mesa: queries of non-existent FBO attachments should return INVALID_OPERATION
authorMarek Olšák <maraeo@gmail.com>
Tue, 31 May 2011 18:36:07 +0000 (20:36 +0200)
committerMarek Olšák <maraeo@gmail.com>
Wed, 1 Jun 2011 14:07:58 +0000 (16:07 +0200)
OpenGL 4.0 Compatibility, page 449:

If the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE is NONE, no
framebuffer is bound to target. In this case querying pname FRAMEBUFFER_-
ATTACHMENT_OBJECT_NAME will return zero, and all other queries will generate
an INVALID_OPERATION error.

Reviewed-by: Chad Versace <chad@chad-versace.us>
src/mesa/main/fbobject.c

index 739d03e..d440070 100644 (file)
@@ -2161,6 +2161,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
       if (att->Type == GL_TEXTURE) {
         *params = att->TextureLevel;
       }
+      else if (att->Type == GL_NONE) {
+         _mesa_error(ctx, GL_INVALID_OPERATION,
+                     "glGetFramebufferAttachmentParameterivEXT(pname)");
+      }
       else {
         _mesa_error(ctx, GL_INVALID_ENUM,
                     "glGetFramebufferAttachmentParameterivEXT(pname)");
@@ -2175,6 +2179,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
             *params = 0;
          }
       }
+      else if (att->Type == GL_NONE) {
+         _mesa_error(ctx, GL_INVALID_OPERATION,
+                     "glGetFramebufferAttachmentParameterivEXT(pname)");
+      }
       else {
         _mesa_error(ctx, GL_INVALID_ENUM,
                     "glGetFramebufferAttachmentParameterivEXT(pname)");
@@ -2189,6 +2197,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
             *params = 0;
          }
       }
+      else if (att->Type == GL_NONE) {
+         _mesa_error(ctx, GL_INVALID_OPERATION,
+                     "glGetFramebufferAttachmentParameterivEXT(pname)");
+      }
       else {
         _mesa_error(ctx, GL_INVALID_ENUM,
                     "glGetFramebufferAttachmentParameterivEXT(pname)");
@@ -2199,6 +2211,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
          _mesa_error(ctx, GL_INVALID_ENUM,
                      "glGetFramebufferAttachmentParameterivEXT(pname)");
       }
+      else if (att->Type == GL_NONE) {
+         _mesa_error(ctx, GL_INVALID_OPERATION,
+                     "glGetFramebufferAttachmentParameterivEXT(pname)");
+      }
       else {
          if (ctx->Extensions.EXT_framebuffer_sRGB && ctx->Const.sRGBCapable) {
             *params = _mesa_get_format_color_encoding(att->Renderbuffer->Format);
@@ -2216,6 +2232,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
                      "glGetFramebufferAttachmentParameterivEXT(pname)");
          return;
       }
+      else if (att->Type == GL_NONE) {
+         _mesa_error(ctx, GL_INVALID_OPERATION,
+                     "glGetFramebufferAttachmentParameterivEXT(pname)");
+      }
       else {
          gl_format format = att->Renderbuffer->Format;
          if (format == MESA_FORMAT_CI8 || format == MESA_FORMAT_S8) {
@@ -2237,6 +2257,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
          _mesa_error(ctx, GL_INVALID_ENUM,
                      "glGetFramebufferAttachmentParameterivEXT(pname)");
       }
+      else if (att->Type == GL_NONE) {
+         _mesa_error(ctx, GL_INVALID_OPERATION,
+                     "glGetFramebufferAttachmentParameterivEXT(pname)");
+      }
       else if (att->Texture) {
          const struct gl_texture_image *texImage =
             _mesa_select_tex_image(ctx, att->Texture, att->Texture->Target,
@@ -2254,7 +2278,8 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
                                       att->Renderbuffer->Format);
       }
       else {
-         *params = 0;
+         _mesa_problem(ctx, "glGetFramebufferAttachmentParameterivEXT:"
+                       " invalid FBO attachment structure");
       }
       return;
    default: