Node* value = environment()->Pop();
Node* key = environment()->Pop();
Node* receiver = environment()->Pop();
+ BuildSetHomeObject(value, receiver, property->value());
+
switch (property->kind()) {
case ObjectLiteral::Property::CONSTANT:
case ObjectLiteral::Property::MATERIALIZED_LITERAL:
break;
}
}
-
- AddHomeObjectIfNeeded(property->value(), value, receiver);
}
// Transform both the class literal and the prototype to fast properties.
}
-void AstGraphBuilder::AddHomeObjectIfNeeded(Expression* expr, Node* function,
- Node* home_object) {
- if (FunctionLiteral::NeedsHomeObject(expr)) {
- Unique<Name> name = MakeUnique(isolate()->factory()->home_object_symbol());
- Node* store = NewNode(javascript()->StoreNamed(language_mode(), name),
- function, home_object);
- PrepareFrameState(store, BailoutId::None());
- }
-}
-
-
void AstGraphBuilder::VisitNativeFunctionLiteral(NativeFunctionLiteral* expr) {
UNREACHABLE();
}
NewNode(javascript()->StoreNamed(language_mode(), name),
literal, value);
PrepareFrameState(store, key->id());
-
- AddHomeObjectIfNeeded(property->value(), value, literal);
+ BuildSetHomeObject(value, literal, property->value());
} else {
VisitForEffect(property->value());
}
const Operator* op =
javascript()->CallRuntime(Runtime::kSetProperty, 4);
NewNode(op, receiver, key, value, language);
-
- AddHomeObjectIfNeeded(property->value(), value, receiver);
+ BuildSetHomeObject(value, receiver, property->value());
}
break;
}
it != accessor_table.end(); ++it) {
VisitForValue(it->first);
VisitForValueOrNull(it->second->getter);
+ BuildSetHomeObject(environment()->Top(), literal, it->second->getter);
VisitForValueOrNull(it->second->setter);
+ BuildSetHomeObject(environment()->Top(), literal, it->second->setter);
Node* setter = environment()->Pop();
Node* getter = environment()->Pop();
Node* name = environment()->Pop();
- AddHomeObjectIfNeeded(it->second->getter, getter, literal);
- AddHomeObjectIfNeeded(it->second->setter, setter, literal);
Node* attr = jsgraph()->Constant(NONE);
const Operator* op =
javascript()->CallRuntime(Runtime::kDefineAccessorPropertyUnchecked, 5);
Node* value = environment()->Pop();
Node* key = environment()->Pop();
Node* receiver = environment()->Pop();
-
- AddHomeObjectIfNeeded(property->value(), value, receiver);
+ BuildSetHomeObject(value, receiver, property->value());
switch (property->kind()) {
case ObjectLiteral::Property::CONSTANT:
}
+Node* AstGraphBuilder::BuildSetHomeObject(Node* value, Node* home_object,
+ Expression* expr) {
+ if (!FunctionLiteral::NeedsHomeObject(expr)) return value;
+ Unique<Name> name = MakeUnique(isolate()->factory()->home_object_symbol());
+ const Operator* op = javascript()->StoreNamed(language_mode(), name);
+ Node* store = NewNode(op, value, home_object);
+ PrepareFrameState(store, BailoutId::None());
+ return store;
+}
+
+
Node* AstGraphBuilder::BuildThrowReferenceError(Variable* variable,
BailoutId bailout_id) {
// TODO(mstarzinger): Should be unified with the VisitThrow implementation.