waitqueue_active should be preceded by a barrier, in this function we
don't need to call it all the time.
Signed-off-by: David Sterba <dsterba@suse.com>
static void clear_btree_io_tree(struct extent_io_tree *tree)
{
spin_lock(&tree->lock);
+ /*
+ * Do a single barrier for the waitqueue_active check here, the state
+ * of the waitqueue should not change once clear_btree_io_tree is
+ * called.
+ */
+ smp_mb();
while (!RB_EMPTY_ROOT(&tree->state)) {
struct rb_node *node;
struct extent_state *state;