change renderFrame to frameRender
authorBayle Park <bayle.park@samsung.com>
Tue, 27 Aug 2024 02:19:53 +0000 (11:19 +0900)
committerBayle Park <bayle.park@samsung.com>
Tue, 27 Aug 2024 02:19:53 +0000 (11:19 +0900)
ut/include/utils/mock_videosink.hpp
ut/src/ut_cloudgame.cpp

index a33cb8fd01b146d9127cb7cac94df03482f200e1..c21201b82006acb45531436b27dc945e000184b4 100755 (executable)
@@ -52,7 +52,7 @@ class MockIVideoSink : public IVideoSink {
   MOCK_METHOD0(stop, errno_t());
   MOCK_METHOD1(setSrcBufferType,
                errno_t(enum VideoSink_SrcBufferTypes buffer_type));
-  MOCK_METHOD1(renderFrame, errno_t(void* frame_info));
+  MOCK_METHOD1(frameRender, errno_t(VideoSink_RenderInfo* frame_info));
   MOCK_METHOD1(setKeepCropRatio, errno_t(bool onoff));
   MOCK_METHOD1(setMute, errno_t(bool onoff));
   MOCK_METHOD1(setSync, errno_t(bool onoff));
@@ -103,8 +103,8 @@ class MockIVideoSink : public IVideoSink {
     ON_CALL(*this, setSrcBufferType(_))
         .WillByDefault(
             Invoke(org_video_sink_.get(), &IVideoSink::setSrcBufferType));
-    ON_CALL(*this, renderFrame(_))
-        .WillByDefault(Invoke(org_video_sink_.get(), &IVideoSink::renderFrame));
+    ON_CALL(*this, frameRender(_))
+        .WillByDefault(Invoke(org_video_sink_.get(), &IVideoSink::frameRender));
     ON_CALL(*this, setKeepCropRatio(_))
         .WillByDefault(
             Invoke(org_video_sink_.get(), &IVideoSink::setKeepCropRatio));
index d6944a4147899e458e43b5c24bbd19a01c4576f5..d30aeaea760cbd76259bafed096f8481eed18535 100644 (file)
@@ -283,11 +283,11 @@ TEST_P(EsCloudGameTestForCodecs,
           .Times(1)
           .After(setPreResolution);
   Expectation otherRenderFrames =
-      EXPECT_CALL(*MockVideoSinkBuilder::new_video_sink, renderFrame(_))
+      EXPECT_CALL(*MockVideoSinkBuilder::new_video_sink, frameRender(_))
           .Times(AnyNumber())
           .After(setResolution);
   Expectation firstRenderFrame =
-      EXPECT_CALL(*MockVideoSinkBuilder::new_video_sink, renderFrame(_))
+      EXPECT_CALL(*MockVideoSinkBuilder::new_video_sink, frameRender(_))
           .Times(1)
           .After(setResolution)
           .RetiresOnSaturation();
@@ -380,11 +380,11 @@ TEST_P(EsCloudGameTestForGameModes,
           .Times(1)
           .After(setPreResolution);
   Expectation otherRenderFrames =
-      EXPECT_CALL(*MockVideoSinkBuilder::new_video_sink, renderFrame(_))
+      EXPECT_CALL(*MockVideoSinkBuilder::new_video_sink, frameRender(_))
           .Times(AnyNumber())
           .After(setResolution);
   Expectation firstRenderFrame =
-      EXPECT_CALL(*MockVideoSinkBuilder::new_video_sink, renderFrame(_))
+      EXPECT_CALL(*MockVideoSinkBuilder::new_video_sink, frameRender(_))
           .Times(1)
           .After(setResolution)
           .RetiresOnSaturation();
@@ -445,7 +445,7 @@ TEST_P(EsCloudGameTestForGameModes,
     // New game mode : Requires Video mute to switch avoc "inputlag mode" <->
     // "AI upscale mode"
 
-    EXPECT_CALL(*MockVideoSinkBuilder::new_video_sink, renderFrame(_))
+    EXPECT_CALL(*MockVideoSinkBuilder::new_video_sink, frameRender(_))
         .Times(AnyNumber());
     Expectation firstMute =
         EXPECT_CALL(*MockVideoSinkBuilder::new_video_sink, setMute(true))
@@ -456,7 +456,7 @@ TEST_P(EsCloudGameTestForGameModes,
             .Times(1)
             .After(firstMute);
     Expectation firstRenderFrame =
-        EXPECT_CALL(*MockVideoSinkBuilder::new_video_sink, renderFrame(_))
+        EXPECT_CALL(*MockVideoSinkBuilder::new_video_sink, frameRender(_))
             .Times(AtLeast(1))
             .After(setResolution)
             .RetiresOnSaturation();