EXT(ARB_occlusion_query2 , ARB_occlusion_query2 , GLL, GLC, x , x , 2003)
EXT(ARB_parallel_shader_compile , dummy_true , GLL, GLC, x , x , 2015)
EXT(ARB_pipeline_statistics_query , ARB_pipeline_statistics_query , GLL, GLC, x , x , 2014)
-EXT(ARB_pixel_buffer_object , EXT_pixel_buffer_object , GLL, GLC, x , x , 2004)
+EXT(ARB_pixel_buffer_object , dummy_true , GLL, GLC, x , x , 2004)
EXT(ARB_point_parameters , dummy_true , GLL, x , x , x , 1997)
EXT(ARB_point_sprite , dummy_true , GLL, GLC, x , x , 2003)
EXT(ARB_polygon_offset_clamp , ARB_polygon_offset_clamp , GLL, GLC, x , x , 2017)
EXT(EXT_packed_depth_stencil , dummy_true , GLL, GLC, x , x , 2005)
EXT(EXT_packed_float , EXT_packed_float , GLL, GLC, x , x , 2004)
EXT(EXT_packed_pixels , dummy_true , GLL, x , x , x , 1997)
-EXT(EXT_pixel_buffer_object , EXT_pixel_buffer_object , GLL, GLC, x , x , 2004)
+EXT(EXT_pixel_buffer_object , dummy_true , GLL, GLC, x , x , 2004)
EXT(EXT_point_parameters , dummy_true , GLL, x , x , x , 1997)
EXT(EXT_polygon_offset_clamp , ARB_polygon_offset_clamp , GLL, GLC, ES1, ES2, 2014)
EXT(EXT_primitive_bounding_box , OES_primitive_bounding_box , x , x , x , 31, 2014)
EXT(NV_light_max_exponent , dummy_true , GLL, x , x , x , 1999)
EXT(NV_pack_subimage , dummy_true , x , x , x , ES2, 2009)
EXT(NV_packed_depth_stencil , dummy_true , GLL, GLC, x , x , 2000)
-EXT(NV_pixel_buffer_object , EXT_pixel_buffer_object , x , x , x , ES2, 2012)
+EXT(NV_pixel_buffer_object , dummy_true , x , x , x , ES2, 2012)
EXT(NV_primitive_restart , NV_primitive_restart , GLL, x , x , x , 2002)
EXT(NV_read_buffer , dummy_true , x , x , x , ES2, 2011)
EXT(NV_read_depth , dummy_true , x , x , x , ES2, 2011)
[ "ALPHA_TO_COVERAGE_DITHER_MODE_NV", "CONTEXT_ENUM(Multisample.SampleAlphaToCoverageDitherControl ), NO_EXTRA" ],
# GL_EXT_pixel_buffer_object
- [ "PIXEL_PACK_BUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_pixel_buffer_object" ],
- [ "PIXEL_UNPACK_BUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_pixel_buffer_object" ],
+ [ "PIXEL_PACK_BUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
+ [ "PIXEL_UNPACK_BUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
# GL_ARB_framebuffer_object or GL_EXT_framebuffer_multisample or GL_EXT_multisampled_render_to_texture
[ "MAX_SAMPLES", "CONTEXT_INT(Const.MaxSamples), extra_ARB_framebuffer_object_or_EXT_framebuffer_multisample_or_EXT_multisampled_render_to_texture" ],