/// </summary>
private bool IsLoaded = false;
+ /// <summary>
+ /// Bounds for ImageArea(Image Container) when item is unfocused
+ /// </summary>
private Rectangle ImageAreaNormalBounds;
+
+ /// <summary>
+ /// Bounds for ImageArea(Image Container) when item is focused
+ /// </summary>
private Rectangle ImageAreaFocusedBounds;
+ /// <summary>
+ /// Bounds for Content Image when item is unfocused
+ /// </summary>
private Rectangle ImageBounds;
+
+ /// <summary>
+ /// Bounds for Content Image when item is focused
+ /// </summary>
private Rectangle ImageFocusedBounds;
+ /// <summary>
+ /// Bounds for Shadow Image when item is unfocused
+ /// </summary>
private Rectangle ShadowNormalBounds;
- private Rectangle ShadowFocusedBounds;
- //private Rectangle NormalBounds;
- //private Rectangle FocusedBounds;
+ /// <summary>
+ /// Bounds for Shadow Image when item is focused
+ /// </summary>
+ private Rectangle ShadowFocusedBounds;
/// <summary>
/// An EventHandler for focus event of the item
/// </summary>
private ItemStatus CurStatus;
+ /// <summary>
+ /// Bounds for ImageArea(Image Container) when item is unfocused
+ /// </summary>
+ private Rectangle NormalBounds;
+
+ /// <summary>
+ /// Bounds for ImageArea(Image Container) when item is focused
+ /// </summary>
+ private Rectangle FocusedBounds;
+
+ /// <summary>
+ /// Bounds for Shadow Image when item is unfocused
+ /// </summary>
private Rectangle NormalShadowBounds;
+
+ /// <summary>
+ /// Bounds for Shadow Image when item is focused
+ /// </summary>
private Rectangle FocusedShadowBounds;
- private Rectangle FocusedBounds;
- private Rectangle NormalBounds;
+ /// <summary>
+ /// Bounds for Content Image when item is unfocused
+ /// </summary>
private Rectangle NormalContentImageBounds;
+
+ /// <summary>
+ /// Bounds for Content Image when item is focused
+ /// </summary>
private Rectangle FocusedContentImageBounds;
+ /// <summary>
+ /// Bounds for Play Icon
+ /// </summary>
private Rectangle PlayIconBounds;
+ /// <summary>
+ /// Bounds for Title
+ /// </summary>
private Rectangle TitleContainerBounds;
/// <summary>