ps3fb: Inline functions in ps3fb_probe(), to ease cleanup in the error path
authorGeert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Wed, 10 Jun 2009 04:38:43 +0000 (04:38 +0000)
committerBenjamin Herrenschmidt <benh@kernel.crashing.org>
Mon, 15 Jun 2009 03:26:19 +0000 (13:26 +1000)
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: linux-fbdev-devel@lists.sourceforge.net
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
drivers/video/ps3fb.c

index ce0f873..a745018 100644 (file)
@@ -956,73 +956,6 @@ static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
 }
 
 
-static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo,
-                               struct device *dev)
-{
-       int error;
-
-       dev_dbg(dev, "version_driver:%x\n", dinfo->version_driver);
-       dev_dbg(dev, "irq outlet:%x\n", dinfo->irq.irq_outlet);
-       dev_dbg(dev,
-               "version_gpu: %x memory_size: %x ch: %x core_freq: %d "
-               "mem_freq:%d\n",
-               dinfo->version_gpu, dinfo->memory_size, dinfo->hardware_channel,
-               dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000);
-
-       if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
-               dev_err(dev, "%s: version_driver err:%x\n", __func__,
-                       dinfo->version_driver);
-               return -EINVAL;
-       }
-
-       error = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
-                                  &ps3fb.irq_no);
-       if (error) {
-               dev_err(dev, "%s: ps3_alloc_irq failed %d\n", __func__, error);
-               return error;
-       }
-
-       error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED,
-                           DEVICE_NAME, dev);
-       if (error) {
-               dev_err(dev, "%s: request_irq failed %d\n", __func__, error);
-               ps3_irq_plug_destroy(ps3fb.irq_no);
-               return error;
-       }
-
-       dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
-                         (1 << GPU_INTR_STATUS_FLIP_1);
-       return 0;
-}
-
-static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev)
-{
-       int status;
-
-       status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
-                                      xdr_lpar, ps3fb_videomemory.size, 0);
-       if (status) {
-               dev_err(dev, "%s: lv1_gpu_context_iomap failed: %d\n",
-                       __func__, status);
-               return -ENXIO;
-       }
-       dev_dbg(dev, "video:%p ioif:%lx lpar:%llx size:%lx\n",
-               ps3fb_videomemory.address, GPU_IOIF, xdr_lpar,
-               ps3fb_videomemory.size);
-
-       status = lv1_gpu_context_attribute(ps3fb.context_handle,
-                                          L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
-                                          xdr_lpar, GPU_CMD_BUF_SIZE,
-                                          GPU_IOIF, 0);
-       if (status) {
-               dev_err(dev,
-                       "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
-                       __func__, status);
-               return -ENXIO;
-       }
-       return 0;
-}
-
 static struct fb_ops ps3fb_ops = {
        .fb_open        = ps3fb_open,
        .fb_release     = ps3fb_release,
@@ -1048,38 +981,6 @@ static struct fb_fix_screeninfo ps3fb_fix __initdata = {
        .accel =        FB_ACCEL_NONE,
 };
 
-static int ps3fb_set_sync(struct device *dev)
-{
-       int status;
-
-#ifdef HEAD_A
-       status = lv1_gpu_context_attribute(0x0,
-                                          L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
-                                          0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
-       if (status) {
-               dev_err(dev,
-                       "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
-                       "%d\n",
-                       __func__, status);
-               return -1;
-       }
-#endif
-#ifdef HEAD_B
-       status = lv1_gpu_context_attribute(0x0,
-                                          L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
-                                          1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
-
-       if (status) {
-               dev_err(dev,
-                       "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
-                       "%d\n",
-                       __func__, status);
-               return -1;
-       }
-#endif
-       return 0;
-}
-
 static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
 {
        struct fb_info *info;
@@ -1091,6 +992,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
        u64 lpar_reports = 0;
        u64 lpar_reports_size = 0;
        u64 xdr_lpar;
+       struct gpu_driver_info *dinfo;
        void *fb_start;
        int status;
        struct task_struct *task;
@@ -1116,7 +1018,31 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
        atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
        init_waitqueue_head(&ps3fb.wait_vsync);
 
-       ps3fb_set_sync(&dev->core);
+#ifdef HEAD_A
+       status = lv1_gpu_context_attribute(0x0,
+                                          L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
+                                          0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
+       if (status) {
+               dev_err(&dev->core,
+                       "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
+                       "%d\n",
+                       __func__, status);
+               goto err;
+       }
+#endif
+#ifdef HEAD_B
+       status = lv1_gpu_context_attribute(0x0,
+                                          L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
+                                          1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
+
+       if (status) {
+               dev_err(&dev->core,
+                       "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
+                       "%d\n",
+                       __func__, status);
+               goto err;
+       }
+#endif
 
        max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF;
        if (ps3fb_videomemory.size > max_ps3fb_size) {
@@ -1147,23 +1073,76 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
        }
 
        /* vsync interrupt */
-       ps3fb.dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024);
-       if (!ps3fb.dinfo) {
+       dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024);
+       if (!dinfo) {
                dev_err(&dev->core, "%s: ioremap failed\n", __func__);
                goto err_gpu_context_free;
        }
 
-       retval = ps3fb_vsync_settings(ps3fb.dinfo, &dev->core);
-       if (retval)
+       ps3fb.dinfo = dinfo;
+       dev_dbg(&dev->core, "version_driver:%x\n", dinfo->version_driver);
+       dev_dbg(&dev->core, "irq outlet:%x\n", dinfo->irq.irq_outlet);
+       dev_dbg(&dev->core, "version_gpu: %x memory_size: %x ch: %x "
+               "core_freq: %d mem_freq:%d\n", dinfo->version_gpu,
+               dinfo->memory_size, dinfo->hardware_channel,
+               dinfo->nvcore_frequency/1000000,
+               dinfo->memory_frequency/1000000);
+
+       if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
+               dev_err(&dev->core, "%s: version_driver err:%x\n", __func__,
+                       dinfo->version_driver);
+               retval = -EINVAL;
                goto err_iounmap_dinfo;
+       }
+
+       retval = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
+                                   &ps3fb.irq_no);
+       if (retval) {
+               dev_err(&dev->core, "%s: ps3_alloc_irq failed %d\n", __func__,
+                       retval);
+               goto err_iounmap_dinfo;
+       }
+
+       retval = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt,
+                            IRQF_DISABLED, DEVICE_NAME, &dev->core);
+       if (retval) {
+               dev_err(&dev->core, "%s: request_irq failed %d\n", __func__,
+                       retval);
+               goto err_destroy_plug;
+       }
+
+       dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
+                         (1 << GPU_INTR_STATUS_FLIP_1);
 
        /* Clear memory to prevent kernel info leakage into userspace */
        memset(ps3fb_videomemory.address, 0, ps3fb_videomemory.size);
 
        xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));
-       retval = ps3fb_xdr_settings(xdr_lpar, &dev->core);
-       if (retval)
+
+       status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
+                                      xdr_lpar, ps3fb_videomemory.size, 0);
+       if (status) {
+               dev_err(&dev->core, "%s: lv1_gpu_context_iomap failed: %d\n",
+                       __func__, status);
+               retval =  -ENXIO;
+               goto err_free_irq;
+       }
+
+       dev_dbg(&dev->core, "video:%p ioif:%lx lpar:%llx size:%lx\n",
+               ps3fb_videomemory.address, GPU_IOIF, xdr_lpar,
+               ps3fb_videomemory.size);
+
+       status = lv1_gpu_context_attribute(ps3fb.context_handle,
+                                          L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
+                                          xdr_lpar, GPU_CMD_BUF_SIZE,
+                                          GPU_IOIF, 0);
+       if (status) {
+               dev_err(&dev->core,
+                       "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
+                       __func__, status);
+               retval = -ENXIO;
                goto err_free_irq;
+       }
 
        info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core);
        if (!info)
@@ -1234,6 +1213,7 @@ err_framebuffer_release:
        framebuffer_release(info);
 err_free_irq:
        free_irq(ps3fb.irq_no, &dev->core);
+err_destroy_plug:
        ps3_irq_plug_destroy(ps3fb.irq_no);
 err_iounmap_dinfo:
        iounmap((u8 __force __iomem *)ps3fb.dinfo);