void *pp_table, uint32_t classification_flag)
{
ATOM_Vega10_GFXCLK_Dependency_Record_V2 *patom_record_V2;
- struct vega10_power_state *vega10_power_state =
+ struct vega10_power_state *vega10_ps =
cast_phw_vega10_power_state(&(power_state->hardware));
struct vega10_performance_level *performance_level;
ATOM_Vega10_State *state_entry = (ATOM_Vega10_State *)state;
power_state->temperatures.min = 0;
power_state->temperatures.max = 0;
- performance_level = &(vega10_power_state->performance_levels
- [vega10_power_state->performance_level_count++]);
+ performance_level = &(vega10_ps->performance_levels
+ [vega10_ps->performance_level_count++]);
PP_ASSERT_WITH_CODE(
- (vega10_power_state->performance_level_count <
+ (vega10_ps->performance_level_count <
NUM_GFXCLK_DPM_LEVELS),
"Performance levels exceeds SMC limit!",
return -1);
PP_ASSERT_WITH_CODE(
- (vega10_power_state->performance_level_count <=
+ (vega10_ps->performance_level_count <=
hwmgr->platform_descriptor.
hardwareActivityPerformanceLevels),
"Performance levels exceeds Driver limit!",
performance_level->mem_clock = mclk_dep_table->entries
[state_entry->ucMemClockIndexLow].ulMemClk;
- performance_level = &(vega10_power_state->performance_levels
- [vega10_power_state->performance_level_count++]);
+ performance_level = &(vega10_ps->performance_levels
+ [vega10_ps->performance_level_count++]);
performance_level->soc_clock = socclk_dep_table->entries
[state_entry->ucSocClockIndexHigh].ulClk;
if (gfxclk_dep_table->ucRevId == 0) {
unsigned long entry_index, struct pp_power_state *state)
{
int result;
- struct vega10_power_state *ps;
+ struct vega10_power_state *vega10_ps;
state->hardware.magic = PhwVega10_Magic;
- ps = cast_phw_vega10_power_state(&state->hardware);
+ vega10_ps = cast_phw_vega10_power_state(&state->hardware);
result = vega10_get_powerplay_table_entry(hwmgr, entry_index, state,
vega10_get_pp_table_entry_callback_func);
*/
/* set DC compatible flag if this state supports DC */
if (!state->validation.disallowOnDC)
- ps->dc_compatible = true;
+ vega10_ps->dc_compatible = true;
- ps->uvd_clks.vclk = state->uvd_clocks.VCLK;
- ps->uvd_clks.dclk = state->uvd_clocks.DCLK;
+ vega10_ps->uvd_clks.vclk = state->uvd_clocks.VCLK;
+ vega10_ps->uvd_clks.dclk = state->uvd_clocks.DCLK;
return 0;
}
const struct pp_hw_power_state *pstate1,
const struct pp_hw_power_state *pstate2, bool *equal)
{
- const struct vega10_power_state *psa;
- const struct vega10_power_state *psb;
+ const struct vega10_power_state *vega10_psa;
+ const struct vega10_power_state *vega10_psb;
int i;
if (pstate1 == NULL || pstate2 == NULL || equal == NULL)
return -EINVAL;
- psa = cast_const_phw_vega10_power_state(pstate1);
- psb = cast_const_phw_vega10_power_state(pstate2);
- /* If the two states don't even have the same number of performance levels they cannot be the same state. */
- if (psa->performance_level_count != psb->performance_level_count) {
+ vega10_psa = cast_const_phw_vega10_power_state(pstate1);
+ vega10_psb = cast_const_phw_vega10_power_state(pstate2);
+
+ /* If the two states don't even have the same number of performance levels
+ * they cannot be the same state.
+ */
+ if (vega10_psa->performance_level_count != vega10_psb->performance_level_count) {
*equal = false;
return 0;
}
- for (i = 0; i < psa->performance_level_count; i++) {
- if (!vega10_are_power_levels_equal(&(psa->performance_levels[i]), &(psb->performance_levels[i]))) {
- /* If we have found even one performance level pair that is different the states are different. */
+ for (i = 0; i < vega10_psa->performance_level_count; i++) {
+ if (!vega10_are_power_levels_equal(&(vega10_psa->performance_levels[i]),
+ &(vega10_psb->performance_levels[i]))) {
+ /* If we have found even one performance level pair
+ * that is different the states are different.
+ */
*equal = false;
return 0;
}
}
/* If all performance levels are the same try to use the UVD clocks to break the tie.*/
- *equal = ((psa->uvd_clks.vclk == psb->uvd_clks.vclk) && (psa->uvd_clks.dclk == psb->uvd_clks.dclk));
- *equal &= ((psa->vce_clks.evclk == psb->vce_clks.evclk) && (psa->vce_clks.ecclk == psb->vce_clks.ecclk));
- *equal &= (psa->sclk_threshold == psb->sclk_threshold);
+ *equal = ((vega10_psa->uvd_clks.vclk == vega10_psb->uvd_clks.vclk) &&
+ (vega10_psa->uvd_clks.dclk == vega10_psb->uvd_clks.dclk));
+ *equal &= ((vega10_psa->vce_clks.evclk == vega10_psb->vce_clks.evclk) &&
+ (vega10_psa->vce_clks.ecclk == vega10_psb->vce_clks.ecclk));
+ *equal &= (vega10_psa->sclk_threshold == vega10_psb->sclk_threshold);
return 0;
}
PHM_PerformanceLevelDesignation designation, uint32_t index,
PHM_PerformanceLevel *level)
{
- const struct vega10_power_state *ps;
+ const struct vega10_power_state *vega10_ps;
uint32_t i;
if (level == NULL || hwmgr == NULL || state == NULL)
return -EINVAL;
- ps = cast_const_phw_vega10_power_state(state);
+ vega10_ps = cast_const_phw_vega10_power_state(state);
- i = index > ps->performance_level_count - 1 ?
- ps->performance_level_count - 1 : index;
+ i = index > vega10_ps->performance_level_count - 1 ?
+ vega10_ps->performance_level_count - 1 : index;
- level->coreClock = ps->performance_levels[i].gfx_clock;
- level->memory_clock = ps->performance_levels[i].mem_clock;
+ level->coreClock = vega10_ps->performance_levels[i].gfx_clock;
+ level->memory_clock = vega10_ps->performance_levels[i].mem_clock;
return 0;
}