zink: rename zink_context::buffers -> vertex_buffers (and usage mask)
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Thu, 1 Oct 2020 13:37:08 +0000 (09:37 -0400)
committerMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Thu, 25 Feb 2021 02:41:05 +0000 (21:41 -0500)
this is more descriptive

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9272>

src/gallium/drivers/zink/zink_blit.c
src/gallium/drivers/zink/zink_context.c
src/gallium/drivers/zink/zink_context.h
src/gallium/drivers/zink/zink_draw.c

index 4d6bdcf..cdcda6f 100644 (file)
@@ -230,7 +230,7 @@ zink_blit_begin(struct zink_context *ctx, enum zink_blit_flags flags)
    util_blitter_save_vertex_elements(ctx->blitter, ctx->element_state);
    util_blitter_save_viewport(ctx->blitter, ctx->vp_state.viewport_states);
 
-   util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->buffers);
+   util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vertex_buffers);
    util_blitter_save_vertex_shader(ctx->blitter, ctx->gfx_stages[PIPE_SHADER_VERTEX]);
    util_blitter_save_tessctrl_shader(ctx->blitter, ctx->gfx_stages[PIPE_SHADER_TESS_CTRL]);
    util_blitter_save_tesseval_shader(ctx->blitter, ctx->gfx_stages[PIPE_SHADER_TESS_EVAL]);
index 684939d..bcec36e 100644 (file)
@@ -505,7 +505,7 @@ zink_set_vertex_buffers(struct pipe_context *pctx,
 {
    struct zink_context *ctx = zink_context(pctx);
 
-   util_set_vertex_buffers_mask(ctx->buffers, &ctx->buffers_enabled_mask,
+   util_set_vertex_buffers_mask(ctx->vertex_buffers, &ctx->vertex_buffers_enabled_mask,
                                 buffers, start_slot, num_buffers,
                                 unbind_num_trailing_slots, take_ownership);
 }
index 141bfc3..f7c068d 100644 (file)
@@ -151,8 +151,8 @@ struct zink_context {
    struct zink_framebuffer *framebuffer;
    struct zink_framebuffer_clear fb_clears[PIPE_MAX_COLOR_BUFS + 1];
 
-   struct pipe_vertex_buffer buffers[PIPE_MAX_ATTRIBS];
-   uint32_t buffers_enabled_mask;
+   struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
+   uint32_t vertex_buffers_enabled_mask;
 
    void *sampler_states[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
    VkSampler samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
index 030e294..345ff7e 100644 (file)
@@ -122,7 +122,7 @@ barrier_vertex_buffers(struct zink_context *ctx)
 {
    const struct zink_vertex_elements_state *elems = ctx->element_state;
    for (unsigned i = 0; i < elems->hw_state.num_bindings; i++) {
-      struct pipe_vertex_buffer *vb = ctx->buffers + ctx->element_state->binding_map[i];
+      struct pipe_vertex_buffer *vb = ctx->vertex_buffers + ctx->element_state->binding_map[i];
       assert(vb);
       if (vb->buffer.resource) {
          struct zink_resource *res = zink_resource(vb->buffer.resource);
@@ -167,7 +167,7 @@ zink_bind_vertex_buffers(struct zink_batch *batch, struct zink_context *ctx)
       return;
 
    for (unsigned i = 0; i < elems->hw_state.num_bindings; i++) {
-      struct pipe_vertex_buffer *vb = ctx->buffers + ctx->element_state->binding_map[i];
+      struct pipe_vertex_buffer *vb = ctx->vertex_buffers + ctx->element_state->binding_map[i];
       assert(vb);
       if (vb->buffer.resource) {
          struct zink_resource *res = zink_resource(vb->buffer.resource);
@@ -711,7 +711,7 @@ zink_draw_vbo(struct pipe_context *pctx,
    if (!zink_screen(pctx->screen)->info.have_EXT_extended_dynamic_state) {
       for (unsigned i = 0; i < ctx->element_state->hw_state.num_bindings; i++) {
          unsigned binding = ctx->element_state->binding_map[i];
-         const struct pipe_vertex_buffer *vb = ctx->buffers + binding;
+         const struct pipe_vertex_buffer *vb = ctx->vertex_buffers + binding;
          if (ctx->gfx_pipeline_state.bindings[i].stride != vb->stride) {
             ctx->gfx_pipeline_state.bindings[i].stride = vb->stride;
             ctx->gfx_pipeline_state.dirty = true;