that line was becoming too long.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21571>
zink_set_fs_shadow_needs_shader_swizzle_key(struct zink_context *ctx, bool swizzle_update)
{
const struct zink_fs_key_base *fs = zink_get_fs_base_key(ctx);
- bool enable = ctx->gfx_stages[MESA_SHADER_FRAGMENT] && (ctx->gfx_stages[MESA_SHADER_FRAGMENT]->fs.legacy_shadow_mask & ctx->di.shadow[MESA_SHADER_FRAGMENT].mask) > 0;
+ bool enable = ctx->gfx_stages[MESA_SHADER_FRAGMENT] &&
+ (ctx->gfx_stages[MESA_SHADER_FRAGMENT]->fs.legacy_shadow_mask & ctx->di.shadow[MESA_SHADER_FRAGMENT].mask) > 0;
if (enable != fs->shadow_needs_shader_swizzle || (enable && swizzle_update))
zink_set_fs_base_key(ctx)->shadow_needs_shader_swizzle = enable;
}