rendercopy was failing to emit 3DSTATE_WM_DEPTH_STENCIL, which is a new
packet on Broadwell. Mesa emits this packet.
This appears to fix various tests on a fresh boot, when Mesa has never
run.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78890
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78891
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78935
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78936
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78937
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78938
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Tested-by: Guo Jinxian <jinxianx.guo@intel.com>
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
GEN6_3D(3, 0, 0x21)
#define GEN8_3DSTATE_PS_BLEND GEN6_3D(3, 0, 0x4d)
# define GEN8_PS_BLEND_HAS_WRITEABLE_RT (1 << 30)
+#define GEN8_3DSTATE_WM_DEPTH_STENCIL GEN6_3D(3, 0, 0x4e)
#define GEN8_3DSTATE_PS_EXTRA GEN6_3D(3,0, 0x4f)
# define GEN8_PSX_PIXEL_SHADER_VALID (1 << 31)
# define GEN8_PSX_ATTRIBUTE_ENABLE (1 << 8)
static void
gen8_emit_depth(struct intel_batchbuffer *batch) {
+ OUT_BATCH(GEN8_3DSTATE_WM_DEPTH_STENCIL | (3 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+
OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER | (8-2));
OUT_BATCH(0);
OUT_BATCH(0);