It's redundant because it's always called in _mesa_update_draw_vao.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19953>
default:
assert(0);
}
-
- /* Since we only track the varying inputs while being in fixed function
- * vertex processing mode, we may need to update fixed-func shaders
- * for zero-stride vertex attribs.
- */
- _mesa_set_varying_vp_inputs(ctx, ctx->Array._DrawVAOEnabledAttribs);
}