test Scene/Canvas: Fix maximum size for big size test
authorJunsuChoi <jsuya.choi@samsung.com>
Wed, 27 Oct 2021 08:03:28 +0000 (17:03 +0900)
committerJunsuChoi <jsuya.choi@samsung.com>
Thu, 28 Oct 2021 06:19:31 +0000 (15:19 +0900)
In some development environments, -1 of uint32_t may become 0.

test/testScene.cpp
test/testSwCanvasBase.cpp

index d7030e5..5c33fbd 100644 (file)
@@ -65,7 +65,7 @@ TEST_CASE("Scene Memory Reservation", "[tvgScene]")
     REQUIRE(scene->reserve(0) == Result::Success);
 
     //Too Big Size
-    REQUIRE(scene->reserve(-1) == Result::FailedAllocation);
+    REQUIRE(scene->reserve(UINT32_MAX) == Result::FailedAllocation);
 }
 
 TEST_CASE("Scene Clear", "[tvgScene]")
index 1f4927e..9bd7174 100644 (file)
@@ -40,7 +40,7 @@ TEST_CASE("Memory Reservation", "[tvgSwCanvasBase]")
     REQUIRE(canvas->reserve(0) == Result::Success);
 
     //Too big size
-    REQUIRE(canvas->reserve(-1) == Result::FailedAllocation);
+    REQUIRE(canvas->reserve(UINT32_MAX) == Result::FailedAllocation);
 
     REQUIRE(Initializer::term(CanvasEngine::Sw) == Result::Success);
 }