radv/aco: disable NGG GS support because it randomly hangs the GPU
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Tue, 13 Oct 2020 12:13:15 +0000 (14:13 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Wed, 14 Oct 2020 11:52:42 +0000 (13:52 +0200)
Disable ACO NGG GS until the random GPU hangs are fixed
(one CTS run == one GPU hang here). No hangs so far after
5 full CTS runs with this disabled.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7108>

src/amd/vulkan/radv_device.c
src/amd/vulkan/radv_pipeline.c
src/amd/vulkan/radv_private.h
src/amd/vulkan/radv_query.c
src/amd/vulkan/radv_shader.c

index 4574465..160263b 100644 (file)
@@ -402,6 +402,8 @@ radv_physical_device_try_create(struct radv_instance *instance,
                          device->rad_info.has_dedicated_vram &&
                          !(device->instance->debug_flags & RADV_DEBUG_NO_NGG);
 
+       /* FIXME: ACO NGG GS randomly hangs the GPU with CTS. */
+       device->use_ngg_gs = device->use_ngg && device->use_llvm;
        device->use_ngg_streamout = false;
 
        /* Determine the number of threads per wave for all stages. */
index bfd6507..70ad869 100644 (file)
@@ -2577,6 +2577,15 @@ radv_fill_shader_keys(struct radv_device *device,
                        keys[MESA_SHADER_TESS_EVAL].vs_common_out.as_ngg = false;
                }
 
+               if (!device->physical_device->use_ngg_gs) {
+                       if (nir[MESA_SHADER_GEOMETRY]) {
+                               if (nir[MESA_SHADER_TESS_CTRL])
+                                       keys[MESA_SHADER_TESS_EVAL].vs_common_out.as_ngg = false;
+                               else
+                                       keys[MESA_SHADER_VERTEX].vs_common_out.as_ngg = false;
+                       }
+               }
+
                gl_shader_stage last_xfb_stage = MESA_SHADER_VERTEX;
 
                for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++) {
index d17ab1d..5bb6bbf 100644 (file)
@@ -299,6 +299,9 @@ struct radv_physical_device {
        /* Whether to enable NGG. */
        bool use_ngg;
 
+       /* Whether to enable NGG GS. */
+       bool use_ngg_gs;
+
        /* Whether to enable NGG streamout. */
        bool use_ngg_streamout;
 
index d49bc0f..b2e61ab 100644 (file)
@@ -1134,7 +1134,7 @@ radv_query_pool_needs_gds(struct radv_device *device,
         * TODO: fix use of NGG GS and non-NGG GS inside the same begin/end
         * query.
         */
-       return device->physical_device->use_ngg &&
+       return device->physical_device->use_ngg_gs &&
               (pool->pipeline_stats_mask & VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT);
 }
 
index 25705e9..5740ba7 100644 (file)
@@ -557,7 +557,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
        if (nir->info.stage == MESA_SHADER_GEOMETRY) {
                unsigned nir_gs_flags = nir_lower_gs_intrinsics_per_stream;
 
-               if (device->physical_device->use_ngg && !radv_use_llvm_for_stage(device, stage)) {
+               if (device->physical_device->use_ngg_gs && !radv_use_llvm_for_stage(device, stage)) {
                        /* ACO needs NIR to do some of the hard lifting */
                        nir_gs_flags |= nir_lower_gs_intrinsics_count_primitives |
                                        nir_lower_gs_intrinsics_count_vertices_per_primitive |