}
-static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo,
- struct device *dev)
-{
- int error;
-
- dev_dbg(dev, "version_driver:%x\n", dinfo->version_driver);
- dev_dbg(dev, "irq outlet:%x\n", dinfo->irq.irq_outlet);
- dev_dbg(dev,
- "version_gpu: %x memory_size: %x ch: %x core_freq: %d "
- "mem_freq:%d\n",
- dinfo->version_gpu, dinfo->memory_size, dinfo->hardware_channel,
- dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000);
-
- if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
- dev_err(dev, "%s: version_driver err:%x\n", __func__,
- dinfo->version_driver);
- return -EINVAL;
- }
-
- error = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
- &ps3fb.irq_no);
- if (error) {
- dev_err(dev, "%s: ps3_alloc_irq failed %d\n", __func__, error);
- return error;
- }
-
- error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED,
- DEVICE_NAME, dev);
- if (error) {
- dev_err(dev, "%s: request_irq failed %d\n", __func__, error);
- ps3_irq_plug_destroy(ps3fb.irq_no);
- return error;
- }
-
- dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
- (1 << GPU_INTR_STATUS_FLIP_1);
- return 0;
-}
-
-static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev)
-{
- int status;
-
- status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
- xdr_lpar, ps3fb_videomemory.size, 0);
- if (status) {
- dev_err(dev, "%s: lv1_gpu_context_iomap failed: %d\n",
- __func__, status);
- return -ENXIO;
- }
- dev_dbg(dev, "video:%p ioif:%lx lpar:%llx size:%lx\n",
- ps3fb_videomemory.address, GPU_IOIF, xdr_lpar,
- ps3fb_videomemory.size);
-
- status = lv1_gpu_context_attribute(ps3fb.context_handle,
- L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
- xdr_lpar, GPU_CMD_BUF_SIZE,
- GPU_IOIF, 0);
- if (status) {
- dev_err(dev,
- "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
- __func__, status);
- return -ENXIO;
- }
- return 0;
-}
-
static struct fb_ops ps3fb_ops = {
.fb_open = ps3fb_open,
.fb_release = ps3fb_release,
.accel = FB_ACCEL_NONE,
};
-static int ps3fb_set_sync(struct device *dev)
-{
- int status;
-
-#ifdef HEAD_A
- status = lv1_gpu_context_attribute(0x0,
- L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
- 0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
- if (status) {
- dev_err(dev,
- "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
- "%d\n",
- __func__, status);
- return -1;
- }
-#endif
-#ifdef HEAD_B
- status = lv1_gpu_context_attribute(0x0,
- L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
- 1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
-
- if (status) {
- dev_err(dev,
- "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
- "%d\n",
- __func__, status);
- return -1;
- }
-#endif
- return 0;
-}
-
static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
{
struct fb_info *info;
u64 lpar_reports = 0;
u64 lpar_reports_size = 0;
u64 xdr_lpar;
+ struct gpu_driver_info *dinfo;
void *fb_start;
int status;
struct task_struct *task;
atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
init_waitqueue_head(&ps3fb.wait_vsync);
- ps3fb_set_sync(&dev->core);
+#ifdef HEAD_A
+ status = lv1_gpu_context_attribute(0x0,
+ L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
+ 0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
+ if (status) {
+ dev_err(&dev->core,
+ "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
+ "%d\n",
+ __func__, status);
+ goto err;
+ }
+#endif
+#ifdef HEAD_B
+ status = lv1_gpu_context_attribute(0x0,
+ L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
+ 1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
+
+ if (status) {
+ dev_err(&dev->core,
+ "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
+ "%d\n",
+ __func__, status);
+ goto err;
+ }
+#endif
max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF;
if (ps3fb_videomemory.size > max_ps3fb_size) {
}
/* vsync interrupt */
- ps3fb.dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024);
- if (!ps3fb.dinfo) {
+ dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024);
+ if (!dinfo) {
dev_err(&dev->core, "%s: ioremap failed\n", __func__);
goto err_gpu_context_free;
}
- retval = ps3fb_vsync_settings(ps3fb.dinfo, &dev->core);
- if (retval)
+ ps3fb.dinfo = dinfo;
+ dev_dbg(&dev->core, "version_driver:%x\n", dinfo->version_driver);
+ dev_dbg(&dev->core, "irq outlet:%x\n", dinfo->irq.irq_outlet);
+ dev_dbg(&dev->core, "version_gpu: %x memory_size: %x ch: %x "
+ "core_freq: %d mem_freq:%d\n", dinfo->version_gpu,
+ dinfo->memory_size, dinfo->hardware_channel,
+ dinfo->nvcore_frequency/1000000,
+ dinfo->memory_frequency/1000000);
+
+ if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
+ dev_err(&dev->core, "%s: version_driver err:%x\n", __func__,
+ dinfo->version_driver);
+ retval = -EINVAL;
goto err_iounmap_dinfo;
+ }
+
+ retval = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
+ &ps3fb.irq_no);
+ if (retval) {
+ dev_err(&dev->core, "%s: ps3_alloc_irq failed %d\n", __func__,
+ retval);
+ goto err_iounmap_dinfo;
+ }
+
+ retval = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt,
+ IRQF_DISABLED, DEVICE_NAME, &dev->core);
+ if (retval) {
+ dev_err(&dev->core, "%s: request_irq failed %d\n", __func__,
+ retval);
+ goto err_destroy_plug;
+ }
+
+ dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
+ (1 << GPU_INTR_STATUS_FLIP_1);
/* Clear memory to prevent kernel info leakage into userspace */
memset(ps3fb_videomemory.address, 0, ps3fb_videomemory.size);
xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));
- retval = ps3fb_xdr_settings(xdr_lpar, &dev->core);
- if (retval)
+
+ status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
+ xdr_lpar, ps3fb_videomemory.size, 0);
+ if (status) {
+ dev_err(&dev->core, "%s: lv1_gpu_context_iomap failed: %d\n",
+ __func__, status);
+ retval = -ENXIO;
+ goto err_free_irq;
+ }
+
+ dev_dbg(&dev->core, "video:%p ioif:%lx lpar:%llx size:%lx\n",
+ ps3fb_videomemory.address, GPU_IOIF, xdr_lpar,
+ ps3fb_videomemory.size);
+
+ status = lv1_gpu_context_attribute(ps3fb.context_handle,
+ L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
+ xdr_lpar, GPU_CMD_BUF_SIZE,
+ GPU_IOIF, 0);
+ if (status) {
+ dev_err(&dev->core,
+ "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
+ __func__, status);
+ retval = -ENXIO;
goto err_free_irq;
+ }
info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core);
if (!info)
framebuffer_release(info);
err_free_irq:
free_irq(ps3fb.irq_no, &dev->core);
+err_destroy_plug:
ps3_irq_plug_destroy(ps3fb.irq_no);
err_iounmap_dinfo:
iounmap((u8 __force __iomem *)ps3fb.dinfo);