}
-bool JSObject::TooManyFastProperties(int properties) {
+int JSObject::MaxFastProperties() {
// Allow extra fast properties if the object has more than
- // kFastPropertiesSoftLimit in-object properties. When this is the case,
+ // kMaxFastProperties in-object properties. When this is the case,
// it is very unlikely that the object is being used as a dictionary
// and there is a good chance that allowing more map transitions
// will be worth it.
- int inobject = map()->inobject_properties();
-
- int limit;
- if (map()->used_for_prototype()) {
- limit = Max(inobject, kMaxFastProperties);
- } else {
- limit = Max(inobject, kFastPropertiesSoftLimit);
- }
- return properties >= limit;
+ return Max(map()->inobject_properties(), kMaxFastProperties);
}
}
-void Map::set_used_for_prototype(bool value) {
- if (value) {
- set_bit_field3(bit_field3() | (1 << kUsedForPrototype));
- } else {
- set_bit_field3(bit_field3() & ~(1 << kUsedForPrototype));
- }
-}
-
-
-bool Map::used_for_prototype() {
- return ((1 << kUsedForPrototype) & bit_field3()) != 0;
-}
-
-
JSFunction* Map::unchecked_constructor() {
return reinterpret_cast<JSFunction*>(READ_FIELD(this, kConstructorOffset));
}
return instance_prototype();
}
-
bool JSFunction::should_have_prototype() {
return map()->function_with_prototype();
}
}
if (map()->unused_property_fields() == 0) {
- if (TooManyFastProperties(properties()->length())) {
+ if (properties()->length() > MaxFastProperties()) {
Object* obj;
{ MaybeObject* maybe_obj =
NormalizeProperties(CLEAR_INOBJECT_PROPERTIES, 0);
Object* new_value,
PropertyAttributes attributes) {
if (map()->unused_property_fields() == 0 &&
- TooManyFastProperties(properties()->length())) {
+ properties()->length() > MaxFastProperties()) {
Object* obj;
{ MaybeObject* maybe_obj =
NormalizeProperties(CLEAR_INOBJECT_PROPERTIES, 0);
return new_map;
}
-
void Map::UpdateCodeCache(Handle<Map> map,
Handle<String> name,
Handle<Code> code) {
}
-MaybeObject* JSObject::OptimizeAsPrototype() {
- if (IsGlobalObject()) return this;
-
- // Make sure prototypes are fast objects and their maps have the bit set
- // so they remain fast.
- Map* proto_map = map();
- if (!proto_map->used_for_prototype()) {
- if (!HasFastProperties()) {
- MaybeObject* new_proto = TransformToFastProperties(0);
- if (new_proto->IsFailure()) return new_proto;
- ASSERT(new_proto == this);
- proto_map = map();
- if (!proto_map->is_shared()) {
- proto_map->set_used_for_prototype(true);
- }
- } else {
- Heap* heap = GetHeap();
- // We use the hole value as a singleton key in the prototype transition
- // map so that we don't multiply the number of maps unnecessarily.
- Map* new_map =
- proto_map->GetPrototypeTransition(heap->the_hole_value());
- if (new_map == NULL) {
- MaybeObject* maybe_new_map = proto_map->CopyDropTransitions();
- if (!maybe_new_map->To<Map>(&new_map)) return maybe_new_map;
- new_map->set_used_for_prototype(true);
- MaybeObject* ok =
- proto_map->PutPrototypeTransition(heap->the_hole_value(),
- new_map);
- if (ok->IsFailure()) return ok;
- }
- ASSERT(!proto_map->is_shared() && !new_map->is_shared());
- set_map(new_map);
- }
- }
- return this;
-}
-
-
MaybeObject* JSFunction::SetInstancePrototype(Object* value) {
ASSERT(value->IsJSReceiver());
Heap* heap = GetHeap();
-
- // First some logic for the map of the prototype to make sure the
- // used_for_prototype flag is set.
- if (value->IsJSObject()) {
- MaybeObject* ok = JSObject::cast(value)->OptimizeAsPrototype();
- if (ok->IsFailure()) return ok;
- }
-
- // Now some logic for the maps of the objects that are created by using this
- // function as a constructor.
if (has_initial_map()) {
// If the function has allocated the initial map
// replace it with a copy containing the new prototype.
}
-Map* Map::GetPrototypeTransition(Object* prototype) {
+Object* Map::GetPrototypeTransition(Object* prototype) {
FixedArray* cache = prototype_transitions();
int number_of_transitions = NumberOfProtoTransitions();
const int proto_offset =
for (int i = 0; i < number_of_transitions; i++) {
if (cache->get(proto_offset + i * step) == prototype) {
Object* map = cache->get(map_offset + i * step);
- return Map::cast(map);
+ ASSERT(map->IsMap());
+ return map;
}
}
return NULL;
// Nothing to do if prototype is already set.
if (map->prototype() == value) return value;
- if (value->IsJSObject()) {
- MaybeObject* ok = JSObject::cast(value)->OptimizeAsPrototype();
- if (ok->IsFailure()) return ok;
- }
-
- Map* new_map = map->GetPrototypeTransition(value);
+ Object* new_map = map->GetPrototypeTransition(value);
if (new_map == NULL) {
{ MaybeObject* maybe_new_map = map->CopyDropTransitions();
- if (!maybe_new_map->To<Map>(&new_map)) return maybe_new_map;
+ if (!maybe_new_map->ToObject(&new_map)) return maybe_new_map;
}
{ MaybeObject* maybe_new_cache =
- map->PutPrototypeTransition(value, new_map);
+ map->PutPrototypeTransition(value, Map::cast(new_map));
if (maybe_new_cache->IsFailure()) return maybe_new_cache;
}
- new_map->set_prototype(value);
+ Map::cast(new_map)->set_prototype(value);
}
- ASSERT(new_map->prototype() == value);
- real_receiver->set_map(new_map);
+ ASSERT(Map::cast(new_map)->prototype() == value);
+ real_receiver->set_map(Map::cast(new_map));
heap->ClearInstanceofCache();
ASSERT(size == Size());
MUST_USE_RESULT MaybeObject* DeleteNormalizedProperty(String* name,
DeleteMode mode);
- MUST_USE_RESULT MaybeObject* OptimizeAsPrototype();
-
// Retrieve interceptors.
InterceptorInfo* GetNamedInterceptor();
InterceptorInfo* GetIndexedInterceptor();
// Maximal number of fast properties for the JSObject. Used to
// restrict the number of map transitions to avoid an explosion in
// the number of maps for objects used as dictionaries.
- inline bool TooManyFastProperties(int properties);
+ inline int MaxFastProperties();
// Maximal number of elements (numbered 0 .. kMaxElementCount - 1).
// Also maximal value of JSArray's length property.
static const int kMaxUncheckedOldFastElementsLength = 500;
static const int kInitialMaxFastElementArray = 100000;
- static const int kFastPropertiesSoftLimit = 12;
- static const int kMaxFastProperties = 32;
+ static const int kMaxFastProperties = 12;
static const int kMaxInstanceSize = 255 * kPointerSize;
// When extending the backing storage for property values, we increase
// its size by more than the 1 entry necessary, so sequentially adding fields
// behavior. If true, the map should never be modified, instead a clone
// should be created and modified.
inline void set_is_shared(bool value);
- inline bool is_shared();
- // Tells whether the map is used for an object that is a prototype for another
- // object or is the prototype on a function. Such maps are made faster by
- // tweaking the heuristics that distinguish between regular object-oriented
- // objects and the objects that are being used as hash maps. This flag is
- // for optimization, not correctness.
- inline void set_used_for_prototype(bool value);
- inline bool used_for_prototype();
+ inline bool is_shared();
// Tells whether the instance needs security checks when accessing its
// properties.
void TraverseTransitionTree(TraverseCallback callback, void* data);
- // When you set the prototype of an object using the __proto__ accessor you
- // need a new map for the object (the prototype is stored in the map). In
- // order not to multiply maps unnecessarily we store these as transitions in
- // the original map. That way we can transition to the same map if the same
- // prototype is set, rather than creating a new map every time. The
- // transitions are in the form of a map where the keys are prototype objects
- // and the values are the maps the are transitioned to. The special key
- // the_hole denotes the map we should transition to when the
- // used_for_prototype flag is set.
static const int kMaxCachedPrototypeTransitions = 256;
- Map* GetPrototypeTransition(Object* prototype);
+ Object* GetPrototypeTransition(Object* prototype);
MUST_USE_RESULT MaybeObject* PutPrototypeTransition(Object* prototype,
Map* map);
// Bit positions for bit field 3
static const int kIsShared = 0;
static const int kFunctionWithPrototype = 1;
- static const int kUsedForPrototype = 2;
// Layout of the default cache. It holds alternating name and code objects.
static const int kCodeCacheEntrySize = 2;
ELEMENTS_KIND_CHECK_RUNTIME_FUNCTION(ExternalUnsignedIntElements)
ELEMENTS_KIND_CHECK_RUNTIME_FUNCTION(ExternalFloatElements)
ELEMENTS_KIND_CHECK_RUNTIME_FUNCTION(ExternalDoubleElements)
-// Properties test sitting with elements tests - not fooling anyone.
-ELEMENTS_KIND_CHECK_RUNTIME_FUNCTION(FastProperties)
#undef ELEMENTS_KIND_CHECK_RUNTIME_FUNCTION
F(HasExternalUnsignedIntElements, 1, 1) \
F(HasExternalFloatElements, 1, 1) \
F(HasExternalDoubleElements, 1, 1) \
- F(HasFastProperties, 1, 1) \
F(TransitionElementsSmiToDouble, 1, 1) \
F(TransitionElementsDoubleToObject, 1, 1) \
F(HaveSameMap, 2, 1) \
*v8::Handle<v8::Object>::Cast(
v8::Context::GetCurrent()->Global()->Get(v8_str("base"))));
- // Verify that only dead prototype transitions are cleared. There is an
- // extra, 11th, prototype transition on the Object map, which is the
- // transition to a map with the used_for_prototype flag set (the key is
- // the_hole).
- CHECK_EQ(11, baseObject->map()->NumberOfProtoTransitions());
+ // Verify that only dead prototype transitions are cleared.
+ CHECK_EQ(10, baseObject->map()->NumberOfProtoTransitions());
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
- const int transitions = 11 - 3;
- CHECK_EQ(transitions, baseObject->map()->NumberOfProtoTransitions());
+ CHECK_EQ(10 - 3, baseObject->map()->NumberOfProtoTransitions());
// Verify that prototype transitions array was compacted.
FixedArray* trans = baseObject->map()->prototype_transitions();
- for (int i = 0; i < transitions; i++) {
+ for (int i = 0; i < 10 - 3; i++) {
int j = Map::kProtoTransitionHeaderSize +
i * Map::kProtoTransitionElementsPerEntry;
CHECK(trans->get(j + Map::kProtoTransitionMapOffset)->IsMap());
- Object* proto = trans->get(j + Map::kProtoTransitionPrototypeOffset);
- CHECK(proto->IsTheHole() || proto->IsJSObject());
+ CHECK(trans->get(j + Map::kProtoTransitionPrototypeOffset)->IsJSObject());
}
// Make sure next prototype is placed on an old-space evacuation candidate.
+++ /dev/null
-// Copyright 2012 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-// Flags: --allow-natives-syntax
-
-// Check that objects that are used for prototypes are in the fast mode.
-
-function Super() {
-}
-
-
-function Sub() {
-}
-
-
-function AddProps(obj) {
- for (var i = 0; i < 26; i++) {
- obj["x" + i] = 0;
- }
-}
-
-
-function DoProtoMagic(proto, set__proto__) {
- if (set__proto__) {
- (new Sub()).__proto__ = proto;
- } else {
- Sub.prototype = proto;
- }
-}
-
-
-function test(use_new, add_first, set__proto__, same_map_as) {
- var proto = use_new ? new Super() : {};
-
- // New object is fast.
- assertTrue(%HasFastProperties(proto));
-
- if (add_first) {
- AddProps(proto);
- // Adding this many properties makes it slow.
- assertFalse(%HasFastProperties(proto));
- DoProtoMagic(proto, set__proto__);
- // Making it a prototype makes it fast again.
- assertTrue(%HasFastProperties(proto));
- } else {
- DoProtoMagic(proto, set__proto__);
- // Still fast
- assertTrue(%HasFastProperties(proto));
- AddProps(proto);
- // Setting the bit means it is still fast with all these properties.
- assertTrue(%HasFastProperties(proto));
- }
- if (same_map_as && !add_first) {
- assertTrue(%HaveSameMap(same_map_as, proto));
- }
- return proto;
-}
-
-
-for (var i = 0; i < 4; i++) {
- var set__proto__ = ((i & 1) != 0);
- var use_new = ((i & 2) != 0);
-
- test(use_new, true, set__proto__);
-
- var last = test(use_new, false, set__proto__);
- test(use_new, false, set__proto__, last);
-}