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Propegate the smooth property to the textureprovider
author
Gunnar Sletta
<gunnar.sletta@nokia.com>
Thu, 24 Nov 2011 13:12:56 +0000
(14:12 +0100)
committer
Qt by Nokia
<qt-info@nokia.com>
Thu, 24 Nov 2011 14:02:58 +0000
(15:02 +0100)
Task-number: QTBUG-22880
Change-Id: I693a44e87fb87bc92e1647f6158d23986f98623a
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
src/declarative/items/qquickimage.cpp
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diff --git
a/src/declarative/items/qquickimage.cpp
b/src/declarative/items/qquickimage.cpp
index
5f706ac
..
598d6be
100644
(file)
--- a/
src/declarative/items/qquickimage.cpp
+++ b/
src/declarative/items/qquickimage.cpp
@@
-550,6
+550,7
@@
QSGTextureProvider *QQuickImage::textureProvider() const
"Cannot be used outside the GUI thread");
QQuickImagePrivate *dd = const_cast<QQuickImagePrivate *>(d);
dd->provider = new QQuickImageTextureProvider;
+ dd->provider->m_smooth = d->smooth;
dd->provider->m_texture = d->pix.texture(d->sceneGraphContext());
}