dEQP-GLES31.functional.texture.texture_buffer.render_modify.as_vertex_array_as_index_array_as_vertex_texture_as_fragment_texture.buffersubdata
dEQP-GLES31.functional.texture.texture_buffer.render_modify.as_vertex_array_as_index_array_as_vertex_texture_as_fragment_texture.mapbuffer_write
dEQP-GLES31.functional.texture.texture_buffer.render_modify.as_vertex_array_as_index_array_as_vertex_texture_as_fragment_texture.mapbuffer_readwrite
-dEQP-GLES31.functional.state_query.integer.sample_mask_value
dEQP-GLES31.functional.state_query.integer.max_color_texture_samples_getboolean
dEQP-GLES31.functional.state_query.integer.max_color_texture_samples_getinteger
dEQP-GLES31.functional.state_query.integer.max_color_texture_samples_getinteger64
dEQP-GLES31.functional.state_query.integer.shader_storage_buffer_offset_alignment_getinteger
dEQP-GLES31.functional.state_query.integer.shader_storage_buffer_offset_alignment_getinteger64
dEQP-GLES31.functional.state_query.integer.shader_storage_buffer_offset_alignment_getfloat
+dEQP-GLES31.functional.state_query.indexed.sample_mask_value_getintegeri_v
dEQP-GLES31.functional.state_query.texture_level.integer.texture_samples
dEQP-GLES31.functional.state_query.texture_level.integer.texture_fixed_sample_locations
dEQP-GLES31.functional.state_query.texture_level.integer.texture_width