Changed debug build output locations for projects
authorvaron <varon@users.noreply.github.com>
Sun, 17 Jul 2016 20:09:12 +0000 (22:09 +0200)
committervaron <varon@users.noreply.github.com>
Sun, 17 Jul 2016 20:09:12 +0000 (22:09 +0200)
src/Generator.Bind/Generator.Bind.csproj
src/Generator.Converter/Generator.Convert.csproj
src/Generator.Rewrite/Generator.Rewrite.csproj
src/OpenTK.GLControl/OpenTK.GLControl.csproj
src/OpenTK.GLWidget/OpenTK.GLWidget.csproj
src/OpenTK/OpenTK.Android.csproj
src/OpenTK/OpenTK.csproj
src/OpenTK/OpenTK.iOS.csproj

index 3b5ceab..fbba12f 100644 (file)
@@ -49,7 +49,7 @@
     <DebugSymbols>True</DebugSymbols>
     <FileAlignment>4096</FileAlignment>
     <Optimize>False</Optimize>
-    <OutputPath>..\..\Binaries\Tools\Debug\</OutputPath>
+    <OutputPath>bin\Debug\</OutputPath>
     <RegisterForComInterop>False</RegisterForComInterop>
     <RemoveIntegerChecks>False</RemoveIntegerChecks>
     <WarningLevel>4</WarningLevel>
   </ProjectExtensions>
   <ItemGroup>
     <Folder Include="Specifications\Docs\" />
-    <Folder Include="Specifications\GL2\ES\" />
-    <Folder Include="Specifications\GL2\ES\3.1\" />
-    <Folder Include="Specifications\GL2\ES\1.1\" />
   </ItemGroup>
 </Project>
\ No newline at end of file
index aae9892..e933259 100644 (file)
@@ -48,7 +48,7 @@
     <DebugSymbols>True</DebugSymbols>
     <FileAlignment>4096</FileAlignment>
     <Optimize>False</Optimize>
-    <OutputPath>..\..\Binaries\Tools\Debug\</OutputPath>
+    <OutputPath>bin\Debug\</OutputPath>
     <RegisterForComInterop>False</RegisterForComInterop>
     <RemoveIntegerChecks>False</RemoveIntegerChecks>
     <WarningLevel>4</WarningLevel>
index 4c5ca81..96764a0 100644 (file)
@@ -19,7 +19,7 @@
     <DebugSymbols>true</DebugSymbols>
     <DebugType>full</DebugType>
     <Optimize>false</Optimize>
-    <OutputPath>..\..\Binaries\Tools\Debug\</OutputPath>
+    <OutputPath>bin\Debug\</OutputPath>
     <DefineConstants>DEBUG;TRACE</DefineConstants>
     <ErrorReport>prompt</ErrorReport>
     <WarningLevel>4</WarningLevel>
index 5a7a2c5..8fcbe4d 100644 (file)
     <ConfigurationOverrideFile>
     </ConfigurationOverrideFile>
     <DefineConstants>DEBUG;TRACE;</DefineConstants>
-    <DocumentationFile>..\..\Binaries\OpenTK\Debug\OpenTK.GLControl.xml</DocumentationFile>
+    <DocumentationFile>bin\Debug\OpenTK.GLControl.xml</DocumentationFile>
     <DebugSymbols>True</DebugSymbols>
     <FileAlignment>4096</FileAlignment>
     <Optimize>False</Optimize>
-    <OutputPath>..\..\Binaries\OpenTK\Debug\</OutputPath>
+    <OutputPath>bin\Debug\</OutputPath>
     <RegisterForComInterop>False</RegisterForComInterop>
     <RemoveIntegerChecks>False</RemoveIntegerChecks>
     <WarningLevel>4</WarningLevel>
index 10eb34b..3c6ad06 100644 (file)
     <ConfigurationOverrideFile>
     </ConfigurationOverrideFile>
     <DefineConstants>DEBUG;TRACE;</DefineConstants>
-    <DocumentationFile>..\..\Binaries\OpenTK\Debug\OpenTK.GLWidget.xml</DocumentationFile>
+    <DocumentationFile>bin\Debug\OpenTK.GLWidget.xml</DocumentationFile>
     <DebugSymbols>True</DebugSymbols>
     <FileAlignment>4096</FileAlignment>
     <Optimize>False</Optimize>
-    <OutputPath>..\..\Binaries\OpenTK\Debug\</OutputPath>
+    <OutputPath>bin\Debug\</OutputPath>
     <RegisterForComInterop>False</RegisterForComInterop>
     <RemoveIntegerChecks>False</RemoveIntegerChecks>
     <WarningLevel>4</WarningLevel>
     <RegisterForComInterop>False</RegisterForComInterop>
     <FileAlignment>4096</FileAlignment>
   </PropertyGroup>
-</Project>
+</Project>
\ No newline at end of file
index 7d04cfa..6c9405b 100644 (file)
     <DebugSymbols>true</DebugSymbols>
     <DebugType>full</DebugType>
     <Optimize>false</Optimize>
-    <OutputPath>..\..\Binaries\Android\Debug</OutputPath>
+    <OutputPath>bin\Debug\Android\</OutputPath>
     <DefineConstants>DEBUG;ANDROID;OPENGLES;OPENTK_1_1</DefineConstants>
     <ErrorReport>prompt</ErrorReport>
     <WarningLevel>4</WarningLevel>
     <AndroidLinkMode>None</AndroidLinkMode>
     <ConsolePause>false</ConsolePause>
     <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
-    <DocumentationFile>..\..\Binaries\Android\Debug\OpenTK-1.1.xml</DocumentationFile>
+    <DocumentationFile>bin\Debug\Android\OpenTK.xml</DocumentationFile>
   </PropertyGroup>
   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
     <Optimize>true</Optimize>
index 0b94465..c209b78 100644 (file)
     <ConfigurationOverrideFile>
     </ConfigurationOverrideFile>
     <DefineConstants>DEBUG;TRACE;WIN32;CARBON;X11;SDL2;OPENGL;OPENGLES</DefineConstants>
-    <DocumentationFile>..\..\Binaries\OpenTK\Debug\OpenTK.xml</DocumentationFile>
+    <DocumentationFile>bin\Debug\OpenTK.xml</DocumentationFile>
     <FileAlignment>4096</FileAlignment>
     <Optimize>False</Optimize>
-    <OutputPath>..\..\Binaries\OpenTK\Debug\</OutputPath>
+    <OutputPath>bin\Debug\</OutputPath>
     <RegisterForComInterop>False</RegisterForComInterop>
     <RemoveIntegerChecks>False</RemoveIntegerChecks>
     <WarningLevel>4</WarningLevel>
index c9f9158..4b8c02a 100644 (file)
     <DebugSymbols>true</DebugSymbols>
     <DebugType>full</DebugType>
     <Optimize>false</Optimize>
-    <OutputPath>..\..\Binaries\iOS\Debug</OutputPath>
+    <OutputPath>bin\Debug\iOS\</OutputPath>
     <DefineConstants>DEBUG;IPHONE;OPENGLES;OPENTK_1;OPENTK_1_1</DefineConstants>
     <ErrorReport>prompt</ErrorReport>
     <WarningLevel>4</WarningLevel>
     <ConsolePause>false</ConsolePause>
     <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
-    <DocumentationFile>..\..\Binaries\iOS\Debug\OpenTK.1.1.xml</DocumentationFile>
+    <DocumentationFile>bin\Debug\iOS\OpenTK.xml</DocumentationFile>
   </PropertyGroup>
   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
     <DebugType>pdbonly</DebugType>
     <Folder Include="Resources\" />
   </ItemGroup>
   <ItemGroup>
-    <Compile Include="AutoGeneratedAttribute.cs"/>
-    <Compile Include="BindingsBase.cs"/>
-    <Compile Include="BlittableValueType.cs"/>
-    <Compile Include="Configuration.cs"/>
-    <Compile Include="ContextHandle.cs"/>
-    <Compile Include="DisplayDevice.cs"/>
-    <Compile Include="DisplayIndex.cs"/>
-    <Compile Include="DisplayResolution.cs"/>
-    <Compile Include="Exceptions.cs"/>
-    <Compile Include="FrameEventArgs.cs"/>
-    <Compile Include="GameWindow.cs"/>
-    <Compile Include="GameWindowFlags.cs"/>
-    <Compile Include="IGameWindow.cs"/>
-    <Compile Include="INativeWindow.cs"/>
-    <Compile Include="IntPtrEqualityComparer.cs"/>
-    <Compile Include="InteropHelper.cs"/>
-    <Compile Include="KeyPressEventArgs.cs"/>
-    <Compile Include="Minimal.cs"/>
-    <Compile Include="MouseCursor.cs"/>
-    <Compile Include="NativeWindow.cs"/>
-    <Compile Include="Platform\iPhoneOS\iPhoneDisplayDeviceDriver.cs"/>
-    <Compile Include="RewrittenAttribute.cs"/>
-    <Compile Include="SlotAttribute.cs"/>
-    <Compile Include="Toolkit.cs"/>
-    <Compile Include="ToolkitOptions.cs"/>
-    <Compile Include="WindowBorder.cs"/>
-    <Compile Include="WindowIcon.cs"/>
-    <Compile Include="WindowState.cs"/>
-    <Compile Include="Audio\AudioCapture.cs"/>
-    <Compile Include="Audio\AudioContext.cs"/>
-    <Compile Include="Audio\AudioContextException.cs"/>
-    <Compile Include="Audio\AudioDeviceEnumerator.cs"/>
-    <Compile Include="Audio\AudioDeviceErrorChecker.cs"/>
-    <Compile Include="Audio\AudioDeviceException.cs"/>
-    <Compile Include="Audio\AudioException.cs"/>
-    <Compile Include="Audio\AudioValueException.cs"/>
-    <Compile Include="Audio\OpenAL\AL\AL.cs"/>
-    <Compile Include="Audio\OpenAL\AL\ALEnums.cs"/>
-    <Compile Include="Audio\OpenAL\AL\EffectsExtension.cs"/>
-    <Compile Include="Audio\OpenAL\AL\EffectsExtensionEnums.cs"/>
-    <Compile Include="Audio\OpenAL\AL\EffectsExtensionPresets.cs"/>
-    <Compile Include="Audio\OpenAL\AL\XRamExtension.cs"/>
-    <Compile Include="Audio\OpenAL\Alc\Alc.cs"/>
-    <Compile Include="Audio\OpenAL\Alc\AlcEnums.cs"/>
-    <Compile Include="Graphics\Color4.cs"/>
-    <Compile Include="Graphics\ColorFormat.cs"/>
-    <Compile Include="Graphics\GraphicsBindingsBase.cs"/>
-    <Compile Include="Graphics\GraphicsContext.cs"/>
-    <Compile Include="Graphics\GraphicsContextBase.cs"/>
-    <Compile Include="Graphics\GraphicsContextException.cs"/>
-    <Compile Include="Graphics\GraphicsContextFlags.cs"/>
-    <Compile Include="Graphics\GraphicsContextMissingException.cs"/>
-    <Compile Include="Graphics\GraphicsContextVersion.cs"/>
-    <Compile Include="Graphics\GraphicsErrorException.cs"/>
-    <Compile Include="Graphics\GraphicsExceptions.cs"/>
-    <Compile Include="Graphics\GraphicsMode.cs"/>
-    <Compile Include="Graphics\GraphicsModeComparer.cs"/>
-    <Compile Include="Graphics\GraphicsModeException.cs"/>
-    <Compile Include="Graphics\IGraphicsContext.cs"/>
-    <Compile Include="Graphics\IGraphicsMode.cs"/>
-    <Compile Include="Graphics\ES11\ES11.cs"/>
-    <Compile Include="Graphics\ES11\ES11Enums.cs"/>
-    <Compile Include="Graphics\ES11\ES11Obsolete.cs"/>
-    <Compile Include="Graphics\ES11\ErrorHelper.cs"/>
-    <Compile Include="Graphics\ES11\Helper.cs"/>
-    <Compile Include="Graphics\ES20\ES20.cs"/>
-    <Compile Include="Graphics\ES20\ES20Enums.cs"/>
-    <Compile Include="Graphics\ES20\ErrorHelper.cs"/>
-    <Compile Include="Graphics\ES20\Helper.cs"/>
-    <Compile Include="Graphics\ES30\ES30.cs"/>
-    <Compile Include="Graphics\ES30\ES30Enums.cs"/>
-    <Compile Include="Graphics\ES30\ErrorHelper.cs"/>
-    <Compile Include="Graphics\ES30\Helper.cs"/>
-    <Compile Include="Input\ButtonState.cs"/>
-    <Compile Include="Input\Buttons.cs"/>
-    <Compile Include="Input\ConfigurationType.cs"/>
-    <Compile Include="Input\GamePad.cs"/>
-    <Compile Include="Input\GamePadAxes.cs"/>
-    <Compile Include="Input\GamePadButtons.cs"/>
-    <Compile Include="Input\GamePadCapabilities.cs"/>
-    <Compile Include="Input\GamePadConfiguration.cs"/>
-    <Compile Include="Input\GamePadConfigurationDatabase.cs"/>
-    <Compile Include="Input\GamePadConfigurationItem.cs"/>
-    <Compile Include="Input\GamePadConfigurationSource.cs"/>
-    <Compile Include="Input\GamePadConfigurationTarget.cs"/>
-    <Compile Include="Input\GamePadDPad.cs"/>
-    <Compile Include="Input\GamePadState.cs"/>
-    <Compile Include="Input\GamePadThumbSticks.cs"/>
-    <Compile Include="Input\GamePadTriggers.cs"/>
-    <Compile Include="Input\GamePadType.cs"/>
-    <Compile Include="Input\HatPosition.cs"/>
-    <Compile Include="Input\IGamePadDriver.cs"/>
-    <Compile Include="Input\IInputDevice.cs"/>
-    <Compile Include="Input\IInputDriver.cs"/>
-    <Compile Include="Input\IInputDriver2.cs"/>
-    <Compile Include="Input\IJoystickDriver.cs"/>
-    <Compile Include="Input\IJoystickDriver2.cs"/>
-    <Compile Include="Input\IKeyboardDriver.cs"/>
-    <Compile Include="Input\IKeyboardDriver2.cs"/>
-    <Compile Include="Input\IMouseDriver.cs"/>
-    <Compile Include="Input\IMouseDriver2.cs"/>
-    <Compile Include="Input\Joystick.cs"/>
-    <Compile Include="Input\JoystickAxis.cs"/>
-    <Compile Include="Input\JoystickButton.cs"/>
-    <Compile Include="Input\JoystickCapabilities.cs"/>
-    <Compile Include="Input\JoystickDevice.cs"/>
-    <Compile Include="Input\JoystickHat.cs"/>
-    <Compile Include="Input\JoystickHatState.cs"/>
-    <Compile Include="Input\JoystickState.cs"/>
-    <Compile Include="Input\Key.cs"/>
-    <Compile Include="Input\KeyModifiers.cs"/>
-    <Compile Include="Input\Keyboard.cs"/>
-    <Compile Include="Input\KeyboardDevice.cs"/>
-    <Compile Include="Input\KeyboardKeyEventArgs.cs"/>
-    <Compile Include="Input\KeyboardState.cs"/>
-    <Compile Include="Input\Mouse.cs"/>
-    <Compile Include="Input\MouseButton.cs"/>
-    <Compile Include="Input\MouseDevice.cs"/>
-    <Compile Include="Input\MouseEventArgs.cs"/>
-    <Compile Include="Input\MouseScroll.cs"/>
-    <Compile Include="Input\MouseState.cs"/>
-    <Compile Include="Math\BezierCurve.cs"/>
-    <Compile Include="Math\BezierCurveCubic.cs"/>
-    <Compile Include="Math\BezierCurveQuadric.cs"/>
-    <Compile Include="Math\Box2.cs"/>
-    <Compile Include="Math\Functions.cs"/>
-    <Compile Include="Math\Half.cs"/>
-    <Compile Include="Math\MathHelper.cs"/>
-    <Compile Include="Math\Matrix2.cs"/>
-    <Compile Include="Math\Matrix2d.cs"/>
-    <Compile Include="Math\Matrix2x3.cs"/>
-    <Compile Include="Math\Matrix2x3d.cs"/>
-    <Compile Include="Math\Matrix2x4.cs"/>
-    <Compile Include="Math\Matrix2x4d.cs"/>
-    <Compile Include="Math\Matrix3.cs"/>
-    <Compile Include="Math\Matrix3d.cs"/>
-    <Compile Include="Math\Matrix3x2.cs"/>
-    <Compile Include="Math\Matrix3x2d.cs"/>
-    <Compile Include="Math\Matrix3x4.cs"/>
-    <Compile Include="Math\Matrix3x4d.cs"/>
-    <Compile Include="Math\Matrix4.cs"/>
-    <Compile Include="Math\Matrix4d.cs"/>
-    <Compile Include="Math\Matrix4x2.cs"/>
-    <Compile Include="Math\Matrix4x2d.cs"/>
-    <Compile Include="Math\Matrix4x3.cs"/>
-    <Compile Include="Math\Matrix4x3d.cs"/>
-    <Compile Include="Math\Point.cs"/>
-    <Compile Include="Math\Quaternion.cs"/>
-    <Compile Include="Math\Quaterniond.cs"/>
-    <Compile Include="Math\Rectangle.cs"/>
-    <Compile Include="Math\Size.cs"/>
-    <Compile Include="Math\Vector2.cs"/>
-    <Compile Include="Math\Vector2d.cs"/>
-    <Compile Include="Math\Vector2h.cs"/>
-    <Compile Include="Math\Vector3.cs"/>
-    <Compile Include="Math\Vector3d.cs"/>
-    <Compile Include="Math\Vector3h.cs"/>
-    <Compile Include="Math\Vector4.cs"/>
-    <Compile Include="Math\Vector4d.cs"/>
-    <Compile Include="Math\Vector4h.cs"/>
-    <Compile Include="Platform\DesktopGraphicsContext.cs"/>
-    <Compile Include="Platform\DisplayDeviceBase.cs"/>
-    <Compile Include="Platform\EmbeddedGraphicsContext.cs"/>
-    <Compile Include="Platform\Factory.cs"/>
-    <Compile Include="Platform\IDisplayDeviceDriver.cs"/>
-    <Compile Include="Platform\INativeGLWindow.cs"/>
-    <Compile Include="Platform\IPlatformFactory.cs"/>
-    <Compile Include="Platform\IWindowInfo.cs"/>
-    <Compile Include="Platform\LegacyInputDriver.cs"/>
-    <Compile Include="Platform\LegacyJoystickDriver.cs"/>
-    <Compile Include="Platform\MappedGamePadDriver.cs"/>
-    <Compile Include="Platform\NativeWindowBase.cs"/>
-    <Compile Include="Platform\PlatformException.cs"/>
-    <Compile Include="Platform\PlatformFactoryBase.cs"/>
-    <Compile Include="Platform\Utilities.cs"/>
-    <Compile Include="Platform\Dummy\DummyGLContext.cs"/>
-    <Compile Include="Platform\Dummy\DummyWindowInfo.cs"/>
-    <Compile Include="Platform\iPhoneOS\iPhoneFactory.cs"/>
-    <Compile Include="Platform\iPhoneOS\iPhoneOSGameView.cs"/>
-    <Compile Include="Platform\iPhoneOS\iPhoneOSGraphicsContext.cs"/>
-    <Compile Include="Properties\AssemblyInfo.cs"/>
-    <Compile Include="Platform\MacOS\NS.cs"/>
+    <Compile Include="AutoGeneratedAttribute.cs" />
+    <Compile Include="BindingsBase.cs" />
+    <Compile Include="BlittableValueType.cs" />
+    <Compile Include="Configuration.cs" />
+    <Compile Include="ContextHandle.cs" />
+    <Compile Include="DisplayDevice.cs" />
+    <Compile Include="DisplayIndex.cs" />
+    <Compile Include="DisplayResolution.cs" />
+    <Compile Include="Exceptions.cs" />
+    <Compile Include="FrameEventArgs.cs" />
+    <Compile Include="GameWindow.cs" />
+    <Compile Include="GameWindowFlags.cs" />
+    <Compile Include="IGameWindow.cs" />
+    <Compile Include="INativeWindow.cs" />
+    <Compile Include="IntPtrEqualityComparer.cs" />
+    <Compile Include="InteropHelper.cs" />
+    <Compile Include="KeyPressEventArgs.cs" />
+    <Compile Include="Minimal.cs" />
+    <Compile Include="MouseCursor.cs" />
+    <Compile Include="NativeWindow.cs" />
+    <Compile Include="Platform\iPhoneOS\iPhoneDisplayDeviceDriver.cs" />
+    <Compile Include="RewrittenAttribute.cs" />
+    <Compile Include="SlotAttribute.cs" />
+    <Compile Include="Toolkit.cs" />
+    <Compile Include="ToolkitOptions.cs" />
+    <Compile Include="WindowBorder.cs" />
+    <Compile Include="WindowIcon.cs" />
+    <Compile Include="WindowState.cs" />
+    <Compile Include="Audio\AudioCapture.cs" />
+    <Compile Include="Audio\AudioContext.cs" />
+    <Compile Include="Audio\AudioContextException.cs" />
+    <Compile Include="Audio\AudioDeviceEnumerator.cs" />
+    <Compile Include="Audio\AudioDeviceErrorChecker.cs" />
+    <Compile Include="Audio\AudioDeviceException.cs" />
+    <Compile Include="Audio\AudioException.cs" />
+    <Compile Include="Audio\AudioValueException.cs" />
+    <Compile Include="Audio\OpenAL\AL\AL.cs" />
+    <Compile Include="Audio\OpenAL\AL\ALEnums.cs" />
+    <Compile Include="Audio\OpenAL\AL\EffectsExtension.cs" />
+    <Compile Include="Audio\OpenAL\AL\EffectsExtensionEnums.cs" />
+    <Compile Include="Audio\OpenAL\AL\EffectsExtensionPresets.cs" />
+    <Compile Include="Audio\OpenAL\AL\XRamExtension.cs" />
+    <Compile Include="Audio\OpenAL\Alc\Alc.cs" />
+    <Compile Include="Audio\OpenAL\Alc\AlcEnums.cs" />
+    <Compile Include="Graphics\Color4.cs" />
+    <Compile Include="Graphics\ColorFormat.cs" />
+    <Compile Include="Graphics\GraphicsBindingsBase.cs" />
+    <Compile Include="Graphics\GraphicsContext.cs" />
+    <Compile Include="Graphics\GraphicsContextBase.cs" />
+    <Compile Include="Graphics\GraphicsContextException.cs" />
+    <Compile Include="Graphics\GraphicsContextFlags.cs" />
+    <Compile Include="Graphics\GraphicsContextMissingException.cs" />
+    <Compile Include="Graphics\GraphicsContextVersion.cs" />
+    <Compile Include="Graphics\GraphicsErrorException.cs" />
+    <Compile Include="Graphics\GraphicsExceptions.cs" />
+    <Compile Include="Graphics\GraphicsMode.cs" />
+    <Compile Include="Graphics\GraphicsModeComparer.cs" />
+    <Compile Include="Graphics\GraphicsModeException.cs" />
+    <Compile Include="Graphics\IGraphicsContext.cs" />
+    <Compile Include="Graphics\IGraphicsMode.cs" />
+    <Compile Include="Graphics\ES11\ES11.cs" />
+    <Compile Include="Graphics\ES11\ES11Enums.cs" />
+    <Compile Include="Graphics\ES11\ES11Obsolete.cs" />
+    <Compile Include="Graphics\ES11\ErrorHelper.cs" />
+    <Compile Include="Graphics\ES11\Helper.cs" />
+    <Compile Include="Graphics\ES20\ES20.cs" />
+    <Compile Include="Graphics\ES20\ES20Enums.cs" />
+    <Compile Include="Graphics\ES20\ErrorHelper.cs" />
+    <Compile Include="Graphics\ES20\Helper.cs" />
+    <Compile Include="Graphics\ES30\ES30.cs" />
+    <Compile Include="Graphics\ES30\ES30Enums.cs" />
+    <Compile Include="Graphics\ES30\ErrorHelper.cs" />
+    <Compile Include="Graphics\ES30\Helper.cs" />
+    <Compile Include="Input\ButtonState.cs" />
+    <Compile Include="Input\Buttons.cs" />
+    <Compile Include="Input\ConfigurationType.cs" />
+    <Compile Include="Input\GamePad.cs" />
+    <Compile Include="Input\GamePadAxes.cs" />
+    <Compile Include="Input\GamePadButtons.cs" />
+    <Compile Include="Input\GamePadCapabilities.cs" />
+    <Compile Include="Input\GamePadConfiguration.cs" />
+    <Compile Include="Input\GamePadConfigurationDatabase.cs" />
+    <Compile Include="Input\GamePadConfigurationItem.cs" />
+    <Compile Include="Input\GamePadConfigurationSource.cs" />
+    <Compile Include="Input\GamePadConfigurationTarget.cs" />
+    <Compile Include="Input\GamePadDPad.cs" />
+    <Compile Include="Input\GamePadState.cs" />
+    <Compile Include="Input\GamePadThumbSticks.cs" />
+    <Compile Include="Input\GamePadTriggers.cs" />
+    <Compile Include="Input\GamePadType.cs" />
+    <Compile Include="Input\HatPosition.cs" />
+    <Compile Include="Input\IGamePadDriver.cs" />
+    <Compile Include="Input\IInputDevice.cs" />
+    <Compile Include="Input\IInputDriver.cs" />
+    <Compile Include="Input\IInputDriver2.cs" />
+    <Compile Include="Input\IJoystickDriver.cs" />
+    <Compile Include="Input\IJoystickDriver2.cs" />
+    <Compile Include="Input\IKeyboardDriver.cs" />
+    <Compile Include="Input\IKeyboardDriver2.cs" />
+    <Compile Include="Input\IMouseDriver.cs" />
+    <Compile Include="Input\IMouseDriver2.cs" />
+    <Compile Include="Input\Joystick.cs" />
+    <Compile Include="Input\JoystickAxis.cs" />
+    <Compile Include="Input\JoystickButton.cs" />
+    <Compile Include="Input\JoystickCapabilities.cs" />
+    <Compile Include="Input\JoystickDevice.cs" />
+    <Compile Include="Input\JoystickHat.cs" />
+    <Compile Include="Input\JoystickHatState.cs" />
+    <Compile Include="Input\JoystickState.cs" />
+    <Compile Include="Input\Key.cs" />
+    <Compile Include="Input\KeyModifiers.cs" />
+    <Compile Include="Input\Keyboard.cs" />
+    <Compile Include="Input\KeyboardDevice.cs" />
+    <Compile Include="Input\KeyboardKeyEventArgs.cs" />
+    <Compile Include="Input\KeyboardState.cs" />
+    <Compile Include="Input\Mouse.cs" />
+    <Compile Include="Input\MouseButton.cs" />
+    <Compile Include="Input\MouseDevice.cs" />
+    <Compile Include="Input\MouseEventArgs.cs" />
+    <Compile Include="Input\MouseScroll.cs" />
+    <Compile Include="Input\MouseState.cs" />
+    <Compile Include="Math\BezierCurve.cs" />
+    <Compile Include="Math\BezierCurveCubic.cs" />
+    <Compile Include="Math\BezierCurveQuadric.cs" />
+    <Compile Include="Math\Box2.cs" />
+    <Compile Include="Math\Functions.cs" />
+    <Compile Include="Math\Half.cs" />
+    <Compile Include="Math\MathHelper.cs" />
+    <Compile Include="Math\Matrix2.cs" />
+    <Compile Include="Math\Matrix2d.cs" />
+    <Compile Include="Math\Matrix2x3.cs" />
+    <Compile Include="Math\Matrix2x3d.cs" />
+    <Compile Include="Math\Matrix2x4.cs" />
+    <Compile Include="Math\Matrix2x4d.cs" />
+    <Compile Include="Math\Matrix3.cs" />
+    <Compile Include="Math\Matrix3d.cs" />
+    <Compile Include="Math\Matrix3x2.cs" />
+    <Compile Include="Math\Matrix3x2d.cs" />
+    <Compile Include="Math\Matrix3x4.cs" />
+    <Compile Include="Math\Matrix3x4d.cs" />
+    <Compile Include="Math\Matrix4.cs" />
+    <Compile Include="Math\Matrix4d.cs" />
+    <Compile Include="Math\Matrix4x2.cs" />
+    <Compile Include="Math\Matrix4x2d.cs" />
+    <Compile Include="Math\Matrix4x3.cs" />
+    <Compile Include="Math\Matrix4x3d.cs" />
+    <Compile Include="Math\Point.cs" />
+    <Compile Include="Math\Quaternion.cs" />
+    <Compile Include="Math\Quaterniond.cs" />
+    <Compile Include="Math\Rectangle.cs" />
+    <Compile Include="Math\Size.cs" />
+    <Compile Include="Math\Vector2.cs" />
+    <Compile Include="Math\Vector2d.cs" />
+    <Compile Include="Math\Vector2h.cs" />
+    <Compile Include="Math\Vector3.cs" />
+    <Compile Include="Math\Vector3d.cs" />
+    <Compile Include="Math\Vector3h.cs" />
+    <Compile Include="Math\Vector4.cs" />
+    <Compile Include="Math\Vector4d.cs" />
+    <Compile Include="Math\Vector4h.cs" />
+    <Compile Include="Platform\DesktopGraphicsContext.cs" />
+    <Compile Include="Platform\DisplayDeviceBase.cs" />
+    <Compile Include="Platform\EmbeddedGraphicsContext.cs" />
+    <Compile Include="Platform\Factory.cs" />
+    <Compile Include="Platform\IDisplayDeviceDriver.cs" />
+    <Compile Include="Platform\INativeGLWindow.cs" />
+    <Compile Include="Platform\IPlatformFactory.cs" />
+    <Compile Include="Platform\IWindowInfo.cs" />
+    <Compile Include="Platform\LegacyInputDriver.cs" />
+    <Compile Include="Platform\LegacyJoystickDriver.cs" />
+    <Compile Include="Platform\MappedGamePadDriver.cs" />
+    <Compile Include="Platform\NativeWindowBase.cs" />
+    <Compile Include="Platform\PlatformException.cs" />
+    <Compile Include="Platform\PlatformFactoryBase.cs" />
+    <Compile Include="Platform\Utilities.cs" />
+    <Compile Include="Platform\Dummy\DummyGLContext.cs" />
+    <Compile Include="Platform\Dummy\DummyWindowInfo.cs" />
+    <Compile Include="Platform\iPhoneOS\iPhoneFactory.cs" />
+    <Compile Include="Platform\iPhoneOS\iPhoneOSGameView.cs" />
+    <Compile Include="Platform\iPhoneOS\iPhoneOSGraphicsContext.cs" />
+    <Compile Include="Properties\AssemblyInfo.cs" />
+    <Compile Include="Platform\MacOS\NS.cs" />
   </ItemGroup>
   <ItemGroup>
     <None Include="OpenTK.dll.config">