->depth_stencil_format;
- break;
- case __DRI_BUFFER_ACCUM:
- default:
- assert(0);
- }
-
- if (index == ST_SURFACE_DEPTH) {
- if (have_depth)
- continue;
- else
- have_depth = TRUE;
- }
-
- surface = dri_surface_from_handle(api,
- screen,
- buffers[i].name,
- format,
- dri_drawable->w,
- dri_drawable->h, buffers[i].pitch);
-
- switch (buffers[i].attachment) {
- case __DRI_BUFFER_FRONT_LEFT:
- case __DRI_BUFFER_FAKE_FRONT_LEFT:
- case __DRI_BUFFER_BACK_LEFT:
- drawable->color_format = surface->format;
- break;
- case __DRI_BUFFER_DEPTH:
- case __DRI_BUFFER_DEPTH_STENCIL:
- case __DRI_BUFFER_STENCIL:
- drawable->depth_stencil_format = surface->format;
- break;
- case __DRI_BUFFER_ACCUM:
- default:
- assert(0);
- }
-
- st_set_framebuffer_surface(drawable->stfb, index, surface);
- pipe_surface_reference(&surface, NULL);
- }
- /* this needed, or else the state tracker fails to pick the new buffers */
- st_resize_framebuffer(drawable->stfb, dri_drawable->w, dri_drawable->h);
-}
-
/**
* These are used for GLX_EXT_texture_from_pixmap
*/
void dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target,
GLint format, __DRIdrawable *dPriv)
{
+ struct dri_context *ctx = dri_context(pDRICtx);
struct dri_drawable *drawable = dri_drawable(dPriv);
- struct pipe_surface *ps;
+ struct pipe_texture *pt =
+ dri_get_st_framebuffer_texture(drawable->stfb, ST_ATTACHMENT_FRONT_LEFT);
- if (!drawable->stfb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer) {
- struct gl_renderbuffer *rb =
- st_new_renderbuffer_fb(drawable->color_format, 0 /*XXX*/, FALSE);
- _mesa_add_renderbuffer(&drawable->stfb->Base, BUFFER_FRONT_LEFT, rb);
+ if (pt) {
+ ctx->st->teximage(ctx->st,
+ (target == GL_TEXTURE_2D) ? ST_TEXTURE_2D : ST_TEXTURE_RECT,
+ 0, drawable->stvis.color_format, pt, FALSE);
}
-
- dri_get_buffers(drawable->dPriv);
- st_get_framebuffer_surface(drawable->stfb, ST_SURFACE_FRONT_LEFT, &ps);
-
- if (!ps)
- return;
-
- st_bind_texture_surface(ps, target == GL_TEXTURE_2D ? ST_TEXTURE_2D :
- ST_TEXTURE_RECT, 0, drawable->color_format);
}
void dri2_set_tex_buffer(__DRIcontext *pDRICtx, GLint target,
dri2_set_tex_buffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
}
-void
-dri_update_buffer(struct pipe_screen *screen, void *context_private)
-{
- struct dri_context *ctx = (struct dri_context *)context_private;
-
- if (ctx->d_stamp == *ctx->dPriv->pStamp &&
- ctx->r_stamp == *ctx->rPriv->pStamp)
- return;
-
- ctx->d_stamp = *ctx->dPriv->pStamp;
- ctx->r_stamp = *ctx->rPriv->pStamp;
-
- /* Ask the X server for new renderbuffers. */
- dri_get_buffers(ctx->dPriv);
- if (ctx->dPriv != ctx->rPriv)
- dri_get_buffers(ctx->rPriv);
-
-}
-
-void
-dri_flush_frontbuffer(struct pipe_screen *screen,
- struct pipe_surface *surf, void *context_private)
-{
- struct dri_context *ctx = (struct dri_context *)context_private;
- struct dri_drawable *drawable = dri_drawable(ctx->dPriv);
- __DRIdrawable *dri_drawable = ctx->dPriv;
- __DRIscreen *dri_screen = ctx->sPriv;
-
- /* XXX Does this function get called with DRI1? */
-
- if (ctx->dPriv == NULL) {
- debug_printf("%s: no drawable bound to context\n", __func__);
- return;
- }
-
-#if 0
- /* TODO if rendering to pixmaps is slow enable this code. */
- if (drawable->is_pixmap)
- return;
-#else
- (void)drawable;
-#endif
-
- (*dri_screen->dri2.loader->flushFrontBuffer)(dri_drawable,
- dri_drawable->loaderPrivate);
-}
-
/**
* This is called when we need to set up GL rendering to a new X window.
*/
{
struct dri_screen *screen = sPriv->private;
struct dri_drawable *drawable = NULL;
- int i;
if (isPixmap)
goto fail; /* not implemented */
if (drawable == NULL)
goto fail;
- if (visual->redBits == 8) {
- if (visual->alphaBits == 8)
- drawable->color_format = PIPE_FORMAT_B8G8R8A8_UNORM;
- else
- drawable->color_format = PIPE_FORMAT_B8G8R8X8_UNORM;
- } else {
- drawable->color_format = PIPE_FORMAT_B5G6R5_UNORM;
- }
-
- switch(visual->depthBits) {
- default:
- case 0:
- drawable->depth_stencil_format = PIPE_FORMAT_NONE;
- break;
- case 16:
- drawable->depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
- break;
- case 24:
- if (visual->stencilBits == 0) {
- drawable->depth_stencil_format = (screen->d_depth_bits_last) ?
- PIPE_FORMAT_Z24X8_UNORM:
- PIPE_FORMAT_X8Z24_UNORM;
- } else {
- drawable->depth_stencil_format = (screen->sd_depth_bits_last) ?
- PIPE_FORMAT_Z24S8_UNORM:
- PIPE_FORMAT_S8Z24_UNORM;
- }
- break;
- case 32:
- drawable->depth_stencil_format = PIPE_FORMAT_Z32_UNORM;
- break;
- }
-
- drawable->stfb = st_create_framebuffer(visual,
- drawable->color_format,
- drawable->depth_stencil_format,
- drawable->depth_stencil_format,
- dPriv->w,
- dPriv->h, (void *)drawable);
+ dri_fill_st_visual(&drawable->stvis, screen, visual);
+ drawable->stfb = dri_create_st_framebuffer(drawable);
if (drawable->stfb == NULL)
goto fail;
drawable->dPriv = dPriv;
dPriv->driverPrivate = (void *)drawable;
- /* setup dri2 buffers information */
- /* TODO incase of double buffer visual, delay fake creation */
- i = 0;
- if (sPriv->dri2.loader
- && (sPriv->dri2.loader->base.version > 2)
- && (sPriv->dri2.loader->getBuffersWithFormat != NULL)) {
- drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
- drawable->attachments[i++] = visual->rgbBits;
- if (!screen->auto_fake_front) {
- drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT;
- drawable->attachments[i++] = visual->rgbBits;
- }
- if (visual->doubleBufferMode) {
- drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- drawable->attachments[i++] = visual->rgbBits;
- }
- if (visual->depthBits && visual->stencilBits) {
- drawable->attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
- drawable->attachments[i++] = visual->depthBits + visual->stencilBits;
- } else if (visual->depthBits) {
- drawable->attachments[i++] = __DRI_BUFFER_DEPTH;
- drawable->attachments[i++] = visual->depthBits;
- } else if (visual->stencilBits) {
- drawable->attachments[i++] = __DRI_BUFFER_STENCIL;
- drawable->attachments[i++] = visual->stencilBits;
- }
- drawable->num_attachments = i / 2;
- } else {
- drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
- if (!screen->auto_fake_front)
- drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT;
- if (visual->doubleBufferMode)
- drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- if (visual->depthBits && visual->stencilBits)
- drawable->attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
- else if (visual->depthBits)
- drawable->attachments[i++] = __DRI_BUFFER_DEPTH;
- else if (visual->stencilBits)
- drawable->attachments[i++] = __DRI_BUFFER_STENCIL;
- drawable->num_attachments = i;
- }
-
drawable->desired_fences = 2;
return GL_TRUE;
dri_destroy_buffer(__DRIdrawable * dPriv)
{
struct dri_drawable *drawable = dri_drawable(dPriv);
-
- st_unreference_framebuffer(drawable->stfb);
- drawable->desired_fences = 0;
+ int i;
dri1_swap_fences_clear(drawable);
+ pipe_surface_reference(&drawable->dri1_surface, NULL);
+ for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
+ pipe_texture_reference(&drawable->textures[i], NULL);
+
+ dri_destroy_st_framebuffer(drawable->stfb);
+
+ drawable->desired_fences = 0;
+
FREE(drawable);
}
__DRIdrawable *dPriv;
__DRIscreen *sPriv;
- unsigned attachments[8];
- unsigned num_attachments;
-
- boolean is_pixmap;
+ /* gallium */
+ struct st_framebuffer_iface *stfb;
+ struct st_visual stvis;
__DRIbuffer old[8];
unsigned old_num;
unsigned old_w;
unsigned old_h;
- /* gallium */
- struct st_framebuffer *stfb;
- struct st_visual stvis;
-
struct pipe_texture *textures[ST_ATTACHMENT_COUNT];
unsigned int texture_mask, texture_stamp;
unsigned int desired_fences;
unsigned int cur_fences;
- enum pipe_format color_format;
- enum pipe_format depth_stencil_format;
+ /* used only by DRI1 */
+ struct pipe_surface *dri1_surface;
};
static INLINE struct dri_drawable *
__DRIdrawable * dPriv,
const __GLcontextModes * visual, boolean isPixmap);
-void
-dri_update_buffer(struct pipe_screen *screen, void *context_private);
-
-void
-dri_flush_frontbuffer(struct pipe_screen *screen,
- struct pipe_surface *surf, void *context_private);
-
-void dri_get_buffers(__DRIdrawable * dPriv);
-
void dri_destroy_buffer(__DRIdrawable * dPriv);
void dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target,
void
dri_init_extensions(struct dri_context *ctx)
{
+ struct st_context *st = (struct st_context *) ctx->st;
+
/* New extensions should be added in mesa/state_tracker/st_extensions.c
* and not in this file. */
- driInitExtensions(ctx->st->ctx, NULL, GL_FALSE);
+ driInitExtensions(st->ctx, NULL, GL_FALSE);
}
/* vim: set sw=3 ts=8 sts=3 expandtab: */
#include "dri_screen.h"
#include "dri_context.h"
#include "dri_drawable.h"
+#include "dri_st_api.h"
#include "dri1.h"
+#include "util/u_inlines.h"
#include "pipe/p_screen.h"
#include "pipe/p_format.h"
#include "state_tracker/drm_api.h"
{
}
+static void
+dri2_invalidate_drawable(__DRIdrawable *dPriv)
+{
+ struct dri_drawable *drawable = dri_drawable(dPriv);
+ struct dri_context *ctx = dri_context(dPriv->driContextPriv);
+
+ dri2InvalidateDrawable(dPriv);
+ drawable->dPriv->lastStamp = *drawable->dPriv->pStamp;
+
+ if (ctx)
+ ctx->st->notify_invalid_framebuffer(ctx->st, drawable->stfb);
+}
+
static const __DRI2flushExtension dri2FlushExtension = {
{ __DRI2_FLUSH, __DRI2_FLUSH_VERSION },
dri2_flush_drawable,
- dri2InvalidateDrawable,
+ dri2_invalidate_drawable,
};
static const __DRIextension *dri_screen_extensions[] = {
}
/**
+ * Roughly the converse of dri_fill_in_modes.
+ */
+void
+dri_fill_st_visual(struct st_visual *stvis, struct dri_screen *screen,
+ const __GLcontextModes *mode)
+{
+ memset(stvis, 0, sizeof(*stvis));
+
+ stvis->samples = mode->samples;
+ stvis->render_buffer = ST_ATTACHMENT_INVALID;
+
+ if (mode->redBits == 8) {
+ if (mode->alphaBits == 8)
+ stvis->color_format = PIPE_FORMAT_B8G8R8A8_UNORM;
+ else
+ stvis->color_format = PIPE_FORMAT_B8G8R8X8_UNORM;
+ } else {
+ stvis->color_format = PIPE_FORMAT_B5G6R5_UNORM;
+ }
+
+ switch (mode->depthBits) {
+ default:
+ case 0:
+ stvis->depth_stencil_format = PIPE_FORMAT_NONE;
+ break;
+ case 16:
+ stvis->depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
+ break;
+ case 24:
+ if (mode->stencilBits == 0) {
+ stvis->depth_stencil_format = (screen->d_depth_bits_last) ?
+ PIPE_FORMAT_Z24X8_UNORM:
+ PIPE_FORMAT_X8Z24_UNORM;
+ } else {
+ stvis->depth_stencil_format = (screen->sd_depth_bits_last) ?
+ PIPE_FORMAT_Z24S8_UNORM:
+ PIPE_FORMAT_S8Z24_UNORM;
+ }
+ break;
+ case 32:
+ stvis->depth_stencil_format = PIPE_FORMAT_Z32_UNORM;
+ break;
+ }
+
+ stvis->accum_format = (mode->haveAccumBuffer) ?
+ PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
+
+ stvis->buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK;
+ if (mode->doubleBufferMode)
+ stvis->buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
+ if (mode->stereoMode) {
+ stvis->buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
+ if (mode->doubleBufferMode)
+ stvis->buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
+ }
+
+ if (mode->haveDepthBuffer || mode->haveStencilBuffer)
+ stvis->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK;
+ /* let the state tracker allocate the accum buffer */
+}
+
+/**
* Get information about previous buffer swaps.
*/
static int
return 0;
}
+static void
+dri_destroy_screen(__DRIscreen * sPriv)
+{
+ struct dri_screen *screen = dri_screen(sPriv);
+ int i;
+
+ if (screen->dri1_pipe)
+ screen->dri1_pipe->destroy(screen->dri1_pipe);
+
+ if (screen->smapi)
+ dri_destroy_st_manager(screen->smapi);
+ if (screen->pipe_screen)
+ screen->pipe_screen->destroy(screen->pipe_screen);
+
+ for (i = 0; i < (1 << screen->optionCache.tableSize); ++i) {
+ FREE(screen->optionCache.info[i].name);
+ FREE(screen->optionCache.info[i].ranges);
+ }
+
+ FREE(screen->optionCache.info);
+ FREE(screen->optionCache.values);
+
+ FREE(screen);
+ sPriv->private = NULL;
+ sPriv->extensions = NULL;
+}
+
/**
* This is the driver specific part of the createNewScreen entry point.
*
screen = CALLOC_STRUCT(dri_screen);
if (!screen)
- goto fail;
+ return NULL;
screen->api = drm_api_create();
screen->sPriv = sPriv;
goto fail;
}
- /* We need to hook in here */
- screen->pipe_screen->update_buffer = dri_update_buffer;
- screen->pipe_screen->flush_frontbuffer = dri_flush_frontbuffer;
+ screen->smapi = dri_create_st_manager(screen);
+ if (!screen->smapi)
+ goto fail;
driParseOptionInfo(&screen->optionCache,
__driConfigOptions, __driNConfigOptions);
dri2_ext->getBuffersWithFormat != NULL;
return dri_fill_in_modes(screen, 32);
- fail:
+fail:
+ dri_destroy_screen(sPriv);
return NULL;
}
-static void
-dri_destroy_screen(__DRIscreen * sPriv)
-{
- struct dri_screen *screen = dri_screen(sPriv);
- int i;
-
- screen->pipe_screen->destroy(screen->pipe_screen);
-
- for (i = 0; i < (1 << screen->optionCache.tableSize); ++i) {
- FREE(screen->optionCache.info[i].name);
- FREE(screen->optionCache.info[i].ranges);
- }
-
- FREE(screen->optionCache.info);
- FREE(screen->optionCache.values);
-
- FREE(screen);
- sPriv->private = NULL;
-}
-
const struct __DriverAPIRec driDriverAPI = {
.DestroyScreen = dri_destroy_screen,
.CreateContext = dri_create_context,
#include "xmlconfig.h"
#include "pipe/p_compiler.h"
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "state_tracker/st_api.h"
struct dri_screen
{
boolean d_depth_bits_last;
boolean sd_depth_bits_last;
boolean auto_fake_front;
+
+ struct st_manager *smapi;
+
+ /* used only by DRI1 */
+ struct pipe_context *dri1_pipe;
};
/** cast wrapper */
const __DRIconfig **
dri_fill_in_modes(struct dri_screen *screen, unsigned pixel_bits);
+void
+dri_fill_st_visual(struct st_visual *stvis, struct dri_screen *screen,
+ const __GLcontextModes *mode);
+
#endif
/* vim: set sw=3 ts=8 sts=3 expandtab: */
if (drawable->texture_stamp != drawable->dPriv->lastStamp ||
(statt_mask & ~drawable->texture_mask)) {
if (__dri1_api_hooks) {
- /* TODO */
- return FALSE;
+ dri1_allocate_textures(drawable,
+ drawable->dPriv->w, drawable->dPriv->h, statt_mask);
}
else {
__DRIbuffer *buffers;
struct __DRIdri2LoaderExtensionRec *loader =
drawable->sPriv->dri2.loader;
- /* TODO */
- if (__dri1_api_hooks)
- return FALSE;
+ if (__dri1_api_hooks) {
+ struct pipe_texture *ptex = drawable->textures[statt];
+ if (ptex)
+ dri1_flush_frontbuffer(drawable, ptex);
+ return TRUE;
+ }
if (statt == ST_ATTACHMENT_FRONT_LEFT && loader->flushFrontBuffer) {
loader->flushFrontBuffer(drawable->dPriv,