clutter_actor_queue_relayout (self);
}
+static gint
+sort_by_depth (gconstpointer a,
+ gconstpointer b)
+{
+ const ClutterActor *actor_a = a;
+ const ClutterActor *actor_b = b;
+
+ if (actor_a->priv->z < actor_b->priv->z)
+ return -1;
+
+ if (actor_a->priv->z > actor_b->priv->z)
+ return 1;
+
+ return 0;
+}
+
+static void
+container_sort_by_depth (ClutterContainer *container)
+{
+ ClutterActorPrivate *priv = CLUTTER_ACTOR (container)->priv;
+
+ priv->children = g_list_sort (priv->children, sort_by_depth);
+
+ clutter_actor_queue_relayout (CLUTTER_ACTOR (container));
+}
+
static void
clutter_container_iface_init (ClutterContainerIface *iface)
{
iface->raise = container_raise;
iface->lower = container_lower;
+ iface->sort_depth_order = container_sort_by_depth;
}
typedef enum