# PROP Default_Filter ""\r
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+!IF "$(CFG)" == "libFLAC_dynamic - Win32 Release"\r
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+USERDEP__CPU_A="ia32/bitreader_asm.nasm" \r
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+"ia32/bitreader_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
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+\r
+# End Custom Build\r
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+!ELSEIF "$(CFG)" == "libFLAC_dynamic - Win32 Debug"\r
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+InputPath=.\ia32\bitreader_asm.nasm\r
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+"ia32/bitreader_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
+ nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj\r
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+# End Custom Build\r
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+!ENDIF \r
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+# End Source File\r
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SOURCE=.\ia32\cpu_asm.nasm\r
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!IF "$(CFG)" == "libFLAC_dynamic - Win32 Release"\r
>\r
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<File\r
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"\r
+ AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"\r
+ Outputs="ia32/bitreader_asm.obj"\r
+ />\r
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+ <FileConfiguration\r
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+ >\r
+ <Tool\r
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+ CommandLine="nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
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# Begin Source File\r
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+!IF "$(CFG)" == "libFLAC_static - Win32 Release"\r
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+# End Custom Build\r
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+!ELSEIF "$(CFG)" == "libFLAC_static - Win32 Debug"\r
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+USERDEP__CPU_A="ia32/bitreader_asm.nasm" \r
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+"ia32/bitreader_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
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+# End Custom Build\r
+\r
+!ENDIF \r
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+# End Source File\r
+# Begin Source File\r
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SOURCE=.\ia32\cpu_asm.nasm\r
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!IF "$(CFG)" == "libFLAC_static - Win32 Release"\r
</File>\r
</Filter>\r
<File\r
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+ >\r
+ <FileConfiguration\r
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+ <Tool\r
+ Name="VCCustomBuildTool"\r
+ CommandLine="nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
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+ AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"\r
+ Outputs="ia32/bitreader_asm.obj"\r
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+ <FileConfiguration\r
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+ <Tool\r
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+ AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"\r
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<FileConfiguration\r