}
EXPORT_SYMBOL(get_random_bytes);
+
+/*
+ * Each time the timer fires, we expect that we got an unpredictable
+ * jump in the cycle counter. Even if the timer is running on another
+ * CPU, the timer activity will be touching the stack of the CPU that is
+ * generating entropy..
+ *
+ * Note that we don't re-arm the timer in the timer itself - we are
+ * happy to be scheduled away, since that just makes the load more
+ * complex, but we do not want the timer to keep ticking unless the
+ * entropy loop is running.
+ *
+ * So the re-arming always happens in the entropy loop itself.
+ */
+static void entropy_timer(struct timer_list *t)
+{
+ credit_entropy_bits(&input_pool, 1);
+}
+
+/*
+ * If we have an actual cycle counter, see if we can
+ * generate enough entropy with timing noise
+ */
+static void try_to_generate_entropy(void)
+{
+ struct {
+ unsigned long now;
+ struct timer_list timer;
+ } stack;
+
+ stack.now = random_get_entropy();
+
+ /* Slow counter - or none. Don't even bother */
+ if (stack.now == random_get_entropy())
+ return;
+
+ timer_setup_on_stack(&stack.timer, entropy_timer, 0);
+ while (!crng_ready()) {
+ if (!timer_pending(&stack.timer))
+ mod_timer(&stack.timer, jiffies+1);
+ mix_pool_bytes(&input_pool, &stack.now, sizeof(stack.now));
+ schedule();
+ stack.now = random_get_entropy();
+ }
+
+ del_timer_sync(&stack.timer);
+ destroy_timer_on_stack(&stack.timer);
+ mix_pool_bytes(&input_pool, &stack.now, sizeof(stack.now));
+}
+
/*
* Wait for the urandom pool to be seeded and thus guaranteed to supply
* cryptographically secure random numbers. This applies to: the /dev/urandom
{
if (likely(crng_ready()))
return 0;
- return wait_event_interruptible(crng_init_wait, crng_ready());
+
+ do {
+ int ret;
+ ret = wait_event_interruptible_timeout(crng_init_wait, crng_ready(), HZ);
+ if (ret)
+ return ret > 0 ? 0 : ret;
+
+ try_to_generate_entropy();
+ } while (!crng_ready());
+
+ return 0;
}
EXPORT_SYMBOL(wait_for_random_bytes);