Summary: This adds support for ecore_wl to handle ecore animators and
thus the egl engine can receive frame callbacks now.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
/* NB: Disabled for right now as it causes textgrid (terminology)
* to not draw text anymore */
/* if (getenv("ECORE_EVAS_FORCE_SYNC_RENDER")) */
- /* ee->can_async_render = 0; */
+ ee->can_async_render = 0;
/* else */
/* ee->can_async_render = 1; */
goto err;
}
+ ecore_wl_animator_source_set(ECORE_ANIMATOR_SOURCE_CUSTOM);
+
ecore_evas_callback_pre_free_set(ee, _ecore_evas_wl_common_pre_free);
if (ee->prop.draw_frame)