- DnD issues:
- How to handle drop decline (accept with type=NULL)
-
- - Targets must send a NULL type in accept if they don't accept a
- drop at the drag_focus/drag_motion position. Root window will
- send a NULL type or x-wayland/root-something type if the source
- offers that.
+ Root window must send NULL type (to decline drop) or
+ x-wayland/root-something type if the source offers that. But the
+ target deletes the drag_offer object when drag.pointer_focus leaves
+ the surface...
How do we animate the drag icon back to the drag origin in case of
a failed drag?