The biggest one was i64vec4 which consumed 128kB. Now it fits within the
16384 byte minimum supported buffer range.
Affects:
dEQP-VK.robustness.buffer_access.vertex.*
dEQP-VK.robustness.buffer_access.fragment.*
dEQP-VK.robustness.buffer_access.compute.*
Components: Vulkan
VK-GL-CTS issue: 3776
Change-Id: Ib71dce12a346bce79a9b719e227cd6ddfb0d64b6
// RobustBufferAccessTest
-const deUint32 RobustBufferAccessTest::s_testArraySize = 1024;
+const deUint32 RobustBufferAccessTest::s_testArraySize = 128; // Fit within minimum required maxUniformBufferRange
const deUint32 RobustBufferAccessTest::s_numberOfBytesAccessed = (deUint32)(16 * sizeof(float)); // size of mat4
RobustBufferAccessTest::RobustBufferAccessTest (tcu::TestContext& testContext,