/*
* ALS4000 specific mixer elements
*/
-/* FIXME: SB_ALS4000_MONO_IO_CTRL needs output select ctrl ! */
-static struct sbmix_elem snd_als4000_ctl_mono_output_switch =
- SB_SINGLE("Mono Output Switch", SB_ALS4000_MONO_IO_CTRL, 5, 1);
-/* FIXME: mono input switch also available on DT019X ? */
-static struct sbmix_elem snd_als4000_ctl_mono_input_switch =
- SB_SINGLE("Mono Input Switch", SB_DT019X_OUTPUT_SW2, 0, 1);
+/* FIXME: SB_ALS4000_MONO_IO_CTRL needs output select ctrl! */
+static struct sbmix_elem snd_als4000_ctl_master_mono_playback_switch =
+ SB_SINGLE("Master Mono Playback Switch", SB_ALS4000_MONO_IO_CTRL, 5, 1);
+static struct sbmix_elem snd_als4000_ctl_master_mono_capture_route =
+ SB_SINGLE("Master Mono Capture Route", SB_ALS4000_MONO_IO_CTRL, 6, 0x03);
+/* FIXME: mono playback switch also available on DT019X? */
+static struct sbmix_elem snd_als4000_ctl_mono_playback_switch =
+ SB_SINGLE("Mono Playback Switch", SB_DT019X_OUTPUT_SW2, 0, 1);
static struct sbmix_elem snd_als4000_ctl_mic_20db_boost =
SB_SINGLE("Mic Boost (+20dB)", SB_ALS4000_MIC_IN_GAIN, 0, 0x03);
-static struct sbmix_elem snd_als4000_ctl_mixer_out_to_in =
- SB_SINGLE("Mixer Out To In", SB_ALS4000_MIC_IN_GAIN, 7, 0x01);
-/* FIXME: 3D needs much more sophisticated controls, many more features ! */
-static struct sbmix_elem snd_als4000_ctl_3d_output_switch =
- SB_SINGLE("3D Output Switch", SB_ALS4000_3D_SND_FX, 6, 0x01);
-static struct sbmix_elem snd_als4000_ctl_3d_output_ratio =
- SB_SINGLE("3D Output Ratio", SB_ALS4000_3D_SND_FX, 0, 0x07);
-static struct sbmix_elem snd_als4000_ctl_3d_poweroff_switch =
+static struct sbmix_elem snd_als4000_ctl_mixer_loopback =
+ SB_SINGLE("Analog Loopback", SB_ALS4000_MIC_IN_GAIN, 7, 0x01);
+/* FIXME: functionality of 3D controls might be swapped, I didn't find
+ * a description of how to identify what is supposed to be what */
+static struct sbmix_elem snd_als4000_3d_control_switch =
+ SB_SINGLE("3D Control - Switch", SB_ALS4000_3D_SND_FX, 6, 0x01);
+static struct sbmix_elem snd_als4000_3d_control_ratio =
+ SB_SINGLE("3D Control - Level", SB_ALS4000_3D_SND_FX, 0, 0x07);
+static struct sbmix_elem snd_als4000_3d_control_freq =
+ /* FIXME: maybe there's actually some standard 3D ctrl name for it?? */
+ SB_SINGLE("3D Control - Freq", SB_ALS4000_3D_SND_FX, 4, 0x03);
+static struct sbmix_elem snd_als4000_3d_control_delay =
+ /* FIXME: ALS4000a.pdf mentions BBD (Bucket Brigade Device) time delay,
+ * but what ALSA 3D attribute is that actually? "Center", "Depth",
+ * "Wide" or "Space" or even "Level"? Assuming "Wide" for now... */
+ SB_SINGLE("3D Control - Wide", SB_ALS4000_3D_TIME_DELAY, 0, 0x0f);
+static struct sbmix_elem snd_als4000_3d_control_poweroff_switch =
SB_SINGLE("3D PowerOff Switch", SB_ALS4000_3D_TIME_DELAY, 4, 0x01);
-static struct sbmix_elem snd_als4000_ctl_3d_delay =
- SB_SINGLE("3D Delay", SB_ALS4000_3D_TIME_DELAY, 0, 0x0f);
#ifdef NOT_AVAILABLE
static struct sbmix_elem snd_als4000_ctl_fmdac =
SB_SINGLE("FMDAC Switch (Option ?)", SB_ALS4000_FMDAC, 0, 0x01);
&snd_sb16_ctl_pc_speaker_vol,
&snd_sb16_ctl_capture_vol,
&snd_sb16_ctl_play_vol,
- &snd_als4000_ctl_mono_output_switch,
- &snd_als4000_ctl_mono_input_switch,
- &snd_als4000_ctl_mixer_out_to_in,
- &snd_als4000_ctl_3d_output_switch,
- &snd_als4000_ctl_3d_output_ratio,
- &snd_als4000_ctl_3d_delay,
- &snd_als4000_ctl_3d_poweroff_switch,
+ &snd_als4000_ctl_master_mono_playback_switch,
+ &snd_als4000_ctl_master_mono_capture_route,
+ &snd_als4000_ctl_mono_playback_switch,
+ &snd_als4000_ctl_mixer_loopback,
+ &snd_als4000_3d_control_switch,
+ &snd_als4000_3d_control_ratio,
+ &snd_als4000_3d_control_freq,
+ &snd_als4000_3d_control_delay,
+ &snd_als4000_3d_control_poweroff_switch,
#ifdef NOT_AVAILABLE
&snd_als4000_ctl_fmdac,
&snd_als4000_ctl_qsound,
*
* Framework borrowed from Massimo Piccioni's card-als100.c.
*
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
* NOTES
*
* Since Avance does not provide any meaningful documentation, and I
* Set KSound:
* - value -> some port 0x0c0d
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * ToDo:
+ * - Proper shared IRQ handling?
+ * - power management? (card can do voice wakeup according to datasheet!!)
*/
#include <sound/driver.h>
#endif
typedef struct {
- struct pci_dev *pci;
+ /* most frequent access first */
unsigned long gcr;
+ struct pci_dev *pci;
#ifdef SUPPORT_JOYSTICK
struct gameport *gameport;
#endif
}
}
-static void snd_als4000_set_capture_dma(sb_t *chip, dma_addr_t addr, unsigned size)
+static inline void snd_als4000_set_capture_dma(sb_t *chip, dma_addr_t addr, unsigned size)
{
snd_als4000_gcr_write(chip, 0xa2, addr);
snd_als4000_gcr_write(chip, 0xa3, (size-1));
}
-static void snd_als4000_set_playback_dma(sb_t *chip, dma_addr_t addr, unsigned size)
+static inline void snd_als4000_set_playback_dma(sb_t *chip, dma_addr_t addr, unsigned size)
{
snd_als4000_gcr_write(chip, 0x91, addr);
snd_als4000_gcr_write(chip, 0x92, (size-1)|0x180000);
}
/* structure for setting up playback */
-static struct {
+static const struct {
unsigned char dsp_cmd, dma_on, dma_off, format;
} playback_cmd_vals[]={
/* ALS4000_FORMAT_U8_MONO */
/* structure for setting up capture */
enum { CMD_WIDTH8=0x04, CMD_SIGNED=0x10, CMD_MONO=0x80, CMD_STEREO=0xA0 };
-static unsigned char capture_cmd_vals[]=
+static const unsigned char capture_cmd_vals[]=
{
CMD_WIDTH8|CMD_MONO, /* ALS4000_FORMAT_U8_MONO */
CMD_WIDTH8|CMD_SIGNED|CMD_MONO, /* ALS4000_FORMAT_S8_MONO */
static int snd_als4000_capture_prepare(snd_pcm_substream_t * substream)
{
- unsigned long flags;
sb_t *chip = snd_pcm_substream_chip(substream);
snd_pcm_runtime_t *runtime = substream->runtime;
+ unsigned long flags;
unsigned long size;
unsigned count;
static int snd_als4000_playback_prepare(snd_pcm_substream_t *substream)
{
- unsigned long flags;
sb_t *chip = snd_pcm_substream_chip(substream);
snd_pcm_runtime_t *runtime = substream->runtime;
+ unsigned long flags;
unsigned long size;
unsigned count;
return bytes_to_frames( substream->runtime, result );
}
+/* FIXME: this IRQ routine doesn't really support IRQ sharing (we always
+ * return IRQ_HANDLED no matter whether we actually had an IRQ flag or not).
+ * ALS4000a.PDF writes that while ACKing IRQ in PCI block will *not* ACK
+ * the IRQ in the SB core, ACKing IRQ in SB block *will* ACK the PCI IRQ
+ * register (alt_port + 0x0e). Probably something could be optimized here to
+ * query/write one register only...
+ * And even if both registers need to be queried, then there's still the
+ * question of whether it's actually correct to ACK PCI IRQ before reading
+ * SB IRQ like we do now, since ALS4000a.PDF mentions that PCI IRQ will *clear*
+ * SB IRQ status.
+ * And do we *really* need the lock here for *reading* SB_DSP4_IRQSTATUS??
+ * */
static irqreturn_t snd_als4000_interrupt(int irq, void *dev_id, struct pt_regs *regs)
{
sb_t *chip = dev_id;
-1,
SB_HW_ALS4000,
&chip)) < 0) {
- snd_card_free(card);
- return err;
+ goto out_err;
}
chip->pci = pci;
if ((err = snd_mpu401_uart_new( card, 0, MPU401_HW_ALS4000,
gcr+0x30, 1, pci->irq, 0,
&chip->rmidi)) < 0) {
- snd_card_free(card);
- printk(KERN_ERR "als4000: no MPU-401device at 0x%lx ?\n", gcr+0x30);
- return err;
+ printk(KERN_ERR "als4000: no MPU-401 device at 0x%lx?\n", gcr+0x30);
+ goto out_err;
}
if ((err = snd_als4000_pcm(chip, 0)) < 0) {
- snd_card_free(card);
- return err;
+ goto out_err;
}
if ((err = snd_sbmixer_new(chip)) < 0) {
- snd_card_free(card);
- return err;
+ goto out_err;
}
if (snd_opl3_create(card, gcr+0x10, gcr+0x12,
OPL3_HW_AUTO, 1, &opl3) < 0) {
- printk(KERN_ERR "als4000: no OPL device at 0x%lx-0x%lx ?\n",
+ printk(KERN_ERR "als4000: no OPL device at 0x%lx-0x%lx?\n",
gcr+0x10, gcr+0x12 );
} else {
if ((err = snd_opl3_hwdep_new(opl3, 0, 1, NULL)) < 0) {
- snd_card_free(card);
- return err;
+ goto out_err;
}
}
snd_als4000_create_gameport(acard, dev);
if ((err = snd_card_register(card)) < 0) {
- snd_card_free(card);
- return err;
+ goto out_err;
}
pci_set_drvdata(pci, card);
dev++;
- return 0;
+ err = 0;
+ goto out;
+
+out_err:
+ snd_card_free(card);
+
+out:
+ return err;
}
static void __devexit snd_card_als4000_remove(struct pci_dev *pci)