define zeroext i8 @sint8_arg_to_uint8_ret(i8 signext %a) nounwind {
; RV32I-LABEL: sint8_arg_to_uint8_ret:
; RV32I: # %bb.0:
-; RV32I-NEXT: andi a0, a0, 255
+; RV32I-NEXT: zext.b a0, a0
; RV32I-NEXT: ret
ret i8 %a
}
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
-; RV32I-NEXT: andi a0, a0, 255
+; RV32I-NEXT: zext.b a0, a0
; RV32I-NEXT: call receive_uint8@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call return_sint8@plt
-; RV32I-NEXT: andi a0, a0, 255
+; RV32I-NEXT: zext.b a0, a0
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
define zeroext i8 @anyint32_arg_to_uint8_ret(i32 signext %a) nounwind {
; RV32I-LABEL: anyint32_arg_to_uint8_ret:
; RV32I: # %bb.0:
-; RV32I-NEXT: andi a0, a0, 255
+; RV32I-NEXT: zext.b a0, a0
; RV32I-NEXT: ret
%1 = trunc i32 %a to i8
ret i8 %1
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
-; RV32I-NEXT: andi a0, a0, 255
+; RV32I-NEXT: zext.b a0, a0
; RV32I-NEXT: call receive_uint8@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call return_anyint32@plt
-; RV32I-NEXT: andi a0, a0, 255
+; RV32I-NEXT: zext.b a0, a0
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret