{
SkAutoTUnref<SkShader> shader((R(2) == 1) ?
SkPerlinNoiseShader::CreateFractalNoise(
- make_scalar(true), make_scalar(true), SkIntToScalar(R(10)), make_scalar()) :
+ make_scalar(true), make_scalar(true), R(10.0f), make_scalar()) :
SkPerlinNoiseShader::CreateTubulence(
- make_scalar(true), make_scalar(true), SkIntToScalar(R(10)), make_scalar()));
+ make_scalar(true), make_scalar(true), R(10.0f), make_scalar()));
filter = SkRectShaderImageFilter::Create(shader, SkRect::MakeWH(kBitmapSize, kBitmapSize));
}
break;
break;
case MORPHOLOGY:
if (R(2) == 1)
- filter = new SkDilateImageFilter(SkIntToScalar(R(kBitmapSize)),
- SkIntToScalar(R(kBitmapSize)), make_image_filter());
+ filter = new SkDilateImageFilter(R(static_cast<float>(kBitmapSize)),
+ R(static_cast<float>(kBitmapSize)), make_image_filter());
else
- filter = new SkErodeImageFilter(SkIntToScalar(R(kBitmapSize)),
- SkIntToScalar(R(kBitmapSize)), make_image_filter());
+ filter = new SkErodeImageFilter(R(static_cast<float>(kBitmapSize)),
+ R(static_cast<float>(kBitmapSize)), make_image_filter());
break;
case BITMAP:
filter = new SkBitmapSource(make_bitmap());
return (filter || canBeNull) ? filter : make_image_filter(canBeNull);
}
-void drawClippedBitmap(SkCanvas* canvas, int x, int y, const SkPaint& paint) {
+static void drawClippedBitmap(SkCanvas* canvas, int x, int y, const SkPaint& paint) {
canvas->save();
canvas->clipRect(SkRect::MakeXYWH(SkIntToScalar(x), SkIntToScalar(y),
SkIntToScalar(kBitmapSize), SkIntToScalar(kBitmapSize)));