Relax line width verification in primitive bbox tests
authorPyry Haulos <phaulos@google.com>
Tue, 15 Nov 2016 18:28:48 +0000 (10:28 -0800)
committerPyry Haulos <phaulos@google.com>
Fri, 13 Jan 2017 21:37:54 +0000 (13:37 -0800)
Originally contributed by ARM to Khronos OpenGL ES CTS. Cherry-picked
with permission.

Google bug: 22713865
Khronos OpenGL issue: #19

Change-Id: I95359847611144e179819aaab6ac5dfe4bf4e4da

android/cts/master/com.drawelements.deqp.gles31.xml
android/cts/master/gles31-master.txt
android/cts/master/gles31-multisample.txt
android/cts/master/gles31-rotate-landscape.txt
android/cts/master/gles31-rotate-portrait.txt
android/cts/master/gles31-rotate-reverse-landscape.txt
android/cts/master/gles31-rotate-reverse-portrait.txt
android/cts/master/src/gles31-hw-issues.txt
modules/gles31/functional/es31fPrimitiveBoundingBoxTests.cpp

index e75e48d1ff6a0ec3073d6e8ce5ef1b1344d9d627..7ae7d375e1611bc9adde031a3935de1474e2133b 100644 (file)
                                <TestSuite name="lines">
                                        <TestSuite name="global_state">
                                                <TestCase name="vertex_fragment">
+                                                       <Test name="default_framebuffer_bbox_equal">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_larger">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_smaller">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="fbo_bbox_equal">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        </Test>
                                                </TestCase>
                                                <TestCase name="vertex_tessellation_fragment">
+                                                       <Test name="default_framebuffer_bbox_equal">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_larger">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_smaller">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="fbo_bbox_equal">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="fbo_bbox_larger">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="fbo_bbox_smaller">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="vertex_geometry_fragment">
+                                                       <Test name="default_framebuffer_bbox_equal">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_larger">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_smaller">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="fbo_bbox_equal">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        </Test>
                                                </TestCase>
                                                <TestCase name="vertex_tessellation_geometry_fragment">
+                                                       <Test name="default_framebuffer_bbox_equal">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_larger">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_smaller">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="fbo_bbox_equal">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                        </TestSuite>
                                        <TestSuite name="tessellation_set_per_draw">
                                                <TestCase name="vertex_tessellation_fragment">
+                                                       <Test name="default_framebuffer_bbox_equal">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_larger">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_smaller">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="fbo_bbox_equal">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        </Test>
                                                </TestCase>
                                                <TestCase name="vertex_tessellation_geometry_fragment">
+                                                       <Test name="default_framebuffer_bbox_equal">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_larger">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_smaller">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="fbo_bbox_equal">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                <TestSuite name="wide_lines">
                                        <TestSuite name="global_state">
                                                <TestCase name="vertex_fragment">
+                                                       <Test name="default_framebuffer_bbox_equal">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_larger">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_smaller">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="fbo_bbox_equal">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        </Test>
                                                </TestCase>
                                                <TestCase name="vertex_tessellation_fragment">
+                                                       <Test name="default_framebuffer_bbox_equal">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_larger">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_smaller">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="fbo_bbox_equal">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="fbo_bbox_larger">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="fbo_bbox_smaller">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="vertex_geometry_fragment">
+                                                       <Test name="default_framebuffer_bbox_equal">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_larger">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_smaller">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="fbo_bbox_equal">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        </Test>
                                                </TestCase>
                                                <TestCase name="vertex_tessellation_geometry_fragment">
+                                                       <Test name="default_framebuffer_bbox_equal">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_larger">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_smaller">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="fbo_bbox_equal">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                        </TestSuite>
                                        <TestSuite name="tessellation_set_per_draw">
                                                <TestCase name="vertex_tessellation_fragment">
+                                                       <Test name="default_framebuffer_bbox_equal">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_larger">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_smaller">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="fbo_bbox_equal">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        </Test>
                                                </TestCase>
                                                <TestCase name="vertex_tessellation_geometry_fragment">
+                                                       <Test name="default_framebuffer_bbox_equal">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_larger">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="default_framebuffer_bbox_smaller">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
+                                                               <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="fbo_bbox_equal">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
index 6b1aef00a96e7c7666b587db64a052cea81bd904..43a575f7dc1133ea5c2f0dec624a7e4c668bbab7 100644 (file)
@@ -22756,18 +22756,39 @@ dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_pri
 dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_primitive.vertex_tessellation_fragment.fbo
 dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.default_framebuffer
 dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.fbo
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller
 dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.fbo_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.fbo_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.fbo_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
 dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.fbo_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.fbo_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.fbo_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
 dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
 dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
 dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_smaller
@@ -22815,18 +22836,39 @@ dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_primit
 dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_primitive.vertex_tessellation_fragment.fbo
 dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.default_framebuffer
 dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.fbo
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller
 dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.fbo_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.fbo_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.fbo_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
 dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.fbo_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.fbo_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.fbo_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
 dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
 dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
 dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_smaller
index d78f3f625f4ba5fbca88ae7a28f8015a9636d969..721e97b0fbc9fd363624d53cfd54d154f39334be 100644 (file)
@@ -134,6 +134,24 @@ dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_dra
 dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
 dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_smaller
@@ -152,6 +170,24 @@ dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.v
 dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
 dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_smaller
index 42f000fd68425f2743c7d8ef42175aa7d785099a..c98268f77f69d7ff950325841c3e66cbad71aa30 100644 (file)
@@ -47,6 +47,24 @@ dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_dra
 dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
 dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_smaller
@@ -65,6 +83,24 @@ dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.v
 dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
 dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_smaller
index 42f000fd68425f2743c7d8ef42175aa7d785099a..c98268f77f69d7ff950325841c3e66cbad71aa30 100644 (file)
@@ -47,6 +47,24 @@ dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_dra
 dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
 dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_smaller
@@ -65,6 +83,24 @@ dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.v
 dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
 dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_smaller
index 42f000fd68425f2743c7d8ef42175aa7d785099a..c98268f77f69d7ff950325841c3e66cbad71aa30 100644 (file)
@@ -47,6 +47,24 @@ dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_dra
 dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
 dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_smaller
@@ -65,6 +83,24 @@ dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.v
 dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
 dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_smaller
index 42f000fd68425f2743c7d8ef42175aa7d785099a..c98268f77f69d7ff950325841c3e66cbad71aa30 100644 (file)
@@ -47,6 +47,24 @@ dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_dra
 dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
 dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_smaller
@@ -65,6 +83,24 @@ dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.v
 dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
 dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_equal
 dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_larger
 dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_smaller
index 9473ba4474088bf66efe87b092a07edd3d9e33aa..5d24d0393da1e9d1af461ba5ddd227c711abeb4a 100644 (file)
@@ -66,15 +66,6 @@ dEQP-GLES31.functional.shaders.builtin_functions.precision.sin.mediump_*
 dEQP-GLES31.functional.shaders.builtin_functions.precision.cos.mediump_*
 dEQP-GLES31.functional.shaders.builtin_functions.precision.tan.mediump_*
 
-# Bug 22713865
-dEQP-GLES31.functional.primitive_bounding_box.*lines*default_framebuffer_bbox*
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_smaller
-
 # Bug 23288315
 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1000x1000_drawcount_1
 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1200x1200_drawcount_1
index c1fa0afd46973dcabca2c2df04718a275c0361b7..7f07d369be0eefad59a89766ee9f90b59d8ab47c 100644 (file)
@@ -1402,6 +1402,8 @@ private:
        {
                SCANRESULT_NUM_LINES_OK_BIT             = (1 << 0),
                SCANRESULT_LINE_WIDTH_OK_BIT    = (1 << 1),
+               SCANRESULT_LINE_WIDTH_WARN_BIT  = (1 << 2),
+               SCANRESULT_LINE_WIDTH_ERR_BIT   = (1 << 3),
        };
 
        void                            init                                                    (void);
@@ -1422,7 +1424,7 @@ private:
        deUint8                         scanColumn                                              (const tcu::ConstPixelBufferAccess& access, int column, int columnBegin, int columnEnd, const tcu::IVec2& numLines, int& floodCounter) const;
        bool                            checkAreaNumLines                               (const tcu::ConstPixelBufferAccess& access, const tcu::IVec4& area, int& floodCounter, int componentNdx, const tcu::IVec2& numLines) const;
        tcu::IVec2                      getNumMinimaMaxima                              (const tcu::ConstPixelBufferAccess& access, int componentNdx) const;
-       bool                            checkLineWidths                                 (const tcu::ConstPixelBufferAccess& access, const tcu::IVec2& begin, const tcu::IVec2& end, int componentNdx, int& floodCounter) const;
+       deUint8                         checkLineWidths                                 (const tcu::ConstPixelBufferAccess& access, const tcu::IVec2& begin, const tcu::IVec2& end, int componentNdx, int& floodCounter) const;
        void                            printLineWidthError                             (const tcu::IVec2& pos, int detectedLineWidth, const tcu::IVec2& lineWidthRange, bool isHorizontal, int& floodCounter) const;
 
        const int                       m_patternSide;
@@ -1787,23 +1789,24 @@ void LineRenderCase::renderTestPattern (const IterationConfig& config)
 
 void LineRenderCase::verifyRenderResult (const IterationConfig& config)
 {
-       const glw::Functions&   gl                                              = m_context.getRenderContext().getFunctions();
-       const bool                              isMsaa                                  = m_context.getRenderTarget().getNumSamples() > 1;
-       const ProjectedBBox             projectedBBox                   = projectBoundingBox(config.bbox);
-       const float                             lineWidth                               = (m_isWideLineCase) ? ((float)m_wideLineLineWidth) : (1.0f);
-       const tcu::IVec4                viewportBBoxArea                = getViewportBoundingBoxArea(projectedBBox, config.viewportSize, lineWidth);
-       const tcu::IVec4                viewportPatternArea             = getViewportPatternArea(config.patternPos, config.patternSize, config.viewportSize, ROUND_INWARDS);
-       const tcu::IVec2                expectedHorizontalLines = getNumberOfLinesRange(viewportBBoxArea.y(), viewportBBoxArea.w(), config.patternPos.y(), config.patternSize.y(), config.viewportSize.y(), DIRECTION_VERTICAL);
-       const tcu::IVec2                expectedVerticalLines   = getNumberOfLinesRange(viewportBBoxArea.x(), viewportBBoxArea.z(), config.patternPos.x(), config.patternSize.x(), config.viewportSize.x(), DIRECTION_HORIZONTAL);
-       const tcu::IVec4                verificationArea                = tcu::IVec4(de::max(viewportBBoxArea.x(), 0),
-                                                                                                                                de::max(viewportBBoxArea.y(), 0),
-                                                                                                                                de::min(viewportBBoxArea.z(), config.viewportSize.x()),
-                                                                                                                                de::min(viewportBBoxArea.w(), config.viewportSize.y()));
-
-       tcu::Surface                    viewportSurface                 (config.viewportSize.x(), config.viewportSize.y());
-       bool                                    anyError                                = false;
-       bool                                    msaaRelaxationRequired  = false;
-       int                                             messageLimitCounter             = 8;
+       const glw::Functions&   gl                                                      = m_context.getRenderContext().getFunctions();
+       const bool                              isMsaa                                          = m_context.getRenderTarget().getNumSamples() > 1;
+       const ProjectedBBox             projectedBBox                           = projectBoundingBox(config.bbox);
+       const float                             lineWidth                                       = (m_isWideLineCase) ? ((float)m_wideLineLineWidth) : (1.0f);
+       const tcu::IVec4                viewportBBoxArea                        = getViewportBoundingBoxArea(projectedBBox, config.viewportSize, lineWidth);
+       const tcu::IVec4                viewportPatternArea                     = getViewportPatternArea(config.patternPos, config.patternSize, config.viewportSize, ROUND_INWARDS);
+       const tcu::IVec2                expectedHorizontalLines         = getNumberOfLinesRange(viewportBBoxArea.y(), viewportBBoxArea.w(), config.patternPos.y(), config.patternSize.y(), config.viewportSize.y(), DIRECTION_VERTICAL);
+       const tcu::IVec2                expectedVerticalLines           = getNumberOfLinesRange(viewportBBoxArea.x(), viewportBBoxArea.z(), config.patternPos.x(), config.patternSize.x(), config.viewportSize.x(), DIRECTION_HORIZONTAL);
+       const tcu::IVec4                verificationArea                        = tcu::IVec4(de::max(viewportBBoxArea.x(), 0),
+                                                                                                                                        de::max(viewportBBoxArea.y(), 0),
+                                                                                                                                        de::min(viewportBBoxArea.z(), config.viewportSize.x()),
+                                                                                                                                        de::min(viewportBBoxArea.w(), config.viewportSize.y()));
+
+       tcu::Surface                    viewportSurface                         (config.viewportSize.x(), config.viewportSize.y());
+       bool                                    anyError                                        = false;
+       bool                                    msaaRelaxationRequired          = false;
+       bool                                    hwIssueRelaxationRequired       = false;
+       int                                             messageLimitCounter                     = 8;
 
        if (!m_calcPerPrimitiveBBox)
                m_testCtx.getLog()
@@ -1853,6 +1856,11 @@ void LineRenderCase::verifyRenderResult (const IterationConfig& config)
                                // multisampled wide lines might not be supported
                                msaaRelaxationRequired = true;
                        }
+                       else if ((result & SCANRESULT_LINE_WIDTH_ERR_BIT) == 0 &&
+                                        (result & SCANRESULT_LINE_WIDTH_WARN_BIT) != 0)
+                       {
+                               hwIssueRelaxationRequired = true;
+                       }
                        else
                                anyError = true;
                }
@@ -1877,12 +1885,16 @@ void LineRenderCase::verifyRenderResult (const IterationConfig& config)
                                // multisampled wide lines might not be supported
                                msaaRelaxationRequired = true;
                        }
+                       else if ((result & SCANRESULT_LINE_WIDTH_WARN_BIT) != 0)
+                       {
+                               hwIssueRelaxationRequired = true;
+                       }
                        else
                                anyError = true;
                }
        }
 
-       if (anyError || msaaRelaxationRequired)
+       if (anyError || msaaRelaxationRequired || hwIssueRelaxationRequired)
        {
                if (messageLimitCounter < 0)
                        m_testCtx.getLog() << tcu::TestLog::Message << "Omitted " << (-messageLimitCounter) << " row/column error descriptions." << tcu::TestLog::EndMessage;
@@ -1897,6 +1909,11 @@ void LineRenderCase::verifyRenderResult (const IterationConfig& config)
 
                if (anyError)
                        m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Image verification failed");
+               else if (hwIssueRelaxationRequired)
+               {
+                       // Line width hw issue
+                       m_testCtx.setTestResult(QP_TEST_RESULT_QUALITY_WARNING, "Line width verification failed");
+               }
                else
                {
                        // MSAA wide lines are optional
@@ -1949,20 +1966,36 @@ tcu::IVec2 LineRenderCase::getNumberOfLinesRange (int queryAreaBegin, int queryA
 
 deUint8 LineRenderCase::scanRow (const tcu::ConstPixelBufferAccess& access, int row, int rowBegin, int rowEnd, const tcu::IVec2& numLines, int& messageLimitCounter) const
 {
-       const bool numLinesOk   = checkAreaNumLines(access, tcu::IVec4(rowBegin, row, rowEnd - rowBegin, 1), messageLimitCounter, SCAN_ROW_COMPONENT_NDX, numLines);
-       const bool lineWidthOk  = checkLineWidths(access, tcu::IVec2(rowBegin, row), tcu::IVec2(rowEnd, row), SCAN_ROW_COMPONENT_NDX, messageLimitCounter);
+       const bool              numLinesOk              = checkAreaNumLines(access, tcu::IVec4(rowBegin, row, rowEnd - rowBegin, 1), messageLimitCounter, SCAN_ROW_COMPONENT_NDX, numLines);
+       const deUint8   lineWidthRes    = checkLineWidths(access, tcu::IVec2(rowBegin, row), tcu::IVec2(rowEnd, row), SCAN_ROW_COMPONENT_NDX, messageLimitCounter);
+       deUint8                 result                  = 0;
+
+       if (numLinesOk)
+               result |= (deUint8)SCANRESULT_NUM_LINES_OK_BIT;
 
-       return  (deUint8)((numLinesOk   ? (deUint8)SCANRESULT_NUM_LINES_OK_BIT  : 0u) |
-                                         (lineWidthOk  ? (deUint8)SCANRESULT_LINE_WIDTH_OK_BIT : 0u));
+       if (lineWidthRes == 0)
+               result |= (deUint8)SCANRESULT_LINE_WIDTH_OK_BIT;
+       else
+               result |= lineWidthRes;
+
+       return result;
 }
 
 deUint8 LineRenderCase::scanColumn (const tcu::ConstPixelBufferAccess& access, int column, int columnBegin, int columnEnd, const tcu::IVec2& numLines, int& messageLimitCounter) const
 {
-       const bool numLinesOk   = checkAreaNumLines(access, tcu::IVec4(column, columnBegin, 1, columnEnd - columnBegin), messageLimitCounter, SCAN_COL_COMPONENT_NDX, numLines);
-       const bool lineWidthOk  = checkLineWidths(access, tcu::IVec2(column, columnBegin), tcu::IVec2(column, columnEnd), SCAN_COL_COMPONENT_NDX, messageLimitCounter);
+       const bool              numLinesOk              = checkAreaNumLines(access, tcu::IVec4(column, columnBegin, 1, columnEnd - columnBegin), messageLimitCounter, SCAN_COL_COMPONENT_NDX, numLines);
+       const deUint8   lineWidthRes    = checkLineWidths(access, tcu::IVec2(column, columnBegin), tcu::IVec2(column, columnEnd), SCAN_COL_COMPONENT_NDX, messageLimitCounter);
+       deUint8                 result                  = 0;
+
+       if (numLinesOk)
+               result |= (deUint8)SCANRESULT_NUM_LINES_OK_BIT;
 
-       return  (deUint8)((numLinesOk   ? (deUint8)SCANRESULT_NUM_LINES_OK_BIT  : 0u) |
-                                         (lineWidthOk  ? (deUint8)SCANRESULT_LINE_WIDTH_OK_BIT : 0u));
+       if (lineWidthRes == 0)
+               result |= (deUint8)SCANRESULT_LINE_WIDTH_OK_BIT;
+       else
+               result |= lineWidthRes;
+
+       return result;
 }
 
 bool LineRenderCase::checkAreaNumLines (const tcu::ConstPixelBufferAccess& access, const tcu::IVec4& area, int& messageLimitCounter, int componentNdx, const tcu::IVec2& numLines) const
@@ -2052,19 +2085,20 @@ tcu::IVec2 LineRenderCase::getNumMinimaMaxima (const tcu::ConstPixelBufferAccess
        return tcu::IVec2(numMinima, numMaxima);
 }
 
-bool LineRenderCase::checkLineWidths (const tcu::ConstPixelBufferAccess& access, const tcu::IVec2& begin, const tcu::IVec2& end, int componentNdx, int& messageLimitCounter) const
+deUint8 LineRenderCase::checkLineWidths (const tcu::ConstPixelBufferAccess& access, const tcu::IVec2& begin, const tcu::IVec2& end, int componentNdx, int& messageLimitCounter) const
 {
-       const bool                      multisample             = m_context.getRenderTarget().getNumSamples() > 1;
-       const int                       lineRenderWidth = (m_isWideLineCase) ? (m_wideLineLineWidth) : 1;
-       const tcu::IVec2        lineWidthRange  = (multisample)
-                                                                                       ? (tcu::IVec2(lineRenderWidth, lineRenderWidth+1))      // multisampled "smooth" lines may spread to neighboring pixel
-                                                                                       : (tcu::IVec2(lineRenderWidth, lineRenderWidth));
+       const bool                      multisample                             = m_context.getRenderTarget().getNumSamples() > 1;
+       const int                       lineRenderWidth                 = (m_isWideLineCase) ? (m_wideLineLineWidth) : 1;
+       const tcu::IVec2        lineWidthRange                  = (multisample)
+                                                                                                       ? (tcu::IVec2(lineRenderWidth, lineRenderWidth+1))      // multisampled "smooth" lines may spread to neighboring pixel
+                                                                                                       : (tcu::IVec2(lineRenderWidth, lineRenderWidth));
+       const tcu::IVec2        relaxedLineWidthRange   = (tcu::IVec2(lineRenderWidth-1, lineRenderWidth+1));
 
-       int                                     lineWidth               = 0;
-       bool                            bboxLimitedLine = false;
-       bool                            anyError                = false;
+       int                                     lineWidth                               = 0;
+       bool                            bboxLimitedLine                 = false;
+       deUint8                         errorMask                               = 0;
 
-       const tcu::IVec2        advance                 = (begin.x() == end.x()) ? (tcu::IVec2(0, 1)) : (tcu::IVec2(1, 0));
+       const tcu::IVec2        advance                                 = (begin.x() == end.x()) ? (tcu::IVec2(0, 1)) : (tcu::IVec2(1, 0));
 
        // fragments before begin?
        if (access.getPixelInt(begin.x(), begin.y())[componentNdx] != 0)
@@ -2099,7 +2133,13 @@ bool LineRenderCase::checkLineWidths (const tcu::ConstPixelBufferAccess& access,
 
                        if (incorrectLineWidth)
                        {
-                               anyError = true;
+                               const bool incorrectRelaxedLineWidth = (lineWidth < relaxedLineWidthRange.x() && !bboxLimitedLine) || (lineWidth > relaxedLineWidthRange.y());
+
+                               if (incorrectRelaxedLineWidth)
+                                       errorMask |= SCANRESULT_LINE_WIDTH_ERR_BIT;
+                               else
+                                       errorMask |= SCANRESULT_LINE_WIDTH_WARN_BIT;
+
                                printLineWidthError(cursor, lineWidth, lineWidthRange, advance.x() == 0, messageLimitCounter);
                        }
 
@@ -2117,7 +2157,11 @@ bool LineRenderCase::checkLineWidths (const tcu::ConstPixelBufferAccess& access,
                        {
                                if (lineWidth > lineWidthRange.y())
                                {
-                                       anyError = true;
+                                       if (lineWidth > relaxedLineWidthRange.y())
+                                               errorMask |= SCANRESULT_LINE_WIDTH_ERR_BIT;
+                                       else
+                                               errorMask |= SCANRESULT_LINE_WIDTH_WARN_BIT;
+
                                        printLineWidthError(cursor, lineWidth, lineWidthRange, advance.x() == 0, messageLimitCounter);
                                }
 
@@ -2135,7 +2179,13 @@ bool LineRenderCase::checkLineWidths (const tcu::ConstPixelBufferAccess& access,
 
                                if (incorrectLineWidth)
                                {
-                                       anyError = true;
+                                       const bool incorrectRelaxedLineWidth = (lineWidth > relaxedLineWidthRange.y());
+
+                                       if (incorrectRelaxedLineWidth)
+                                               errorMask |= SCANRESULT_LINE_WIDTH_ERR_BIT;
+                                       else
+                                               errorMask |= SCANRESULT_LINE_WIDTH_WARN_BIT;
+
                                        printLineWidthError(cursor, lineWidth, lineWidthRange, advance.x() == 0, messageLimitCounter);
                                }
 
@@ -2144,7 +2194,7 @@ bool LineRenderCase::checkLineWidths (const tcu::ConstPixelBufferAccess& access,
                }
        }
 
-       return !anyError;
+       return errorMask;
 }
 
 void LineRenderCase::printLineWidthError (const tcu::IVec2& pos, int detectedLineWidth, const tcu::IVec2& lineWidthRange, bool isHorizontal, int& messageLimitCounter) const