extern int fpu__restore_sig(void __user *buf, int ia32_frame);
extern void fpu__drop(struct fpu *fpu);
extern int fpu__copy(struct task_struct *dst, struct task_struct *src);
-extern void fpu__clear(struct fpu *fpu);
+extern void fpu__clear_user_states(struct fpu *fpu);
+extern void fpu__clear_all(struct fpu *fpu);
extern int fpu__exception_code(struct fpu *fpu, int trap_nr);
extern int dump_fpu(struct pt_regs *ptregs, struct user_i387_struct *fpstate);
}
/*
- * Clear FPU registers by setting them up from
- * the init fpstate:
+ * Clear FPU registers by setting them up from the init fpstate.
+ * Caller must do fpregs_[un]lock() around it.
*/
-static inline void copy_init_fpstate_to_fpregs(void)
+static inline void copy_init_fpstate_to_fpregs(u64 features_mask)
{
- fpregs_lock();
-
if (use_xsave())
- copy_kernel_to_xregs(&init_fpstate.xsave, -1);
+ copy_kernel_to_xregs(&init_fpstate.xsave, features_mask);
else if (static_cpu_has(X86_FEATURE_FXSR))
copy_kernel_to_fxregs(&init_fpstate.fxsave);
else
if (boot_cpu_has(X86_FEATURE_OSPKE))
copy_init_pkru_to_fpregs();
-
- fpregs_mark_activate();
- fpregs_unlock();
}
/*
* Called by sys_execve(), by the signal handler code and by various
* error paths.
*/
-void fpu__clear(struct fpu *fpu)
+static void fpu__clear(struct fpu *fpu, bool user_only)
{
- WARN_ON_FPU(fpu != ¤t->thread.fpu); /* Almost certainly an anomaly */
+ WARN_ON_FPU(fpu != ¤t->thread.fpu);
- fpu__drop(fpu);
+ if (!static_cpu_has(X86_FEATURE_FPU)) {
+ fpu__drop(fpu);
+ fpu__initialize(fpu);
+ return;
+ }
- /*
- * Make sure fpstate is cleared and initialized.
- */
- fpu__initialize(fpu);
- if (static_cpu_has(X86_FEATURE_FPU))
- copy_init_fpstate_to_fpregs();
+ fpregs_lock();
+
+ if (user_only) {
+ if (!fpregs_state_valid(fpu, smp_processor_id()) &&
+ xfeatures_mask_supervisor())
+ copy_kernel_to_xregs(&fpu->state.xsave,
+ xfeatures_mask_supervisor());
+ copy_init_fpstate_to_fpregs(xfeatures_mask_user());
+ } else {
+ copy_init_fpstate_to_fpregs(xfeatures_mask_all);
+ }
+
+ fpregs_mark_activate();
+ fpregs_unlock();
+}
+
+void fpu__clear_user_states(struct fpu *fpu)
+{
+ fpu__clear(fpu, true);
+}
+
+void fpu__clear_all(struct fpu *fpu)
+{
+ fpu__clear(fpu, false);
}
/*