New code should use GstVideoTransformationMeta
(The defaults do the right thing here though).
}
gl_mem = (GstGLMemoryEGL *) mem;
buffers = g_list_append (buffers, buffer);
- /* FIXME: replace with the affine transformation meta */
- gl_mem->image->orientation =
- GST_VIDEO_GL_TEXTURE_ORIENTATION_X_NORMAL_Y_FLIP;
images = g_list_append (images, gst_gl_memory_egl_get_image (gl_mem));
if (egl_display == EGL_NO_DISPLAY)
egl_display = gst_gl_memory_egl_get_display (gl_mem);