console: Add callback to flush scrollback buffer to consw struct
authorManuel Schölling <manuel.schoelling@gmx.de>
Fri, 13 Jan 2017 20:07:56 +0000 (21:07 +0100)
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>
Wed, 25 Jan 2017 10:54:02 +0000 (11:54 +0100)
This new callback is in preparation for persistent scrollback buffer
support for VGA consoles.
With a single scrollback buffer for all consoles, we could flush the
buffer just by invocating consw->con_switch(). But when each VGA console
has its own scrollback buffer, we need a new callback to tell the
video console driver which buffer to flush.

Signed-off-by: Manuel Schölling <manuel.schoelling@gmx.de>
Reviewed-by: Andrey Utkin <andrey_utkin@fastmail.com>
Tested-by: Andrey Utkin <andrey_utkin@fastmail.com>
Tested-by: Adam Borowski <kilobyte@angband.pl>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
drivers/tty/vt/vt.c
drivers/video/console/vgacon.c
include/linux/console.h

index 4c10a9d..9d3ce50 100644 (file)
@@ -625,6 +625,14 @@ static void save_screen(struct vc_data *vc)
                vc->vc_sw->con_save_screen(vc);
 }
 
+static void flush_scrollback(struct vc_data *vc)
+{
+       WARN_CONSOLE_UNLOCKED();
+
+       if (vc->vc_sw->con_flush_scrollback)
+               vc->vc_sw->con_flush_scrollback(vc);
+}
+
 /*
  *     Redrawing of screen
  */
@@ -1171,6 +1179,7 @@ static void csi_J(struct vc_data *vc, int vpar)
                case 3: /* erase scroll-back buffer (and whole display) */
                        scr_memsetw(vc->vc_screenbuf, vc->vc_video_erase_char,
                                    vc->vc_screenbuf_size);
+                       flush_scrollback(vc);
                        set_origin(vc);
                        if (con_is_visible(vc))
                                update_screen(vc);
index 48b9764..9a7c2bb 100644 (file)
@@ -173,6 +173,16 @@ static struct vgacon_scrollback_info {
        int restore;
 } vgacon_scrollback;
 
+static void vgacon_scrollback_reset(size_t reset_size)
+{
+       if (vgacon_scrollback.data && reset_size > 0)
+               memset(vgacon_scrollback.data, 0, reset_size);
+
+       vgacon_scrollback.cnt  = 0;
+       vgacon_scrollback.tail = 0;
+       vgacon_scrollback.cur  = 0;
+}
+
 static void vgacon_scrollback_init(int pitch)
 {
        int rows = CONFIG_VGACON_SOFT_SCROLLBACK_SIZE * 1024/pitch;
@@ -305,6 +315,14 @@ static void vgacon_scrolldelta(struct vc_data *c, int lines)
        } else
                vgacon_cursor(c, CM_MOVE);
 }
+
+static void vgacon_flush_scrollback(struct vc_data *c)
+{
+       size_t size = CONFIG_VGACON_SOFT_SCROLLBACK_SIZE * 1024;
+
+       if (c->vc_num == fg_console)
+               vgacon_scrollback_reset(size);
+}
 #else
 #define vgacon_scrollback_startup(...) do { } while (0)
 #define vgacon_scrollback_init(...)    do { } while (0)
@@ -322,6 +340,10 @@ static void vgacon_scrolldelta(struct vc_data *c, int lines)
                        vga_vram_size);
        vga_set_mem_top(c);
 }
+
+static void vgacon_flush_scrollback(struct vc_data *c)
+{
+}
 #endif /* CONFIG_VGACON_SOFT_SCROLLBACK */
 
 static const char *vgacon_startup(void)
@@ -1329,7 +1351,6 @@ static bool vgacon_scroll(struct vc_data *c, unsigned int t, unsigned int b,
        return true;
 }
 
-
 /*
  *  The console `switch' structure for the VGA based console
  */
@@ -1362,6 +1383,7 @@ const struct consw vga_con = {
        .con_save_screen = vgacon_save_screen,
        .con_build_attr = vgacon_build_attr,
        .con_invert_region = vgacon_invert_region,
+       .con_flush_scrollback = vgacon_flush_scrollback,
 };
 EXPORT_SYMBOL(vga_con);
 
index 9c26c66..5949d18 100644 (file)
@@ -73,6 +73,10 @@ struct consw {
        u16    *(*con_screen_pos)(struct vc_data *, int);
        unsigned long (*con_getxy)(struct vc_data *, unsigned long, int *, int *);
        /*
+        * Flush the video console driver's scrollback buffer
+        */
+       void    (*con_flush_scrollback)(struct vc_data *);
+       /*
         * Prepare the console for the debugger.  This includes, but is not
         * limited to, unblanking the console, loading an appropriate
         * palette, and allowing debugger generated output.