The server is leaking a pixmap (created by CreateDefaultStipple()) on
reset. The leak is caused by some X Server graphics contexts not being
freed on reset by the machine independent cursor code in the server,
which in turn is caused by the cursor cleanup code
(miSpriteDeviceCursorCleanup()) not being called.
Ensures the DeviceCursorCleanup() function is called when the associated
input device is closed on server reset.
Signed-off-by: Frank Binns <frank.binns@imgtec.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
if (dev->inited)
(void) (*dev->deviceProc) (dev, DEVICE_CLOSE);
- /* free sprite memory */
- if (IsMaster(dev) && dev->spriteInfo->sprite)
+ FreeSprite(dev);
+
+ if (IsMaster(dev))
screen->DeviceCursorCleanup(dev, screen);
/* free acceleration info */
free(classes);
}
- FreeSprite(dev);
-
/* a client may have the device set as client pointer */
for (j = 0; j < currentMaxClients; j++) {
if (clients[j] && clients[j]->clientPtr == dev) {