}
render->filled_mv_blocks_num++;
-
- if (render->filled_mv_blocks_num > render->allocated_mv_blocks)
- av_log(s->avctx, AV_LOG_ERROR,
- "Not enough space to store mv blocks allocated.\n");
-
- if (render->next_free_data_block_num > render->allocated_data_blocks)
- av_log(s->avctx, AV_LOG_ERROR,
- "Offset to next data block exceeds number of allocated data blocks.\n");
+ assert(render->filled_mv_blocks_num <= render->allocated_mv_blocks);
+ assert(render->next_free_data_block_num <= render->allocated_data_blocks);
+ /* The above conditions should not be able to fail as long as this function
+ * is used and the following 'if ()' automatically calls a callback to free
+ * blocks. */
if (render->filled_mv_blocks_num == render->allocated_mv_blocks)