return E_ACPI_LID_UNKNOWN;
}
-EAPI Eina_Bool
+E_API Eina_Bool
e_acpi_lid_is_closed(void)
{
if (lid_is_closed == -1)
//////////////////////////////////////////////////////
-EAPI Eina_Bool
+E_API Eina_Bool
e_comp_object_effect_allowed_get(Evas_Object *obj)
{
API_ENTRY EINA_FALSE;
E_API void e_comp_object_blank(Evas_Object *obj, Eina_Bool set);
E_API void e_comp_object_dirty(Evas_Object *obj);
E_API Eina_Bool e_comp_object_render(Evas_Object *obj);
-EAPI Eina_Bool e_comp_object_effect_allowed_get(Evas_Object *obj);
+E_API Eina_Bool e_comp_object_effect_allowed_get(Evas_Object *obj);
E_API Eina_Bool e_comp_object_effect_set(Evas_Object *obj, const char *effect);
E_API void e_comp_object_effect_params_set(Evas_Object *obj, int id, int *params, unsigned int count);
E_API void e_comp_object_effect_clip(Evas_Object *obj);
#include "e.h"
#include <sys/mman.h>
-EAPI int E_EVENT_TEXT_INPUT_PANEL_VISIBILITY_CHANGE = -1;
+E_API int E_EVENT_TEXT_INPUT_PANEL_VISIBILITY_CHANGE = -1;
static void
_e_comp_wl_input_update_seat_caps(void)
free((char *)names.layout);
}
-EAPI void
+E_API void
e_comp_wl_input_touch_enabled_set(Eina_Bool enabled)
{
/* check for valid compositor data */
# ifndef E_COMP_WL_INPUT_H
# define E_COMP_WL_INPUT_H
-EAPI extern int E_EVENT_TEXT_INPUT_PANEL_VISIBILITY_CHANGE;
+E_API extern int E_EVENT_TEXT_INPUT_PANEL_VISIBILITY_CHANGE;
typedef struct _E_Event_Text_Input_Panel_Visibility_Change E_Event_Text_Input_Panel_Visibility_Change;
_e_text_input_cb_event_client_focus_in, input_method);
}
-EAPI E_Module_Api e_modapi = { E_MODULE_API_VERSION, "Wl_Text_Input" };
+E_API E_Module_Api e_modapi = { E_MODULE_API_VERSION, "Wl_Text_Input" };
-EAPI void *
+E_API void *
e_modapi_init(E_Module *m)
{
// FIXME: create only one input method object per seat.
return m;
}
-EAPI int
+E_API int
e_modapi_shutdown(E_Module *m EINA_UNUSED)
{
E_FREE_FUNC(e_comp->wl_comp_data->seat.im.global, wl_global_destroy);