dev_info(inst->dev, "[%d] buf[%d] has been decoded\n", inst->id, info->id);
vpu_set_buffer_state(vbuf, VPU_BUF_STATE_DECODED);
vdec->decoded_frame_count++;
+ if (vdec->params.display_delay_enable) {
+ struct vpu_format *cur_fmt;
+
+ cur_fmt = vpu_get_format(inst, inst->cap_format.type);
+ vpu_set_buffer_state(vbuf, VPU_BUF_STATE_READY);
+ for (int i = 0; i < vbuf->vb2_buf.num_planes; i++)
+ vb2_set_plane_payload(&vbuf->vb2_buf,
+ i, vpu_get_fmt_plane_size(cur_fmt, i));
+ vbuf->field = cur_fmt->field;
+ vbuf->sequence = vdec->sequence++;
+ dev_dbg(inst->dev, "[%d][OUTPUT TS]%32lld\n", inst->id, vbuf->vb2_buf.timestamp);
+
+ v4l2_m2m_buf_done(vbuf, VB2_BUF_STATE_DONE);
+ vdec->display_frame_count++;
+ }
exit:
vpu_inst_unlock(inst);
struct vpu_format *cur_fmt;
struct vpu_vb2_buffer *vpu_buf;
struct vb2_v4l2_buffer *vbuf;
- u32 sequence;
int i;
if (!frame)
return;
vpu_inst_lock(inst);
- sequence = vdec->sequence++;
+ if (!vdec->params.display_delay_enable)
+ vdec->sequence++;
vpu_buf = vdec_find_buffer(inst, frame->luma);
vpu_inst_unlock(inst);
if (!vpu_buf) {
dev_err(inst->dev, "[%d] buffer id(%d, %d) dismatch\n",
inst->id, vbuf->vb2_buf.index, frame->id);
+ if (vpu_get_buffer_state(vbuf) == VPU_BUF_STATE_READY && vdec->params.display_delay_enable)
+ return;
+
if (vpu_get_buffer_state(vbuf) != VPU_BUF_STATE_DECODED)
dev_err(inst->dev, "[%d] buffer(%d) ready without decoded\n", inst->id, frame->id);
+
vpu_set_buffer_state(vbuf, VPU_BUF_STATE_READY);
for (i = 0; i < vbuf->vb2_buf.num_planes; i++)
vb2_set_plane_payload(&vbuf->vb2_buf, i, vpu_get_fmt_plane_size(cur_fmt, i));
vbuf->field = cur_fmt->field;
- vbuf->sequence = sequence;
+ vbuf->sequence = vdec->sequence;
dev_dbg(inst->dev, "[%d][OUTPUT TS]%32lld\n", inst->id, vbuf->vb2_buf.timestamp);
v4l2_m2m_buf_done(vbuf, VB2_BUF_STATE_DONE);