On hardware with multiple uvd instances, dependent uvd jobs
may get scheduled to different uvd instances. Because uvd_enc
jobs retain hw context, dependent jobs should always run on the
same uvd instance. This patch disables GPU scheduler's load balancer
for a context that binds jobs from the same context to a uvd
instance.
v2: Squash in uvd_enc fix
Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
scheds = adev->gpu_sched[hw_ip][hw_prio].sched;
num_scheds = adev->gpu_sched[hw_ip][hw_prio].num_scheds;
- if (hw_ip == AMDGPU_HW_IP_VCN_ENC || hw_ip == AMDGPU_HW_IP_VCN_DEC) {
+ /* disable load balance if the hw engine retains context among dependent jobs */
+ if (hw_ip == AMDGPU_HW_IP_VCN_ENC ||
+ hw_ip == AMDGPU_HW_IP_VCN_DEC ||
+ hw_ip == AMDGPU_HW_IP_UVD_ENC ||
+ hw_ip == AMDGPU_HW_IP_UVD) {
sched = drm_sched_pick_best(scheds, num_scheds);
scheds = &sched;
num_scheds = 1;