radv: fix issue with multisample positions and interp_var_at_sample.
authorDave Airlie <airlied@redhat.com>
Thu, 21 Dec 2017 04:03:20 +0000 (14:03 +1000)
committerDave Airlie <airlied@redhat.com>
Thu, 21 Dec 2017 19:42:48 +0000 (05:42 +1000)
This fixes vmfaults seen on vega with:
dEQP-VK.pipeline.multisample_interpolation.sample_interpolate_at_single_sample_.128_128_1.samples_1

These were caused by the don't allocate cmask but it was just accidental.

The actual problem was the shader was trying to get the sample positions from
a buffer, but the buffer was never getting configured to contain them, as the
previous shader never needed them.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes: 1171b304f3 (radv: overhaul fragment shader sample positions.)
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_cmd_buffer.c

index a366fac..6a89d4e 100644 (file)
@@ -593,7 +593,8 @@ radv_update_multisample_state(struct radv_cmd_buffer *cmd_buffer,
        radeon_set_context_reg(cmd_buffer->cs, R_028804_DB_EQAA, ms->db_eqaa);
        radeon_set_context_reg(cmd_buffer->cs, R_028A4C_PA_SC_MODE_CNTL_1, ms->pa_sc_mode_cntl_1);
 
-       if (old_pipeline && num_samples == old_pipeline->graphics.ms.num_samples)
+       if (old_pipeline && num_samples == old_pipeline->graphics.ms.num_samples &&
+           old_pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.needs_sample_positions == pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.needs_sample_positions)
                return;
 
        radeon_set_context_reg_seq(cmd_buffer->cs, R_028BDC_PA_SC_LINE_CNTL, 2);