return (v[0] << 8)
+ (v[1] );
}
- inline bool operator == (const BEInt<Type, 2>& o) const
- {
- return v[0] == o.v[0]
- && v[1] == o.v[1];
- }
- inline bool operator != (const BEInt<Type, 2>& o) const { return !(*this == o); }
private: uint8_t v[2];
};
template <typename Type>
+ (v[1] << 8)
+ (v[2] );
}
- inline bool operator == (const BEInt<Type, 3>& o) const
- {
- return v[0] == o.v[0]
- && v[1] == o.v[1]
- && v[2] == o.v[2];
- }
- inline bool operator != (const BEInt<Type, 3>& o) const { return !(*this == o); }
private: uint8_t v[3];
};
template <typename Type>
+ (v[2] << 8)
+ (v[3] );
}
- inline bool operator == (const BEInt<Type, 4>& o) const
- {
- return v[0] == o.v[0]
- && v[1] == o.v[1]
- && v[2] == o.v[2]
- && v[3] == o.v[3];
- }
- inline bool operator != (const BEInt<Type, 4>& o) const { return !(*this == o); }
private: uint8_t v[4];
};
{
inline void set (Type i) { v.set (i); }
inline operator Type(void) const { return v; }
- inline bool operator == (const IntType<Type,Size> &o) const { return v == o.v; }
- inline bool operator != (const IntType<Type,Size> &o) const { return v != o.v; }
+ inline bool operator == (const IntType<Type,Size> &o) const { return (Type) v == (Type) o.v; }
+ inline bool operator != (const IntType<Type,Size> &o) const { return !(*this == o); }
static inline int cmp (const IntType<Type,Size> *a, const IntType<Type,Size> *b) { return b->cmp (*a); }
inline int cmp (IntType<Type,Size> va) const { Type a = va; return cmp (va); }
inline int cmp (Type a) const