Fix delete / delete[] mismatch in glTFAsset
authorTuro Lamminen <turotl@gmail.com>
Tue, 12 Sep 2017 16:00:44 +0000 (19:00 +0300)
committerTuro Lamminen <turotl@gmail.com>
Wed, 13 Sep 2017 08:31:05 +0000 (11:31 +0300)
code/glTFAsset.inl

index 91d36c5..0a0de2c 100644 (file)
@@ -332,7 +332,7 @@ inline bool Buffer::LoadFromStream(IOStream& stream, size_t length, size_t baseO
         stream.Seek(baseOffset, aiOrigin_SET);
     }
 
-    mData.reset(new uint8_t[byteLength]);
+    mData.reset(new uint8_t[byteLength], std::default_delete<uint8_t[]>());
 
     if (stream.Read(mData.get(), byteLength, 1) != 1) {
         return false;