; GFX9-LABEL: name: v_shufflevector_v2s16_v2s16_u_0
; GFX9: liveins: $vgpr0, $vgpr1
; GFX9: [[COPY:%[0-9]+]]:vgpr_32 = COPY $vgpr0
- ; GFX9: [[V_MOV_B32_sdwa:%[0-9]+]]:vgpr_32 = V_MOV_B32_sdwa 0, [[COPY]], 0, 5, 2, 4, implicit $exec, implicit [[COPY]](tied-def 0)
- ; GFX9: $vgpr0 = COPY [[V_MOV_B32_sdwa]]
+ ; GFX9: [[V_LSHLREV_B32_e64_:%[0-9]+]]:vgpr_32 = V_LSHLREV_B32_e64 16, [[COPY]], implicit $exec
+ ; GFX9: $vgpr0 = COPY [[V_LSHLREV_B32_e64_]]
%0:vgpr(<2 x s16>) = COPY $vgpr0
%1:vgpr(<2 x s16>) = COPY $vgpr1
%2:vgpr(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(undef, 0)
; GFX9-LABEL: name: v_shufflevector_v2s16_v2s16_u_2
; GFX9: liveins: $vgpr0, $vgpr1
; GFX9: [[COPY:%[0-9]+]]:vgpr_32 = COPY $vgpr1
- ; GFX9: [[V_MOV_B32_sdwa:%[0-9]+]]:vgpr_32 = V_MOV_B32_sdwa 0, [[COPY]], 0, 5, 2, 4, implicit $exec, implicit [[COPY]](tied-def 0)
- ; GFX9: $vgpr0 = COPY [[V_MOV_B32_sdwa]]
+ ; GFX9: [[V_LSHLREV_B32_e64_:%[0-9]+]]:vgpr_32 = V_LSHLREV_B32_e64 16, [[COPY]], implicit $exec
+ ; GFX9: $vgpr0 = COPY [[V_LSHLREV_B32_e64_]]
%0:vgpr(<2 x s16>) = COPY $vgpr0
%1:vgpr(<2 x s16>) = COPY $vgpr1
%2:vgpr(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(undef, 2)
; GFX9-LABEL: name: s_shufflevector_v2s16_v2s16_u_0
; GFX9: liveins: $sgpr0, $sgpr1
; GFX9: [[COPY:%[0-9]+]]:sreg_32 = COPY $sgpr0
- ; GFX9: [[S_PACK_LL_B32_B16_:%[0-9]+]]:sreg_32 = S_PACK_LL_B32_B16 [[COPY]], [[COPY]]
- ; GFX9: $sgpr0 = COPY [[S_PACK_LL_B32_B16_]]
+ ; GFX9: [[S_LSHL_B32_:%[0-9]+]]:sreg_32 = S_LSHL_B32 [[COPY]], 16, implicit-def $scc
+ ; GFX9: $sgpr0 = COPY [[S_LSHL_B32_]]
%0:sgpr(<2 x s16>) = COPY $sgpr0
%1:sgpr(<2 x s16>) = COPY $sgpr1
%2:sgpr(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(undef, 0)
; GFX9-LABEL: name: s_shufflevector_v2s16_v2s16_u_2
; GFX9: liveins: $sgpr0, $sgpr1
; GFX9: [[COPY:%[0-9]+]]:sreg_32 = COPY $sgpr1
- ; GFX9: [[S_PACK_LL_B32_B16_:%[0-9]+]]:sreg_32 = S_PACK_LL_B32_B16 [[COPY]], [[COPY]]
- ; GFX9: $sgpr0 = COPY [[S_PACK_LL_B32_B16_]]
+ ; GFX9: [[S_LSHL_B32_:%[0-9]+]]:sreg_32 = S_LSHL_B32 [[COPY]], 16, implicit-def $scc
+ ; GFX9: $sgpr0 = COPY [[S_LSHL_B32_]]
%0:sgpr(<2 x s16>) = COPY $sgpr0
%1:sgpr(<2 x s16>) = COPY $sgpr1
%2:sgpr(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(undef, 2)