Sync CoordinateSystemUtils file to UI
authorChoongeun Hong <cheun.hong@samsung.com>
Thu, 25 Apr 2013 04:34:47 +0000 (13:34 +0900)
committerChoongeun Hong <cheun.hong@samsung.com>
Thu, 25 Apr 2013 04:34:47 +0000 (13:34 +0900)
Change-Id: Ibb39beca805b15ad52e3046dacea88aa257a7f68
Signed-off-by: Choongeun Hong <cheun.hong@samsung.com>
src/graphics/CMakeLists.txt
src/graphics/FGrp_CoordinateSystemUtils.cpp [deleted file]
src/graphics/inc/FGrp_CoordinateSystemUtils.h

index f466f88..33946e2 100644 (file)
@@ -57,7 +57,6 @@ SET (${this_target}_SOURCE_FILES
        FGrp_CoordinateSystem.cpp
        FGrp_CoordinateSystemImpl.cpp
        FGrp_CoordinateSystemDeviceSpec.cpp
-       FGrp_CoordinateSystemUtils.cpp
        FGrp_Font.cpp
        FGrp_FontBidiUtil.cpp
        FGrp_FontRsrcManager.cpp
diff --git a/src/graphics/FGrp_CoordinateSystemUtils.cpp b/src/graphics/FGrp_CoordinateSystemUtils.cpp
deleted file mode 100644 (file)
index 439cf99..0000000
+++ /dev/null
@@ -1,274 +0,0 @@
-//
-// Open Service Platform
-// Copyright (c) 2012-2013 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Apache License, Version 2.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-//     http://www.apache.org/licenses/LICENSE-2.0/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an ”AS IS” BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-
-/**
- * @file       FGrp_CoordinateSystemUtils.cpp
- * @brief      This file contains implementation of _CoordinateSystemUtils class
- *
- * This file contains implementation _CoordinateSystemUtils class.
- */
-
-#include <FBaseErrors.h>
-#include "FGrp_CoordinateSystemUtils.h"
-
-using namespace Tizen::Graphics;
-
-namespace Tizen { namespace Graphics {
-
-const float _CoordinateSystemUtils::__floatIntegralEpsilon = 0.01f;
-_CoordinateSystem* _CoordinateSystemUtils::__pCoordinateSystemInstance = null;
-
-_ICoordinateSystemTransformer*
-_CoordinateSystemUtils::GetTransformer(void)
-{
-       if (__pCoordinateSystemInstance == null)
-       {
-               __pCoordinateSystemInstance = _CoordinateSystem::GetInstance();
-               SysTryReturn(NID_GRP, __pCoordinateSystemInstance, null, E_SYSTEM, "[E_SYSTEM] Coordinate system instance must not be null.");
-       }
-
-       _ICoordinateSystemTransformer* pTransform = __pCoordinateSystemInstance->GetTransformer();
-       SysTryReturn(NID_GRP, pTransform, null, E_SYSTEM, "[E_SYSTEM] The valid coordinate transformer does not exist.");
-
-       return pTransform;
-}
-
-_ICoordinateSystemTransformer*
-_CoordinateSystemUtils::GetInverseTransformer(void)
-{
-       if (__pCoordinateSystemInstance == null)
-       {
-               __pCoordinateSystemInstance = _CoordinateSystem::GetInstance();
-               SysTryReturn(NID_GRP, __pCoordinateSystemInstance, null, E_SYSTEM, "[E_SYSTEM] Coordinate system instance must not be null.");
-       }
-
-       _ICoordinateSystemTransformer* pInverseTransform= __pCoordinateSystemInstance->GetInverseTransformer();
-       SysTryReturn(NID_GRP, pInverseTransform, null, E_SYSTEM, "[E_SYSTEM] The valid coordinate inverse transformer does not exist.");
-
-       return pInverseTransform;
-}
-
-// Convert To Float
-FloatRectangle
-_CoordinateSystemUtils::ConvertToFloat(const Rectangle& rect)
-{
-       return FloatRectangle(rect.x, rect.y, rect.width, rect.height);
-}
-
-FloatRectangle
-_CoordinateSystemUtils::ConvertToFloat(const Point& point, const Dimension& dim)
-{
-       return FloatRectangle(point.x, point.y, dim.width, dim.height);
-}
-
-FloatDimension
-_CoordinateSystemUtils::ConvertToFloat(const Dimension& dim)
-{
-       return FloatDimension(dim.width, dim.height);
-}
-
-FloatPoint
-_CoordinateSystemUtils::ConvertToFloat(const Point& point)
-{
-       return FloatPoint(point.x, point.y);
-}
-
-float
-_CoordinateSystemUtils::ConvertToFloat(int scalar)
-{
-       return scalar;
-}
-
-// Convert To Integer
-Rectangle
-_CoordinateSystemUtils::ConvertToInteger(const FloatRectangle& rect)
-{
-       return Rectangle(floorf(rect.x + __floatIntegralEpsilon), floorf(rect.y + __floatIntegralEpsilon)
-       , floorf(rect.width + __floatIntegralEpsilon), floorf(rect.height + __floatIntegralEpsilon));
-}
-
-Rectangle
-_CoordinateSystemUtils::ConvertToInteger(const FloatPoint& point, const FloatDimension& dim)
-{
-       return Rectangle(floorf(point.x + __floatIntegralEpsilon), floorf(point.y + __floatIntegralEpsilon)
-       , floorf(dim.width + __floatIntegralEpsilon), floorf(dim.height + __floatIntegralEpsilon));
-}
-
-Dimension
-_CoordinateSystemUtils::ConvertToInteger(const FloatDimension& dim)
-{
-       return Dimension(floorf(dim.width + __floatIntegralEpsilon), floorf(dim.height + __floatIntegralEpsilon));
-}
-
-Point
-_CoordinateSystemUtils::ConvertToInteger(const FloatPoint& point)
-{
-       return Point(floorf(point.x + __floatIntegralEpsilon), floorf(point.y + __floatIntegralEpsilon));
-}
-
-int
-_CoordinateSystemUtils::ConvertToInteger(float scalar)
-{
-       return floorf(scalar + __floatIntegralEpsilon);
-}
-
-// Transform Utilities
-Rectangle
-_CoordinateSystemUtils::Transform(const Rectangle& rect)
-{
-       return GetTransformer()->Transform(rect);
-}
-
-FloatRectangle
-_CoordinateSystemUtils::Transform(const FloatRectangle& rect)
-{
-       return GetTransformer()->Transform(rect);
-}
-
-Rectangle
-_CoordinateSystemUtils::Transform(const Point& point, const Dimension& dim)
-{
-       return GetTransformer()->Transform(Rectangle(point, dim));
-}
-
-FloatRectangle
-_CoordinateSystemUtils::Transform(const FloatPoint& point, const FloatDimension& dim)
-{
-       return GetTransformer()->Transform(FloatRectangle(point, dim));
-}
-
-Dimension
-_CoordinateSystemUtils::Transform(const Dimension& dim)
-{
-       return GetTransformer()->Transform(dim);
-}
-
-FloatDimension
-_CoordinateSystemUtils::Transform(const FloatDimension& dim)
-{
-       return GetTransformer()->Transform(dim);
-}
-
-Point
-_CoordinateSystemUtils::Transform(const Point& point)
-{
-       return GetTransformer()->Transform(point);
-}
-
-FloatPoint
-_CoordinateSystemUtils::Transform(const FloatPoint& point)
-{
-       return GetTransformer()->Transform(point);
-}
-
-int
-_CoordinateSystemUtils::HorizontalTransform(int scalar)
-{
-       return GetTransformer()->TransformHorizontal(scalar);
-}
-
-float
-_CoordinateSystemUtils::HorizontalTransform(float scalar)
-{
-       return GetTransformer()->TransformHorizontal(scalar);
-}
-
-int
-_CoordinateSystemUtils::VerticalTransform(int scalar)
-{
-       return GetTransformer()->TransformVertical(scalar);
-}
-
-float
-_CoordinateSystemUtils::VerticalTransform(float scalar)
-{
-       return GetTransformer()->TransformVertical(scalar);
-}
-
-// InverseTransform Utilities
-Rectangle
-_CoordinateSystemUtils::InverseTransform(const Rectangle& rect)
-{
-       return GetInverseTransformer()->Transform(rect);
-}
-
-FloatRectangle
-_CoordinateSystemUtils::InverseTransform(const FloatRectangle& rect)
-{
-       return GetInverseTransformer()->Transform(rect);
-}
-
-Rectangle
-_CoordinateSystemUtils::InverseTransform(const Point& point, const Dimension& dim)
-{
-       return GetInverseTransformer()->Transform(Rectangle(point, dim));
-}
-
-FloatRectangle
-_CoordinateSystemUtils::InverseTransform(const FloatPoint& point, const FloatDimension& dim)
-{
-       return GetInverseTransformer()->Transform(FloatRectangle(point, dim));
-}
-
-Dimension
-_CoordinateSystemUtils::InverseTransform(const Dimension& dim)
-{
-       return GetInverseTransformer()->Transform(dim);
-}
-
-FloatDimension
-_CoordinateSystemUtils::InverseTransform(const FloatDimension& dim)
-{
-       return GetInverseTransformer()->Transform(dim);
-}
-
-Point
-_CoordinateSystemUtils::InverseTransform(const Point& point)
-{
-       return GetInverseTransformer()->Transform(point);
-}
-
-FloatPoint
-_CoordinateSystemUtils::InverseTransform(const FloatPoint& point)
-{
-       return GetInverseTransformer()->Transform(point);
-}
-
-int
-_CoordinateSystemUtils::InverseHorizontalTransform(int scalar)
-{
-       return GetInverseTransformer()->TransformHorizontal(scalar);
-}
-
-float
-_CoordinateSystemUtils::InverseHorizontalTransform(float scalar)
-{
-       return GetInverseTransformer()->TransformHorizontal(scalar);
-}
-
-int
-_CoordinateSystemUtils::InverseVerticalTransform(int scalar)
-{
-       return GetInverseTransformer()->TransformVertical(scalar);
-}
-
-float
-_CoordinateSystemUtils::InverseVerticalTransform(float scalar)
-{
-       return GetInverseTransformer()->TransformVertical(scalar);
-}
-}} // Tizen::Graphics
index 21c6148..179d640 100644 (file)
 #ifndef _FGRP_INTERNAL_COORDINATE_SYSTEM_UTILS_H_
 #define _FGRP_INTERNAL_COORDINATE_SYSTEM_UTILS_H_
 
+#include <math.h>
+#include <unique_ptr.h>
 #include <FBaseSysLog.h>
+#include <FBaseErrors.h>
+#include <FBase_StringConverter.h>
 #include <FGrpFloatRectangle.h>
 #include <FGrpFloatPoint.h>
 #include <FGrpFloatDimension.h>
+#include <FOspConfig.h>
 #include <FGrp_CoordinateSystem.h>
-#include <math.h>
 
 namespace Tizen { namespace Graphics {
 
@@ -38,46 +42,264 @@ class _OSP_EXPORT_ _CoordinateSystemUtils
 {
 public:
        // Convert To Float
-       static Tizen::Graphics::FloatRectangle ConvertToFloat(const Tizen::Graphics::Rectangle& rect);
-       static Tizen::Graphics::FloatRectangle ConvertToFloat(const Tizen::Graphics::Point& point, const Tizen::Graphics::Dimension& dim);
-       static Tizen::Graphics::FloatDimension ConvertToFloat(const Tizen::Graphics::Dimension& dim);
-       static Tizen::Graphics::FloatPoint ConvertToFloat(const Tizen::Graphics::Point& point);
-       static float ConvertToFloat(int scalar);
+       static Tizen::Graphics::FloatRectangle
+       ConvertToFloat(const Tizen::Graphics::Rectangle& rect)
+       {
+               return Tizen::Graphics::FloatRectangle(rect.x, rect.y, rect.width, rect.height);
+       }
+
+       static Tizen::Graphics::FloatRectangle
+       ConvertToFloat(const Tizen::Graphics::Point& point, const Tizen::Graphics::Dimension& dim)
+       {
+               return Tizen::Graphics::FloatRectangle(point.x, point.y, dim.width, dim.height);
+       }
+
+       static Tizen::Graphics::FloatDimension
+       ConvertToFloat(const Tizen::Graphics::Dimension& dim)
+       {
+               return Tizen::Graphics::FloatDimension(dim.width, dim.height);
+       }
+
+       static Tizen::Graphics::FloatPoint
+       ConvertToFloat(const Tizen::Graphics::Point& point)
+       {
+               return Tizen::Graphics::FloatPoint(point.x, point.y);
+       }
+
+       static float
+       ConvertToFloat(const Tizen::Base::String& floatString)
+       {
+               if (floatString.IsEmpty() == true)
+               {
+                       return 0.0f;
+               }
+               float integerPart = 0.0f;
+               float decimalPart = 0.0f;
+               float multiple = 1.0f;
+               float sign = 1.0f;
+               int index = 0;
+               bool isDecimal = false;
+
+               if (floatString[index] == L'-')
+               {
+                       sign = -1.0f;
+                       index ++;
+               }
+               else if (floatString[index] == L'+')
+               {
+                       sign = 1.0f;
+                       index ++;
+               }
+
+               while (index < floatString.GetLength())
+               {
+                       if (floatString[index] == L'.')
+                       {
+                               isDecimal = true;
+                       }
+                       else if (floatString[index] >= L'0' && floatString[index] <= L'9')
+                       {
+                               if (isDecimal)
+                               {
+                                       decimalPart = (decimalPart * 10.0f) + (floatString[index] - L'0');
+                                       multiple = 0.1f * multiple;
+                               }
+                               else
+                               {
+                                       integerPart = (integerPart * 10.0f) + (floatString[index] - L'0');
+                               }
+                       }
+                       index ++;
+               }
+               decimalPart = decimalPart * multiple;
+
+               return sign * (integerPart + decimalPart);
+       }
+
+       static float
+       ConvertToFloat(int scalar)
+       {
+               return scalar;
+       }
 
        // Convert To Integer
-       static Tizen::Graphics::Rectangle ConvertToInteger(const Tizen::Graphics::FloatRectangle& rect);
-       static Tizen::Graphics::Rectangle ConvertToInteger(const Tizen::Graphics::FloatPoint& point, const Tizen::Graphics::FloatDimension& dim);
-       static Tizen::Graphics::Dimension ConvertToInteger(const Tizen::Graphics::FloatDimension& dim);
-       static Tizen::Graphics::Point ConvertToInteger(const Tizen::Graphics::FloatPoint& point);
-       static int ConvertToInteger(float scalar);
+       static Tizen::Graphics::Rectangle
+       ConvertToInteger(const Tizen::Graphics::FloatRectangle& rect)
+       {
+               return Tizen::Graphics::Rectangle(floorf(rect.x + __floatIntegralEpsilon), floorf(rect.y + __floatIntegralEpsilon)
+               , floorf(rect.width + __floatIntegralEpsilon), floorf(rect.height + __floatIntegralEpsilon));
+       }
+
+       static Tizen::Graphics::Rectangle
+       ConvertToInteger(const Tizen::Graphics::FloatPoint& point, const Tizen::Graphics::FloatDimension& dim)
+       {
+               return Tizen::Graphics::Rectangle(floorf(point.x + __floatIntegralEpsilon), floorf(point.y + __floatIntegralEpsilon)
+               , floorf(dim.width + __floatIntegralEpsilon), floorf(dim.height + __floatIntegralEpsilon));
+       }
+
+       static Tizen::Graphics::Dimension
+       ConvertToInteger(const Tizen::Graphics::FloatDimension& dim)
+       {
+               return Tizen::Graphics::Dimension(floorf(dim.width + __floatIntegralEpsilon), floorf(dim.height + __floatIntegralEpsilon));
+       }
+
+       static Tizen::Graphics::Point
+       ConvertToInteger(const Tizen::Graphics::FloatPoint& point)
+       {
+               return Tizen::Graphics::Point(floorf(point.x + __floatIntegralEpsilon), floorf(point.y + __floatIntegralEpsilon));
+       }
+
+       static int
+       ConvertToInteger(float scalar)
+       {
+               return floorf(scalar + __floatIntegralEpsilon);
+       }
 
        // Transform Utilities
-       static Tizen::Graphics::Rectangle Transform(const Tizen::Graphics::Rectangle& rect);
-       static Tizen::Graphics::FloatRectangle Transform(const Tizen::Graphics::FloatRectangle& rect);
-       static Tizen::Graphics::Rectangle Transform(const Tizen::Graphics::Point& point, const Tizen::Graphics::Dimension& dim);
-       static Tizen::Graphics::FloatRectangle Transform(const Tizen::Graphics::FloatPoint& point, const Tizen::Graphics::FloatDimension& dim);
-       static Tizen::Graphics::Dimension Transform(const Tizen::Graphics::Dimension& dim);
-       static Tizen::Graphics::FloatDimension Transform(const Tizen::Graphics::FloatDimension& dim);
-       static Tizen::Graphics::Point Transform(const Tizen::Graphics::Point& point);
-       static Tizen::Graphics::FloatPoint Transform(const Tizen::Graphics::FloatPoint& point);
-       static int HorizontalTransform(int scalar);
-       static float HorizontalTransform(float scalar);
-       static int VerticalTransform(int scalar);
-       static float VerticalTransform(float scalar);
-
-       // Inverse Transform Utilities
-       static Tizen::Graphics::Rectangle InverseTransform(const Tizen::Graphics::Rectangle& rect);
-       static Tizen::Graphics::FloatRectangle InverseTransform(const Tizen::Graphics::FloatRectangle& rect);
-       static Tizen::Graphics::Rectangle InverseTransform(const Tizen::Graphics::Point& point, const Tizen::Graphics::Dimension& dim);
-       static Tizen::Graphics::FloatRectangle InverseTransform(const Tizen::Graphics::FloatPoint& point, const Tizen::Graphics::FloatDimension& dim);
-       static Tizen::Graphics::Dimension InverseTransform(const Tizen::Graphics::Dimension& dim);
-       static Tizen::Graphics::FloatDimension InverseTransform(const Tizen::Graphics::FloatDimension& dim);
-       static Tizen::Graphics::Point InverseTransform(const Tizen::Graphics::Point& point);
-       static Tizen::Graphics::FloatPoint InverseTransform(const Tizen::Graphics::FloatPoint& point);
-       static int InverseHorizontalTransform(int scalar);
-       static float InverseHorizontalTransform(float scalar);
-       static int InverseVerticalTransform(int scalar);
-       static float InverseVerticalTransform(float scalar);
+       static Tizen::Graphics::Rectangle
+       Transform(const Tizen::Graphics::Rectangle& rect)
+       {
+               return GetTransformer()->Transform(rect);
+       }
+
+       static Tizen::Graphics::FloatRectangle
+       Transform(const Tizen::Graphics::FloatRectangle& rect)
+       {
+               return GetTransformer()->Transform(rect);
+       }
+
+       static Tizen::Graphics::Rectangle
+       Transform(const Tizen::Graphics::Point& point, const Tizen::Graphics::Dimension& dim)
+       {
+               return GetTransformer()->Transform(Tizen::Graphics::Rectangle(point, dim));
+       }
+
+       static Tizen::Graphics::FloatRectangle
+       Transform(const Tizen::Graphics::FloatPoint& point, const Tizen::Graphics::FloatDimension& dim)
+       {
+               return GetTransformer()->Transform(Tizen::Graphics::FloatRectangle(point, dim));
+       }
+
+       static Tizen::Graphics::Dimension
+       Transform(const Tizen::Graphics::Dimension& dim)
+       {
+               return GetTransformer()->Transform(dim);
+       }
+
+       static Tizen::Graphics::FloatDimension
+       Transform(const Tizen::Graphics::FloatDimension& dim)
+       {
+               return GetTransformer()->Transform(dim);
+       }
+
+       static Tizen::Graphics::Point
+       Transform(const Tizen::Graphics::Point& point)
+       {
+               return GetTransformer()->Transform(point);
+       }
+
+       static Tizen::Graphics::FloatPoint
+       Transform(const Tizen::Graphics::FloatPoint& point)
+       {
+               return GetTransformer()->Transform(point);
+       }
+
+       static int
+       HorizontalTransform(int scalar)
+       {
+               return GetTransformer()->TransformHorizontal(scalar);
+       }
+
+       static float
+       HorizontalTransform(float scalar)
+       {
+               return GetTransformer()->TransformHorizontal(scalar);
+       }
+
+       static int
+       VerticalTransform(int scalar)
+       {
+               return GetTransformer()->TransformVertical(scalar);
+       }
+
+       static float
+       VerticalTransform(float scalar)
+       {
+               return GetTransformer()->TransformVertical(scalar);
+       }
+
+       // InverseTransform Utilities
+       static Tizen::Graphics::Rectangle
+       InverseTransform(const Tizen::Graphics::Rectangle& rect)
+       {
+               return GetInverseTransformer()->Transform(rect);
+       }
+
+       static Tizen::Graphics::FloatRectangle
+       InverseTransform(const Tizen::Graphics::FloatRectangle& rect)
+       {
+               return GetInverseTransformer()->Transform(rect);
+       }
+
+       static Tizen::Graphics::Rectangle
+       InverseTransform(const Tizen::Graphics::Point& point, const Tizen::Graphics::Dimension& dim)
+       {
+               return GetInverseTransformer()->Transform(Tizen::Graphics::Rectangle(point, dim));
+       }
+
+       static Tizen::Graphics::FloatRectangle
+       InverseTransform(const Tizen::Graphics::FloatPoint& point, const Tizen::Graphics::FloatDimension& dim)
+       {
+               return GetInverseTransformer()->Transform(Tizen::Graphics::FloatRectangle(point, dim));
+       }
+
+       static Tizen::Graphics::Dimension
+       InverseTransform(const Tizen::Graphics::Dimension& dim)
+       {
+               return GetInverseTransformer()->Transform(dim);
+       }
+
+       static Tizen::Graphics::FloatDimension
+       InverseTransform(const Tizen::Graphics::FloatDimension& dim)
+       {
+               return GetInverseTransformer()->Transform(dim);
+       }
+
+       static Tizen::Graphics::Point
+       InverseTransform(const Tizen::Graphics::Point& point)
+       {
+               return GetInverseTransformer()->Transform(point);
+       }
+
+       static Tizen::Graphics::FloatPoint
+       InverseTransform(const Tizen::Graphics::FloatPoint& point)
+       {
+               return GetInverseTransformer()->Transform(point);
+       }
+
+       static int
+       InverseHorizontalTransform(int scalar)
+       {
+               return GetInverseTransformer()->TransformHorizontal(scalar);
+       }
+
+       static float
+       InverseHorizontalTransform(float scalar)
+       {
+               return GetInverseTransformer()->TransformHorizontal(scalar);
+       }
+
+       static int
+       InverseVerticalTransform(int scalar)
+       {
+               return GetInverseTransformer()->TransformVertical(scalar);
+       }
+
+       static float
+       InverseVerticalTransform(float scalar)
+       {
+               return GetInverseTransformer()->TransformVertical(scalar);
+       }
 
 private:
        _CoordinateSystemUtils(void);
@@ -86,16 +308,29 @@ private:
        _CoordinateSystemUtils(const _CoordinateSystemUtils&);
        _CoordinateSystemUtils& operator =(const _CoordinateSystemUtils&);
 
-       static Tizen::Graphics::_ICoordinateSystemTransformer* GetTransformer(void);
-       static Tizen::Graphics::_ICoordinateSystemTransformer* GetInverseTransformer(void);
+       static Tizen::Graphics::_ICoordinateSystemTransformer*
+       GetTransformer(void)
+       {
+               Tizen::Graphics::_ICoordinateSystemTransformer* pTransform = Tizen::Graphics::_CoordinateSystem::GetInstance()->GetTransformer();
+               SysTryReturn(NID_GRP, pTransform, null, E_SYSTEM, "[E_SYSTEM] The valid coordinate transformer does not exist.");
+
+               return pTransform;
+       }
+
+       static Tizen::Graphics::_ICoordinateSystemTransformer*
+       GetInverseTransformer(void)
+       {
+               Tizen::Graphics::_ICoordinateSystemTransformer* pInverseTransform= Tizen::Graphics::_CoordinateSystem::GetInstance()->GetInverseTransformer();
+               SysTryReturn(NID_GRP, pInverseTransform, null, E_SYSTEM, "[E_SYSTEM] The valid coordinate inverse transformer does not exist.");
+
+               return pInverseTransform;
+       }
 
 private:
        // WARNING:
        //      Some float functions like sin and cos emit too-much float-error.
        //      So, the rounding const must be a bigger value than expected.
-       static const float __floatIntegralEpsilon;
-       static Tizen::Graphics::_CoordinateSystem* __pCoordinateSystemInstance;
-
+       static const float __floatIntegralEpsilon = 0.01f;
 }; //class _CoordinateSystemUtils
 
 }} // Tizen::Graphics