{
if (TREE_CODE (type) == ARRAY_TYPE)
{
- tree real_main_variant = TYPE_MAIN_VARIANT (type);
-
push_obstacks (TYPE_OBSTACK (type), TYPE_OBSTACK (type));
type = build_array_type (c_build_type_variant (TREE_TYPE (type),
constp, volatilep),
TYPE_DOMAIN (type));
- TYPE_MAIN_VARIANT (type) = real_main_variant;
pop_obstacks ();
+
+ /* If the old TYPE had variants, we lose them here. However,
+ since the new TYPE can be in the permanent obstack and the
+ old one may not be, preserving this chain would cause permanent
+ objects to point to non-permanent ones. */
}
return build_type_variant (type, constp, volatilep);
}